Player Matchup

Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 46
God Stats
22W - 24L
1,497 SR
Queue Stats
99W - 107L
1,376 Elo+
Solo
Izanami
Izanami
Wayne210
Izanami
Level 84
God Stats
2W - 2L
1,606 SR
Queue Stats
37W - 30L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
XxNightWolf89xX
Guan Yu
Level 64
God Stats
10W - 6L
1,679 SR
Queue Stats
62W - 78L
1,394 Elo+
Solo
Thor
Thor
redwine_fire
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 2
Poseidon
Poseidon
turtliacha
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,556 SR
1,407 Elo+

VS

Team Averages
Level 80
1,552 SR
1,426 Elo+
Hun Batz
Hun Batz
PJ-Ducky
Hun Batz
Level 97
God Stats
53W - 61L
1,479 SR
Queue Stats
211W - 231L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Sr_Sucrilho
Jormungandr
Level 43
God Stats
6W - 4L
1,513 SR
Queue Stats
25W - 31L
1,354 Elo+
Solo
Janus
Janus
Tsaucony
Janus
Level 49
God Stats
11W - 8L
1,492 SR
Queue Stats
66W - 68L
1,523 Elo+
Party 1
Anubis
Anubis
VENIIIVIDIIIVICI
Anubis
Level 103
God Stats
50W - 34L
1,546 SR
Queue Stats
321W - 340L
1,335 Elo+
Solo
Skadi
Skadi
X3D_TJ
Skadi
Level 106
God Stats
5W - 3L
1,731 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueFIameAce
Cthulhu
10
0 / 7 / 0
6,677
371
9,575
26,027
22,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Wayne210
Izanami
14
1 / 8 / 1
8,548
475
5,964
16,042
5,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 0
7,600
422
5,189
18,919
16,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 13 / 0
6,640
369
3,413
17,821
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
turtliacha
Poseidon
5
0 / 7 / 0
5,267
293
576
5,813
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PJ-Ducky
Hun Batz
15
8 / 0 / 9
10,406
578
8,617
10,742
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Sr_Sucrilho
Jormungandr
15
1 / 0 / 7
9,842
547
10,343
10,898
11,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Tsaucony
Janus
14
6 / 0 / 13
8,984
499
15,353
10,416
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 1 / 7
11,167
620
23,379
17,324
10,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
X3D_TJ
Skadi
16
9 / 1 / 3
10,387
577
10,677
7,180
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
2
Kills
36
37
Deaths
2
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueFIameAce
Cthulhu
0
7
0
0
W
Hun Batz
PJ-Ducky
Hun Batz
8
0
9
12.5
W
Jormungandr
Sr_Sucrilho
Jormungandr
1
0
7
4.5
W
Janus
Tsaucony
Janus
6
0
13
12.5
W
12
1
7
15.5
L
Izanami
Wayne210
Izanami
1
8
1
0.19
W
Skadi
X3D_TJ
Skadi
9
1
3
10.5
L
0
2
0
0
L
1
13
0
0.08
L
Poseidon
turtliacha
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
68,369
84,622
Taken
56,560
53,107
Mitigated
34,203
11,742
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueFIameAce
Cthulhu
9,575
1,263
704
4,913
26,027
22,901
25
15,184
10,290
33,951
0
W
Hun Batz
PJ-Ducky
Hun Batz
8,617
3,427
0
1,954
10,742
5,380
2,613
989
9,753
0
73,068
W
Jormungandr
Sr_Sucrilho
Jormungandr
10,343
3,958
0
702
10,898
11,668
567
959
9,939
71,800
0
W
Janus
Tsaucony
Janus
15,353
994
492
3,365
10,416
4,121
142
3,159
7,257
41,035
0
W
23,379
2,090
0
11,901
17,324
10,288
1,005
3,428
13,896
91,075
0
L
Izanami
Wayne210
Izanami
5,964
4,676
0
1,979
16,042
5,913
1,577
8,853
6,921
0
72,281
W
Skadi
X3D_TJ
Skadi
10,677
4,925
0
530
7,180
2,746
8,914
1,616
5,564
0
77,809
L
5,189
539
338
3,048
18,919
16,770
0
11,786
6,963
0
53,717
L
3,413
594
0
760
17,821
6,126
19
10,249
7,324
0
17,546
L
Poseidon
turtliacha
Poseidon
576
291
0
0
5,813
1,397
0
2,162
3,573
8,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
50,786
302
Minions Killed
535
0
Camps Cleared
0
1,300,879
Distance Traveled
1,680,171
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,677
371
41
2
0
317,083
0
W
Hun Batz
10,406
578
115
6
0
368,515
2
W
Jormungandr
9,842
547
113
6
0
331,920
1
W
Janus
8,984
499
45
3
0
370,464
0
W
Anubis
11,167
620
130
7
0
278,953
0
L
Izanami
8,548
475
124
7
0
279,545
1
W
Skadi
10,387
577
132
7
0
330,319
2
L
Guan Yu
7,600
422
99
6
0
344,633
0
L
Thor
6,640
369
25
1
0
243,782
4
L
Poseidon
5,267
293
13
1
0
115,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role