Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Buffali
Anubis
Level 84
God Stats
1W - 7L
1,167 SR
Queue Stats
31W - 50L
1,359 Elo+
Party 1
Fafnir
Fafnir
x6Havoc9x
Fafnir
Level 124
God Stats
1W - 1L
1,881 SR
Queue Stats
92W - 128L
1,439 Elo+
Party 1
Team Averages
Level 105
1,516 SR
1,433 Elo+

VS

Team Averages
Level 127
1,531 SR
1,421 Elo+
Sylvanus
Sylvanus
PsychedVibes
Sylvanus
Level 115
God Stats
2W - 1L
1,399 SR
Queue Stats
39W - 32L
1,488 Elo+
Solo
Hun Batz
Hun Batz
SpaceCowboy7449
Hun Batz
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,455 Elo+
Solo
Scylla
Scylla
converssecoca
Scylla
Level 156
God Stats
4W - 1L
1,694 SR
Queue Stats
24W - 35L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 3 / 1
6,369
579
6,222
9,136
3,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Buffali
Anubis
12
1 / 1 / 0
7,025
639
3,488
6,877
3,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
x6Havoc9x
Fafnir
12
0 / 1 / 1
7,842
713
4,585
12,727
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PsychedVibes
Sylvanus
12
1 / 0 / 3
7,002
637
5,375
6,710
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
11
2 / 1 / 3
7,372
670
7,610
6,574
3,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 2
7,297
663
10,036
6,270
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Anubis
Buffali
Anubis
1
1
0
1
W
Sylvanus
PsychedVibes
Sylvanus
1
0
3
2.5
W
Hun Batz
2
1
3
3.5
W
2
0
2
3
L
Fafnir
x6Havoc9x
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
23,021
28,740
Taken
19,554
21,904
Mitigated
9,480
7,265
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,222
734
420
1,251
9,136
3,518
0
3,774
5,362
0
24,830
L
Anubis
Buffali
Anubis
3,488
105
0
1,689
6,877
3,577
0
4,762
2,115
30,426
0
W
Sylvanus
PsychedVibes
Sylvanus
5,375
1,821
1,962
4,358
6,710
3,775
46
2,643
4,067
18,877
3,573
W
Hun Batz
7,610
2,658
0
0
6,574
3,226
0
3,311
3,263
0
24,540
W
10,036
1,401
0
1,405
6,270
2,479
0
2,542
3,728
29,490
0
L
Fafnir
x6Havoc9x
Fafnir
4,585
830
0
3,905
12,727
14,809
0
6,663
6,064
12,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
21,671
138
Minions Killed
129
7
Camps Cleared
5
649,595
Distance Traveled
550,673
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,369
579
31
3
2
246,740
4
L
Anubis
7,025
639
86
8
5
183,034
3
W
Sylvanus
7,002
637
49
4
2
167,157
2
W
Hun Batz
7,372
670
37
3
0
189,845
3
W
Scylla
7,297
663
43
4
3
193,671
4
L
Fafnir
7,842
713
21
2
0
219,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role