Player Matchup

Da Ji
Da Ji
QuietColt149589
Da Ji
Level 144
God Stats
6W - 15L
1,321 SR
Queue Stats
224W - 278L
1,280 Elo+
Solo
Guan Yu
Guan Yu
Y0NK0_BOSS
Guan Yu
Level 140
God Stats
0W - 1L
1,591 SR
Queue Stats
51W - 107L
1,281 Elo+
Party 2
Merlin
Merlin
YONKO_Pride
Merlin
Level 36
God Stats
2W - 3L
1,520 SR
Queue Stats
55W - 113L
1,177 Elo+
Party 2
Team Averages
Level 107
1,477 SR
1,246 Elo+

VS

Team Averages
Level 96
1,500 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Evyl Phuture
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,164
651
6,206
7,862
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Y0NK0_BOSS
Guan Yu
11
0 / 3 / 0
6,566
597
5,097
13,000
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
11
0 / 3 / 1
6,987
635
4,304
6,729
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 1 / 1
8,290
754
8,730
8,921
3,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
 
Merlin
13
2 / 1 / 4
7,747
704
6,919
5,616
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Evyl Phuture
Xing Tian
12
0 / 0 / 8
8,228
748
5,996
9,895
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
1
6.5
W
Merlin
 
Merlin
2
1
4
4
W
Xing Tian
Evyl Phuture
Xing Tian
0
0
8
4
L
1
2
1
0.75
L
Guan Yu
Y0NK0_BOSS
Guan Yu
0
3
0
0
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
21,645
27,591
Taken
24,432
17,748
Mitigated
16,098
7,423
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,730
3,562
0
1,814
8,921
3,681
0
1,265
7,403
0
23,000
W
Merlin
 
Merlin
6,919
375
0
1,641
5,616
1,970
200
1,019
4,447
36,001
0
W
Xing Tian
Evyl Phuture
Xing Tian
5,996
798
311
2,451
9,895
10,447
100
2,441
7,070
16,325
0
L
6,206
465
0
1,260
7,862
3,372
0
3,684
4,178
0
21,226
L
Guan Yu
Y0NK0_BOSS
Guan Yu
5,097
703
1,649
3,725
13,000
11,661
0
6,440
6,560
0
14,284
L
Merlin
4,304
59
340
449
6,729
2,715
0
3,213
3,516
22,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,717
Gold Earned
24,265
100
Minions Killed
129
4
Camps Cleared
8
636,534
Distance Traveled
654,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,290
754
42
4
3
224,814
3
W
Merlin
7,747
704
61
6
3
199,138
3
W
Xing Tian
8,228
748
26
2
2
230,806
2
L
Da Ji
7,164
651
33
3
3
210,702
2
L
Guan Yu
6,566
597
21
2
1
221,057
3
L
Merlin
6,987
635
46
4
0
204,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role