Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Chadvader11
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 219L
1,516 Elo+
Solo
Ra
Ra
Mr-Jurawan
Ra
Level 109
God Stats
14W - 11L
1,500 SR
Queue Stats
38W - 46L
1,423 Elo+
Solo
Thanatos
Thanatos
kevincano140
Thanatos
Level 64
God Stats
5W - 2L
1,459 SR
Queue Stats
42W - 39L
1,503 Elo+
Party 1
Hachiman
Hachiman
perisvi
Hachiman
Level 25
God Stats
0W - 2L
1,177 SR
Queue Stats
14W - 25L
1,411 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,470 Elo+

VS

Team Averages
Level 121
1,370 SR
1,519 Elo+
Thanatos
Thanatos
DanielRock96
Thanatos
Level 96
God Stats
1W - 6L
995 SR
Queue Stats
184W - 218L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Redk91
Xing Tian
Level 87
God Stats
56W - 60L
1,576 SR
Queue Stats
82W - 103L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Tao-the-Tiger
Guan Yu
Level 107
God Stats
14W - 12L
1,667 SR
Queue Stats
284W - 286L
1,592 Elo+
Solo
Hel
Hel
TheHangingTree2
Hel
Level 157
God Stats
6W - 6L
1,425 SR
Queue Stats
129W - 130L
1,479 Elo+
Solo
Chronos
Chronos
ΜarioCasablanca
Chronos
Level 160
God Stats
2W - 1L
1,189 SR
Queue Stats
158W - 164L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 0
7,011
637
1,446
1,636
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Chadvader11
Amaterasu
13
1 / 4 / 0
7,100
645
8,850
17,004
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,368
670
7,695
10,765
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kevincano140
Thanatos
12
1 / 6 / 0
6,976
634
6,001
8,766
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
perisvi
Hachiman
13
0 / 1 / 0
6,741
613
7,034
6,411
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanielRock96
Thanatos
15
3 / 2 / 4
8,452
768
4,489
8,770
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Redk91
Xing Tian
14
0 / 0 / 9
8,426
766
4,952
15,125
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
15
2 / 2 / 10
8,075
734
7,499
16,181
20,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 4
9,092
827
12,366
9,209
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 9
8,894
809
10,587
10,671
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
15
15
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
0
2
L
Amaterasu
Chadvader11
Amaterasu
1
4
0
0.25
W
Thanatos
DanielRock96
Thanatos
3
2
4
2.5
L
0
4
1
0.13
W
Xing Tian
Redk91
Xing Tian
0
0
9
4.5
W
Guan Yu
2
2
10
3.5
W
6
0
4
8
L
Thanatos
kevincano140
Thanatos
1
6
0
0.17
L
Hachiman
perisvi
Hachiman
0
1
0
0
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
39,893
44,582
Taken
59,956
21,825
Mitigated
48,290
10,327
Healing
36,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,446
90
0
500
1,636
540
0
843
793
6,654
0
L
Amaterasu
Chadvader11
Amaterasu
8,850
2,923
0
3,175
17,004
12,282
0
10,319
6,685
0
21,051
W
Thanatos
DanielRock96
Thanatos
4,489
165
0
6,898
8,770
3,672
1,567
2,097
6,673
0
25,476
L
7,695
542
738
1,197
10,765
3,853
0
6,519
4,246
27,506
0
W
Xing Tian
Redk91
Xing Tian
4,952
1,009
0
2,470
15,125
14,505
558
1,562
13,563
21,306
0
W
Guan Yu
7,499
918
6,482
5,430
16,181
20,523
417
1,767
14,414
0
15,045
W
12,366
331
8,181
4,858
9,209
4,131
2,160
1,256
7,953
44,905
0
L
Thanatos
kevincano140
Thanatos
6,001
791
0
3,905
8,766
2,970
0
5,579
3,187
0
15,007
L
Hachiman
perisvi
Hachiman
7,034
3,407
0
812
6,411
2,180
0
3,762
2,649
0
18,684
W
10,587
3,282
0
2,173
10,671
5,459
3,777
2,459
8,212
30,772
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
42,939
128
Minions Killed
223
0
Camps Cleared
0
923,183
Distance Traveled
1,260,121
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,011
637
11
1
0
65,123
1
L
Amaterasu
7,100
645
33
3
0
215,012
0
W
Thanatos
8,452
768
46
4
0
253,997
4
L
Ra
7,368
670
52
5
0
212,735
4
W
Xing Tian
8,426
766
35
3
0
267,303
2
W
Guan Yu
8,075
734
14
1
0
260,918
3
W
Hel
9,092
827
74
7
0
241,761
2
L
Thanatos
6,976
634
19
2
0
211,261
0
L
Hachiman
6,741
613
13
1
0
219,052
0
W
Chronos
8,894
809
54
5
0
236,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role