Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BluBootyJuice
Medusa
Level 87
God Stats
17W - 12L
1,609 SR
Queue Stats
99W - 76L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Grigsbizzle
Cthulhu
Level 13
God Stats
0W - 2L
1,367 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
GulagBoy
Yu Huang
Level 127
God Stats
14W - 8L
1,645 SR
Queue Stats
229W - 180L
1,544 Elo+
Party 1
Achilles
Achilles
Rilpss
Achilles
Level 153
God Stats
0W - 2L
1,208 SR
Queue Stats
253W - 208L
1,530 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,506 Elo+

VS

Team Averages
Level 78
1,617 SR
1,481 Elo+
Bellona
Bellona
NadorSheldsen
Bellona
Level 118
God Stats
2W - 0L
1,469 SR
Queue Stats
38W - 36L
1,532 Elo+
Party 3
Awilix
Awilix
TheOakmn
Awilix
Level 102
God Stats
2W - 3L
1,496 SR
Queue Stats
77W - 70L
1,422 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yogus116
Ah Muzen Cab
Level 66
God Stats
29W - 15L
1,593 SR
Queue Stats
116W - 95L
1,554 Elo+
Solo
Discordia
Discordia
alartya
Discordia
Level 88
God Stats
2W - 0L
1,790 SR
Queue Stats
17W - 14L
1,543 Elo+
Party 3
Athena
Athena
mexicle
Athena
Level 14
God Stats
4W - 3L
1,737 SR
Queue Stats
69W - 58L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 1 / 0
5,666
405
3,864
5,522
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,633
474
2,477
7,191
2,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Grigsbizzle
Cthulhu
10
0 / 3 / 1
6,173
441
3,276
10,446
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
GulagBoy
Yu Huang
13
1 / 2 / 1
7,382
527
7,156
6,121
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Rilpss
Achilles
12
3 / 2 / 1
7,293
521
6,008
10,541
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 2 / 0
8,216
587
5,303
8,109
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
TheOakmn
Awilix
14
3 / 0 / 1
8,455
604
3,499
8,841
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Yogus116
Ah Muzen Cab
15
5 / 0 / 1
9,021
644
11,075
10,396
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
alartya
Discordia
12
0 / 2 / 2
6,558
468
5,051
6,450
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
mexicle
Athena
12
0 / 1 / 4
7,363
526
2,460
8,946
5,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
L
0
1
2
1
L
Cthulhu
Grigsbizzle
Cthulhu
0
3
1
0.17
L
Yu Huang
GulagBoy
Yu Huang
1
2
1
0.75
W
Bellona
1
2
0
0.5
L
Achilles
Rilpss
Achilles
3
2
1
1.75
W
Awilix
TheOakmn
Awilix
3
0
1
3.5
W
Ah Muzen Cab
Yogus116
Ah Muzen Cab
5
0
1
5.5
W
Discordia
alartya
Discordia
0
2
2
0.5
W
Athena
mexicle
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
27,388
39,821
Taken
42,742
17,458
Mitigated
23,194
7,865
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,864
3,100
0
2,850
5,522
1,313
0
730
4,792
0
31,734
L
2,477
1,440
0
1,654
7,191
2,956
0
1,011
6,180
0
39,661
L
Cthulhu
Grigsbizzle
Cthulhu
3,276
678
0
1,948
10,446
5,941
0
1,242
9,204
21,653
0
L
Yu Huang
GulagBoy
Yu Huang
7,156
371
0
250
6,121
2,388
0
1,804
4,317
59,788
0
W
Bellona
5,303
1,433
0
2,860
8,109
7,420
366
0
8,109
0
52,992
L
Achilles
Rilpss
Achilles
6,008
2,559
0
1,163
10,541
4,860
0
2,724
7,817
0
47,150
W
Awilix
TheOakmn
Awilix
3,499
1,586
0
6,284
8,841
3,609
0
1,886
6,765
0
70,710
W
Ah Muzen Cab
Yogus116
Ah Muzen Cab
11,075
6,061
0
3,075
10,396
4,017
4,101
2,601
7,765
0
88,104
W
Discordia
alartya
Discordia
5,051
209
0
600
6,450
2,475
1,038
2,935
3,225
43,147
0
W
Athena
mexicle
Athena
2,460
1,244
2,406
2,450
8,946
5,673
417
2,420
6,446
15,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
39,613
376
Minions Killed
485
0
Camps Cleared
0
1,235,136
Distance Traveled
1,481,632
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,666
405
78
6
0
172,739
3
L
Medusa
6,633
474
68
5
0
248,388
5
L
Cthulhu
6,173
441
23
2
0
269,833
0
L
Yu Huang
7,382
527
131
9
0
257,682
6
W
Bellona
8,216
587
120
9
0
291,416
2
L
Achilles
7,293
521
76
5
0
286,494
1
W
Awilix
8,455
604
115
8
0
331,225
2
W
Ah Muzen Cab
9,021
644
159
11
0
296,221
0
W
Discordia
6,558
468
65
5
0
274,531
3
W
Athena
7,363
526
26
2
0
288,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role