Player Matchup

Ishtar
Ishtar
Amno
Ishtar
Level 154
God Stats
11W - 4L
1,877 SR
Queue Stats
384W - 131L
1,933 Elo+
Party 1
Scylla
Scylla
McLeyon
Scylla
Level 148
God Stats
85W - 24L
1,902 SR
Queue Stats
348W - 102L
1,872 Elo+
Party 1
Horus
Horus
kemedo
Horus
Level 109
God Stats
14W - 2L
1,975 SR
Queue Stats
140W - 48L
1,839 Elo+
Party 1
Team Averages
Level 137
1,918 SR
1,881 Elo+

VS

Team Averages
Level 71
1,451 SR
1,327 Elo+
Medusa
Medusa
Dudddeitsholly
Medusa
Level 62
God Stats
12W - 15L
1,419 SR
Queue Stats
43W - 107L
1,287 Elo+
Party 2
Artio
Artio
Sadboyzmedia
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 213L
1,340 Elo+
Party 2
Zhong Kui
Zhong Kui
brocktherock9999
Zhong Kui
Level 65
God Stats
12W - 16L
1,435 SR
Queue Stats
76W - 121L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Amno
Ishtar
13
6 / 0 / 10
7,764
863
15,820
9,513
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
McLeyon
Scylla
13
6 / 0 / 10
7,803
867
10,871
4,703
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
kemedo
Horus
12
4 / 1 / 12
8,360
929
5,470
9,539
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,673
630
7,222
11,114
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,580
620
1,408
13,372
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
9
0 / 7 / 1
5,478
609
5,061
11,387
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
1
1
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Amno
Ishtar
6
0
10
11
L
1
6
0
0.17
W
Scylla
McLeyon
Scylla
6
0
10
11
L
0
3
0
0
L
Zhong Kui
0
7
1
0.07
W
Horus
kemedo
Horus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
13,691
23,755
Taken
35,873
17,339
Mitigated
20,618
10,047
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Amno
Ishtar
15,820
10,032
0
5,291
9,513
4,434
1,568
2,822
6,691
0
39,926
L
7,222
3,968
95
1,043
11,114
3,773
0
1,911
9,203
0
16,506
W
Scylla
McLeyon
Scylla
10,871
2,069
0
250
4,703
2,049
680
1,858
2,845
30,883
0
L
1,408
330
120
1,185
13,372
10,479
0
4,952
8,420
4,113
0
L
Zhong Kui
5,061
566
0
440
11,387
6,366
0
4,008
7,379
15,867
0
W
Horus
kemedo
Horus
5,470
2,040
1,006
3,500
9,539
10,856
313
2,273
7,266
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
16,731
95
Minions Killed
56
7
Camps Cleared
0
487,303
Distance Traveled
408,935
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,764
863
50
6
3
152,222
0
L
Medusa
5,673
630
33
4
0
127,028
1
W
Scylla
7,803
867
43
5
4
156,421
1
L
Artio
5,580
620
2
0
0
171,415
3
L
Zhong Kui
5,478
609
21
2
0
110,492
0
W
Horus
8,360
929
2
0
0
178,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role