Player Matchup

Neith
Neith
GoddessRummy
Neith
Level 116
God Stats
38W - 30L
1,616 SR
Queue Stats
198W - 219L
1,439 Elo+
Solo
Hades
Hades
Its N8Y
Hades
Level 89
God Stats
1W - 2L
1,447 SR
Queue Stats
5W - 11L
1,504 Elo+
Solo
Nox
Nox
NoxUrSoxOff
Nox
Level 159
God Stats
488W - 471L
1,491 SR
Queue Stats
1,188W - 1,239L
1,491 Elo+
Solo
Ishtar
Ishtar
NtropyBlade
Ishtar
Level 64
God Stats
2W - 2L
1,588 SR
Queue Stats
118W - 129L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Silverblood53
Cu Chulainn
Level 118
God Stats
16W - 19L
1,755 SR
Queue Stats
320W - 363L
1,443 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,469 Elo+

VS

Team Averages
Level 99
1,425 SR
1,445 Elo+
Izanami
Izanami
Ceroja
Izanami
Level 127
God Stats
11W - 15L
1,384 SR
Queue Stats
132W - 121L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Ryella
Nu Wa
Level 85
God Stats
7W - 3L
1,526 SR
Queue Stats
11W - 12L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sudestada
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheCNGent
Morgan Le Fay
Level 71
God Stats
4W - 3L
1,228 SR
Queue Stats
33W - 22L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
XaquaXroyalX
Gilgamesh
Level 107
God Stats
3W - 8L
1,486 SR
Queue Stats
348W - 355L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
11,641
1,058
11,502
13,811
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Its N8Y
Hades
17
3 / 6 / 7
11,948
1,086
20,841
35,553
23,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 5
11,723
1,066
14,607
13,272
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
17
1 / 9 / 7
10,932
994
11,818
23,547
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Silverblood53
Cu Chulainn
14
0 / 0 / 0
7,678
698
0
1,522
586
Team 1 Tickets

145

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceroja
Izanami
19
9 / 1 / 8
13,855
1,260
28,348
13,232
6,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Ryella
Nu Wa
18
2 / 2 / 12
11,713
1,065
18,570
7,318
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Sudestada
Kumbhakarna
18
1 / 1 / 12
11,992
1,090
3,910
12,221
14,279
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TheCNGent
Morgan Le Fay
18
5 / 6 / 12
11,686
1,062
17,830
18,175
8,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
XaquaXroyalX
Gilgamesh
18
3 / 1 / 11
11,949
1,086
15,690
13,530
16,167
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
11
Kills
20
20
Deaths
11
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ceroja
Izanami
9
1
8
13
L
2
3
5
1.5
L
Hades
Its N8Y
Hades
3
6
7
1.08
L
5
2
5
3.75
L
Ishtar
1
9
7
0.5
W
Nu Wa
Ryella
Nu Wa
2
2
12
4
L
Cu Chulainn
Silverblood53
Cu Chulainn
0
0
0
0
W
Kumbhakarna
Sudestada
Kumbhakarna
1
1
12
7
W
Morgan Le Fay
TheCNGent
Morgan Le Fay
5
6
12
1.83
W
Gilgamesh
XaquaXroyalX
Gilgamesh
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
84,348
87,705
Taken
64,476
46,630
Mitigated
49,482
12,053
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ceroja
Izanami
28,348
22,300
378
3,752
13,232
6,927
0
7,751
5,481
0
63,327
L
11,502
3,992
0
1,252
13,811
6,826
0
6,032
7,779
0
48,301
L
Hades
Its N8Y
Hades
20,841
876
469
8,038
35,553
23,161
0
12,969
22,584
63,241
0
L
14,607
1
33
822
13,272
5,887
0
6,395
6,877
27,158
0
L
Ishtar
11,818
6,811
56
1,383
23,547
10,170
0
13,392
10,155
0
35,900
W
Nu Wa
Ryella
Nu Wa
18,570
7,442
90
476
7,318
3,320
0
4,823
2,495
42,995
0
L
Cu Chulainn
Silverblood53
Cu Chulainn
0
0
0
0
1,522
586
0
1,522
0
0
0
W
Kumbhakarna
Sudestada
Kumbhakarna
3,910
332
0
1,400
12,221
14,279
0
6,119
6,102
12,479
0
W
Morgan Le Fay
TheCNGent
Morgan Le Fay
17,830
3,126
259
2,390
18,175
8,789
0
9,563
8,612
28,434
0
W
Gilgamesh
XaquaXroyalX
Gilgamesh
15,690
2,924
507
1,110
13,530
16,167
0
7,192
6,338
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
61,195
256
Minions Killed
209
3
Camps Cleared
13
825,598
Distance Traveled
1,112,706
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,855
1,260
89
8
8
212,924
0
L
Neith
11,641
1,058
80
7
0
196,781
0
L
Hades
11,948
1,086
107
10
2
218,098
2
L
Nox
11,723
1,066
26
2
1
238,306
0
L
Ishtar
10,932
994
43
4
0
172,413
2
W
Nu Wa
11,713
1,065
40
4
2
209,285
0
L
Cu Chulainn
7,678
698
0
0
0
0
0
W
Kumbhakarna
11,992
1,090
26
2
0
225,434
2
W
Morgan Le Fay
11,686
1,062
16
1
0
212,065
0
W
Gilgamesh
11,949
1,086
38
3
3
252,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role