Player Matchup

Cerberus
Cerberus
KingCooz
Cerberus
Level 105
God Stats
14W - 13L
1,528 SR
Queue Stats
20W - 20L
1,470 Elo+
Solo
Anhur
Anhur
Lugal-Silimma
Anhur
Level 127
God Stats
0W - 2L
1,361 SR
Queue Stats
158W - 177L
1,379 Elo+
Solo
Mercury
Mercury
McL I Pino
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,382 Elo+
Solo
Loki
Loki
UnwoundRug7
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 93L
1,409 Elo+
Solo
Chaac
Chaac
WeekAs_
Chaac
Level 61
God Stats
9W - 8L
1,816 SR
Queue Stats
188W - 173L
1,455 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,419 Elo+

VS

Team Averages
Level 54
1,351 SR
1,134 Elo+
Hachiman
Hachiman
Ally2o4
Hachiman
Level 34
God Stats
6W - 10L
1,037 SR
Queue Stats
8W - 21L
1,031 Elo+
Party 1
Arachne
Arachne
NoEyeZoro
Arachne
Level 40
God Stats
1W - 7L
1,251 SR
Queue Stats
10W - 25L
1,031 Elo+
Party 1
Kukulkan
Kukulkan
Steeze204
Kukulkan
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 12L
1,246 Elo+
Party 1
Chang'e
Chang'e
nonchalantn8
Chang'e
Level 105
God Stats
3W - 1L
1,468 SR
Queue Stats
28W - 33L
1,333 Elo+
Solo
Shiva
Shiva
z204x
Shiva
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 25L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingCooz
Cerberus
16
0 / 2 / 3
12,422
355
840
15,831
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 8 / 16
17,462
499
32,747
38,829
18,968
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
McL I Pino
Mercury
20
18 / 8 / 12
19,629
561
28,928
35,649
18,294
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 5 / 9
16,767
479
21,080
31,236
14,355
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
WeekAs_
Chaac
20
1 / 5 / 26
15,688
448
28,892
38,889
48,974
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ally2o4
Hachiman
20
10 / 7 / 8
16,561
473
25,771
29,281
14,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
NoEyeZoro
Arachne
20
8 / 9 / 10
17,549
501
23,269
39,020
22,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Steeze204
Kukulkan
20
3 / 7 / 6
15,097
431
8,118
19,235
11,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
nonchalantn8
Chang'e
20
2 / 10 / 4
16,658
476
24,746
33,573
38,356
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shiva
z204x
Shiva
20
4 / 6 / 13
15,406
440
20,298
32,052
38,409
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
38
Kills
27
28
Deaths
39
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ally2o4
Hachiman
10
7
8
2
L
Cerberus
KingCooz
Cerberus
0
2
3
0.75
L
9
8
16
2.13
L
Mercury
McL I Pino
Mercury
18
8
12
3
W
Arachne
NoEyeZoro
Arachne
8
9
10
1.44
W
Kukulkan
Steeze204
Kukulkan
3
7
6
0.86
L
10
5
9
2.9
L
Chaac
WeekAs_
Chaac
1
5
26
2.8
W
Chang'e
nonchalantn8
Chang'e
2
10
4
0.4
W
Shiva
z204x
Shiva
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,487
Damage
102,202
160,434
Taken
153,161
127,120
Mitigated
125,139
50,447
Healing
35,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ally2o4
Hachiman
25,771
20,295
0
7,290
29,281
14,684
5,674
1,089
28,192
0
99,806
L
Cerberus
KingCooz
Cerberus
840
0
0
4,670
15,831
26,529
568
2,411
13,420
67,704
0
L
32,747
18,261
0
11,061
38,829
18,968
1,910
9,183
29,426
0
147,811
L
Mercury
McL I Pino
Mercury
28,928
14,402
0
7,629
35,649
18,294
900
7,104
28,405
0
185,341
W
Arachne
NoEyeZoro
Arachne
23,269
13,153
0
7,577
39,020
22,674
1,397
483
38,537
0
132,401
W
Kukulkan
Steeze204
Kukulkan
8,118
1,078
100
1,142
19,235
11,016
2,058
217
19,018
82,646
0
L
21,080
9,391
355
12,710
31,236
14,355
406
4,420
26,630
0
131,695
L
Chaac
WeekAs_
Chaac
28,892
6,445
0
14,022
38,889
48,974
734
13,727
23,896
0
116,245
W
Chang'e
nonchalantn8
Chang'e
24,746
1,818
1,785
12,062
33,573
38,356
2,507
256
33,317
127,349
0
W
Shiva
z204x
Shiva
20,298
3,240
1,954
3,988
32,052
38,409
4,253
276
31,776
396
79,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,968
Gold Earned
81,271
800
Minions Killed
680
0
Camps Cleared
0
2,798,166
Distance Traveled
2,864,866
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,561
473
123
4
0
586,273
3
L
Cerberus
12,422
355
135
4
0
268,493
4
L
Anhur
17,462
499
181
5
0
539,524
4
L
Mercury
19,629
561
186
5
0
730,455
7
W
Arachne
17,549
501
144
4
0
601,714
1
W
Kukulkan
15,097
431
141
4
0
562,413
2
L
Loki
16,767
479
148
4
0
586,932
0
L
Chaac
15,688
448
150
4
0
672,762
6
W
Chang'e
16,658
476
196
6
0
513,108
5
W
Shiva
15,406
440
76
2
0
601,358
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role