Player Matchup

Geb
Geb
Dolan Holdher
Geb
Level 120
God Stats
19W - 11L
1,684 SR
Queue Stats
70W - 63L
1,524 Elo+
Party 2
Chiron
Chiron
Jack Horsley
Chiron
Level 136
God Stats
5W - 2L
1,646 SR
Queue Stats
132W - 111L
1,567 Elo+
Party 2
Agni
Agni
Macs Seal
Agni
Level 129
God Stats
4W - 0L
1,840 SR
Queue Stats
100W - 90L
1,568 Elo+
Party 2
Mulan
Mulan
Pat Perez
Mulan
Level 159
God Stats
3W - 3L
1,528 SR
Queue Stats
115W - 106L
1,558 Elo+
Party 2
Ravana
Ravana
xayvia
Ravana
Level 147
God Stats
4W - 0L
1,563 SR
Queue Stats
120W - 116L
1,539 Elo+
Solo
Team Averages
Level 138
1,652 SR
1,551 Elo+

VS

Team Averages
Level 143
1,427 SR
1,458 Elo+
Scylla
Scylla
GUNZELMANlink
Scylla
Level 95
God Stats
1W - 2L
1,358 SR
Queue Stats
16W - 21L
1,340 Elo+
Solo
Sobek
Sobek
Hildery
Sobek
Level 156
God Stats
5W - 5L
1,583 SR
Queue Stats
347W - 369L
1,513 Elo+
Party 1
Ishtar
Ishtar
oBoss Red
Ishtar
Level 159
God Stats
2W - 4L
1,414 SR
Queue Stats
302W - 308L
1,505 Elo+
Solo
Vulcan
Vulcan
voltrix07
Vulcan
Level 148
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Da Ji
Da Ji
zlRUIZlz
Da Ji
Level 156
God Stats
1W - 2L
1,545 SR
Queue Stats
228W - 231L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
10,375
741
6,076
17,252
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
10 / 4 / 7
11,619
830
18,064
15,526
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
3 / 3 / 12
11,460
819
16,958
12,860
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Pat Perez
Mulan
18
6 / 5 / 15
11,292
807
16,403
18,120
20,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
xayvia
Ravana
19
7 / 3 / 5
11,104
793
14,121
14,264
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
9,711
694
4,251
14,767
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Hildery
Sobek
16
0 / 0 / 10
9,768
698
9,677
21,209
29,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
oBoss Red
Ishtar
16
3 / 8 / 5
9,889
706
7,641
15,114
7,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
voltrix07
Vulcan
18
7 / 5 / 4
10,420
744
15,330
15,924
8,312
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
zlRUIZlz
Da Ji
17
8 / 6 / 4
10,674
762
12,019
18,747
9,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
27
Kills
19
20
Deaths
27
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
1
8
3
0.31
L
Sobek
Hildery
Sobek
0
0
10
5
W
Chiron
10
4
7
3.38
W
Agni
3
3
12
3
W
Mulan
Pat Perez
Mulan
6
5
15
2.7
L
Ishtar
oBoss Red
Ishtar
3
8
5
0.69
L
Vulcan
voltrix07
Vulcan
7
5
4
1.8
W
Ravana
xayvia
Ravana
7
3
5
3.17
L
Da Ji
zlRUIZlz
Da Ji
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,622
Damage
48,918
78,022
Taken
85,761
65,830
Mitigated
61,023
15,102
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,076
688
0
1,357
17,252
18,085
282
6,710
10,542
16,622
0
L
4,251
764
0
289
14,767
6,309
196
3,723
10,843
41,177
0
L
Sobek
Hildery
Sobek
9,677
1,035
373
3,684
21,209
29,487
28
5,648
15,176
24,142
0
W
Chiron
18,064
7,556
993
3,777
15,526
7,787
4,291
5,196
10,329
0
45,294
W
Agni
16,958
782
131
2,631
12,860
5,964
408
5,584
7,276
72,254
0
W
Mulan
Pat Perez
Mulan
16,403
1,119
0
1,836
18,120
20,479
542
6,373
11,747
0
36,298
L
Ishtar
oBoss Red
Ishtar
7,641
3,815
0
709
15,114
7,119
640
3,448
11,445
0
22,539
L
Vulcan
voltrix07
Vulcan
15,330
4,724
0
550
15,924
8,312
0
5,776
9,778
43,783
0
W
Ravana
xayvia
Ravana
14,121
2,391
0
4,377
14,264
13,515
118
5,419
8,845
0
37,513
L
Da Ji
zlRUIZlz
Da Ji
12,019
3,349
0
250
18,747
9,796
0
4,439
14,231
24
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
50,462
305
Minions Killed
218
0
Camps Cleared
0
1,434,539
Distance Traveled
1,281,928
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,375
741
14
1
0
278,316
0
L
Scylla
9,711
694
72
5
0
247,715
1
L
Sobek
9,768
698
28
2
0
308,510
1
W
Chiron
11,619
830
74
5
0
260,410
0
W
Agni
11,460
819
117
8
0
309,087
3
W
Mulan
11,292
807
43
3
0
290,247
0
L
Ishtar
9,889
706
32
2
0
191,921
0
L
Vulcan
10,420
744
66
5
0
281,052
0
W
Ravana
11,104
793
57
4
0
296,479
0
L
Da Ji
10,674
762
20
1
0
252,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role