Player Matchup

Charybdis
Charybdis
Diab3t0
Charybdis
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 196L
1,412 Elo+
Party 3
Cliodhna
Cliodhna
Kaen906
Cliodhna
Level 89
God Stats
10W - 10L
1,515 SR
Queue Stats
380W - 344L
1,566 Elo+
Party 2
Yemoja
Yemoja
SoulIfrit
Yemoja
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 166L
1,594 Elo+
Party 2
Ymir
Ymir
Zemaswin
Ymir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 3
Yu Huang
Yu Huang
rambo88640
Yu Huang
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 240L
1,383 Elo+
Party 3
Team Averages
Level 71
1,503 SR
1,494 Elo+

VS

Team Averages
Level 77
1,429 SR
1,410 Elo+
Bellona
Bellona
ILoatheYou2
Bellona
Level 21
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 5L
1,196 Elo+
Party 1
Heimdallr
Heimdallr
Mizichi
Heimdallr
Level 126
God Stats
1W - 1L
1,593 SR
Queue Stats
72W - 77L
1,522 Elo+
Party 1
Ganesha
Ganesha
MrKittyAmazzing
Ganesha
Level 89
God Stats
0W - 4L
1,485 SR
Queue Stats
24W - 22L
1,529 Elo+
Party 1
Poseidon
Poseidon
TielTale
Poseidon
Level 48
God Stats
1W - 3L
1,212 SR
Queue Stats
5W - 9L
1,281 Elo+
Party 1
Da Ji
Da Ji
oneeyedspider
Da Ji
Level 101
God Stats
2W - 3L
1,603 SR
Queue Stats
68W - 73L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diab3t0
Charybdis
12
2 / 0 / 5
7,148
511
6,004
7,411
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Kaen906
Cliodhna
14
8 / 0 / 4
8,896
635
10,195
10,357
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
SoulIfrit
Yemoja
12
2 / 1 / 5
7,464
533
5,216
8,532
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
11
1 / 1 / 6
7,279
520
6,335
13,984
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
rambo88640
Yu Huang
15
2 / 1 / 2
8,464
605
6,221
5,816
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ILoatheYou2
Bellona
11
0 / 2 / 0
6,430
459
1,823
9,891
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mizichi
Heimdallr
11
1 / 3 / 0
6,697
478
7,185
9,242
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 3
7,058
504
3,875
12,176
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TielTale
Poseidon
11
0 / 2 / 1
6,413
458
2,783
7,349
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 0
6,891
492
6,696
13,515
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Diab3t0
Charybdis
2
0
5
4.5
L
Bellona
ILoatheYou2
Bellona
0
2
0
0
W
Cliodhna
Kaen906
Cliodhna
8
0
4
10
L
Heimdallr
Mizichi
Heimdallr
1
3
0
0.33
L
0
1
3
1.5
W
Yemoja
SoulIfrit
Yemoja
2
1
5
4.5
L
Poseidon
TielTale
Poseidon
0
2
1
0.25
W
Ymir
1
1
6
4
L
2
7
0
0.29
W
Yu Huang
rambo88640
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
22,362
46,100
Taken
52,173
26,809
Mitigated
31,383
13,703
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Diab3t0
Charybdis
6,004
2,791
0
4,220
7,411
2,699
0
1,696
5,715
0
47,938
L
Bellona
ILoatheYou2
Bellona
1,823
869
0
2,429
9,891
7,972
0
2,855
6,638
0
38,638
W
Cliodhna
Kaen906
Cliodhna
10,195
2,205
0
4,946
10,357
3,896
129
614
9,743
0
64,164
L
Heimdallr
Mizichi
Heimdallr
7,185
3,619
0
2,206
9,242
4,409
0
2,751
6,451
0
50,493
L
3,875
532
0
3,565
12,176
10,767
76
2,687
9,449
19,081
3,410
W
Yemoja
SoulIfrit
Yemoja
5,216
1,636
809
1,448
8,532
5,328
661
653
7,879
32,809
0
L
Poseidon
TielTale
Poseidon
2,783
412
0
1,048
7,349
2,684
0
4,371
2,978
48,865
0
W
Ymir
6,335
1,870
0
2,280
13,984
12,153
0
2,339
11,645
31,804
4,940
L
6,696
1,786
0
724
13,515
5,551
0
3,978
9,441
0
45,882
W
Yu Huang
rambo88640
Yu Huang
6,221
152
0
0
5,816
2,733
0
1,078
4,738
73,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
33,489
437
Minions Killed
350
0
Camps Cleared
0
1,367,138
Distance Traveled
1,420,909
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,148
511
80
6
0
258,484
2
L
Bellona
6,430
459
76
5
0
280,294
0
W
Cliodhna
8,896
635
106
8
0
323,835
0
L
Heimdallr
6,697
478
112
8
0
273,293
1
L
Ganesha
7,058
504
6
0
0
276,181
4
W
Yemoja
7,464
533
64
5
0
230,635
1
L
Poseidon
6,413
458
77
6
0
297,829
3
W
Ymir
7,279
520
55
4
0
276,785
3
L
Da Ji
6,891
492
79
6
0
293,312
3
W
Yu Huang
8,464
605
132
9
0
277,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role