Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
The_Roiste
Horus
Level 123
God Stats
3W - 16L
1,265 SR
Queue Stats
375W - 396L
1,517 Elo+
Solo
Ishtar
Ishtar
akki2000
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
campsy1983
Jormungandr
Level 119
God Stats
1W - 1L
1,737 SR
Queue Stats
28W - 34L
1,446 Elo+
Solo
Thoth
Thoth
chasseur2dinde
Thoth
Level 156
God Stats
3W - 1L
1,323 SR
Queue Stats
117W - 110L
1,483 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,489 Elo+

VS

Team Averages
Level 108
1,420 SR
1,651 Elo+
Anhur
Anhur
ATIIz21
Anhur
Level 129
God Stats
4W - 2L
1,498 SR
Queue Stats
384W - 348L
1,554 Elo+
Party 1
Olorun
Olorun
AzzVaro
Olorun
Level 101
God Stats
4W - 1L
1,468 SR
Queue Stats
204W - 156L
1,638 Elo+
Party 1
Ares
Ares
GUILHERMOOO__
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 11L
1,783 Elo+
Party 1
Fafnir
Fafnir
JbicraveDabiDas
Fafnir
Level 144
God Stats
1W - 1L
1,306 SR
Queue Stats
353W - 263L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
Samir1902
Cernunnos
Level 136
God Stats
1W - 1L
1,330 SR
Queue Stats
171W - 151L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
4,910
491
1,590
7,737
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
6
0 / 1 / 0
4,556
456
2,818
6,050
2,948
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
akki2000
Ishtar
8
0 / 2 / 0
4,433
443
1,752
5,482
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
campsy1983
Jormungandr
9
1 / 4 / 0
5,440
544
4,161
8,066
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
5,084
508
1,820
4,132
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATIIz21
Anhur
10
1 / 0 / 0
5,849
585
1,837
5,102
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
AzzVaro
Olorun
11
4 / 0 / 0
6,112
611
6,031
3,578
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 1
6,132
613
5,047
9,333
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 0 / 3
5,595
560
1,755
6,514
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Samir1902
Cernunnos
9
0 / 0 / 6
5,643
564
3,447
6,587
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Anhur
ATIIz21
Anhur
1
0
0
1
W
Olorun
AzzVaro
Olorun
4
0
0
4
W
3
1
1
3.5
W
2
0
3
3.5
W
Cernunnos
Samir1902
Cernunnos
0
0
6
3
L
Horus
0
1
0
0
L
Ishtar
akki2000
Ishtar
0
2
0
0
L
Jormungandr
campsy1983
Jormungandr
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,141
Damage
18,117
31,467
Taken
31,114
12,699
Mitigated
16,186
9,690
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,590
1,023
0
3,493
7,737
3,252
0
1,618
6,086
0
31,019
W
Anhur
ATIIz21
Anhur
1,837
467
0
2,279
5,102
1,822
0
1,596
3,506
0
41,395
W
Olorun
AzzVaro
Olorun
6,031
2,553
223
2,659
3,578
1,192
1,012
0
3,578
42,154
0
W
5,047
482
0
3,944
9,333
5,813
0
4,015
5,318
33,277
0
W
1,755
462
0
2,658
6,514
4,348
0
432
6,082
23,303
0
W
Cernunnos
Samir1902
Cernunnos
3,447
1,261
1,168
1,756
6,587
3,011
0
0
6,587
0
28,148
L
Horus
2,818
1,251
1,478
2,301
6,050
2,948
0
1,493
4,557
62
15,711
L
Ishtar
akki2000
Ishtar
1,752
925
0
773
5,482
1,633
0
3,087
2,395
0
22,111
L
Jormungandr
campsy1983
Jormungandr
4,161
882
0
1,315
8,066
3,850
0
4,905
2,663
31,682
0
L
1,820
236
0
330
4,132
1,016
0
1,199
2,933
31,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
29,331
241
Minions Killed
338
0
Camps Cleared
0
944,770
Distance Traveled
901,014
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,910
491
55
6
0
234,042
1
W
Anhur
5,849
585
94
9
0
170,538
3
W
Olorun
6,112
611
77
8
0
179,399
0
W
Ares
6,132
613
63
6
0
179,286
4
W
Fafnir
5,595
560
57
6
0
210,942
0
W
Cernunnos
5,643
564
47
5
0
160,849
1
L
Horus
4,556
456
25
3
0
187,929
1
L
Ishtar
4,433
443
39
4
0
176,049
2
L
Jormungandr
5,440
544
57
6
0
166,935
1
L
Thoth
5,084
508
65
7
0
179,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role