Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver III
Atreus-m4
Nemesis
Silver III
Level 97
God Stats
2W - 5L
1,447 SR
Queue Stats
33W - 54L
1,000 MMR
Solo
Neith
Neith
Silver V
OuTKasT-X
Neith
Silver V
Level 129
God Stats
70W - 82L
1,454 SR
Queue Stats
350W - 386L
742 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
RooKieoftheYR020
Gilgamesh
Silver IV
Level 150
God Stats
0W - 1L
1,728 SR
Queue Stats
99W - 118L
807 MMR
Solo
Geb
Geb
Silver IV
xYoungTitanx
Geb
Silver IV
Level 149
God Stats
35W - 29L
1,553 SR
Queue Stats
531W - 578L
650 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,537 SR
940 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,546 SR
837 MMR
Pele
Pele
Silver IV
Doviak22
Pele
Silver IV
Level 74
God Stats
5W - 3L
1,744 SR
Queue Stats
49W - 60L
784 MMR
Party 2
Jormungandr
Jormungandr
Silver IV
McCarthy78601
Jormungandr
Silver IV
Level 77
God Stats
3W - 10L
1,311 SR
Queue Stats
44W - 56L
675 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
Quicksilver6710
Danzaburou
Silver IV
Level 122
God Stats
7W - 4L
1,614 SR
Queue Stats
58W - 60L
959 MMR
Solo
Mulan
Mulan
Silver II
TerdyBirdySoSa
Mulan
Silver II
Level 89
God Stats
7W - 3L
1,528 SR
Queue Stats
95W - 104L
1,025 MMR
Solo
Nu Wa
Nu Wa
Bronze III
robertwilliam21
Nu Wa
Bronze III
Level 124
God Stats
11W - 17L
1,531 SR
Queue Stats
43W - 65L
740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 6 / 2
7,833
435
8,147
11,963
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Atreus-m4
Nemesis
10
1 / 5 / 0
6,860
381
6,577
17,725
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
OuTKasT-X
Neith
12
0 / 3 / 1
7,199
400
9,733
11,227
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
13
1 / 4 / 0
7,601
422
5,636
17,976
12,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
6,775
376
4,548
19,845
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KukulkanKing ArthurMedusaArtemis

VS

Bans
PoseidonKaliAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 1 / 7
10,801
600
10,604
15,774
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
McCarthy78601
Jormungandr
14
4 / 0 / 3
8,636
480
7,359
10,857
9,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Quicksilver6710
Danzaburou
17
3 / 0 / 4
10,664
592
9,113
13,656
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 1 / 9
10,281
571
18,878
19,194
15,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 0 / 13
9,136
508
14,942
8,201
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
20
20
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
2
0.17
L
Nemesis
Atreus-m4
Nemesis
1
5
0
0.2
W
Pele
8
1
7
11.5
W
Jormungandr
McCarthy78601
Jormungandr
4
0
3
5.5
L
Neith
OuTKasT-X
Neith
0
3
1
0.17
W
Danzaburou
Quicksilver6710
Danzaburou
3
0
4
5
L
Gilgamesh
1
4
0
0.25
W
5
1
9
9.5
W
0
0
13
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
60,896
78,736
Taken
67,682
42,994
Mitigated
40,973
17,942
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,147
279
370
1,688
11,963
3,862
0
3,219
8,510
60,893
0
L
Nemesis
Atreus-m4
Nemesis
6,577
2,398
0
3,089
17,725
6,466
0
4,163
13,292
0
42,554
W
Pele
10,604
2,563
0
1,950
15,774
6,666
0
2,975
12,533
0
99,094
W
Jormungandr
McCarthy78601
Jormungandr
7,359
2,002
62
2,531
10,857
9,354
523
1,498
9,331
39,882
0
L
Neith
OuTKasT-X
Neith
9,733
2,739
0
3,161
11,227
3,428
0
3,027
8,086
0
57,749
W
Danzaburou
Quicksilver6710
Danzaburou
9,113
3,794
0
7,993
13,656
6,025
4,678
813
12,843
0
102,935
L
Gilgamesh
5,636
1,159
0
3,501
17,976
12,171
0
3,734
14,066
0
45,139
W
18,878
1,394
0
8,664
19,194
15,804
691
4,177
14,829
210
78,863
W
14,942
5,607
0
1,995
8,201
3,124
361
2,960
5,045
58,647
0
L
4,548
363
671
5,462
19,845
17,067
0
7,364
12,271
20,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
49,518
367
Minions Killed
578
0
Camps Cleared
0
1,718,732
Distance Traveled
1,707,676
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,833
435
111
6
0
333,009
3
L
Nemesis
6,860
381
63
4
0
354,704
2
W
Pele
10,801
600
123
7
0
410,587
1
W
Jormungandr
8,636
480
83
5
0
289,349
1
L
Neith
7,199
400
102
6
0
304,927
0
W
Danzaburou
10,664
592
148
8
0
338,861
8
L
Gilgamesh
7,601
422
65
4
0
351,765
8
W
Mulan
10,281
571
140
8
0
353,120
1
W
Nu Wa
9,136
508
84
5
0
315,759
5
L
Geb
6,775
376
26
1
0
374,327
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role