Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Charley87
Khepri
Level 99
God Stats
3W - 1L
1,546 SR
Queue Stats
133W - 195L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
Ge_Lopez
Kukulkan
Level 156
God Stats
53W - 38L
1,578 SR
Queue Stats
254W - 324L
1,322 Elo+
Solo
Team Averages
Level 136
1,542 SR
1,405 Elo+

VS

Team Averages
Level 83
1,580 SR
1,331 Elo+
Danzaburou
Danzaburou
BigTurtlebones10
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
CHKO110
Baron Samedi
Level 107
God Stats
1W - 4L
1,739 SR
Queue Stats
94W - 160L
1,306 Elo+
Party 2
Bakasura
Bakasura
atlus12
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 226L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 4 / 9
11,294
664
14,947
19,584
24,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Charley87
Khepri
17
2 / 2 / 10
12,488
735
6,670
20,686
21,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ge_Lopez
Kukulkan
19
7 / 0 / 5
12,984
764
25,676
7,045
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigTurtlebones10
Danzaburou
16
2 / 2 / 3
11,058
650
6,447
13,192
6,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CHKO110
Baron Samedi
14
4 / 6 / 1
11,278
663
11,290
18,335
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
atlus12
Bakasura
14
0 / 4 / 5
9,778
575
11,217
22,410
14,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
6
6
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
9
1.88
L
Danzaburou
BigTurtlebones10
Danzaburou
2
2
3
1.75
L
Baron Samedi
CHKO110
Baron Samedi
4
6
1
0.75
W
Khepri
Charley87
Khepri
2
2
10
3.5
W
Kukulkan
Ge_Lopez
Kukulkan
7
0
5
9.5
L
Bakasura
atlus12
Bakasura
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
28,954
47,315
Taken
53,937
50,904
Mitigated
33,444
19,543
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,947
1,486
0
5,048
19,584
24,638
1,146
5,216
14,020
0
35,302
L
Danzaburou
BigTurtlebones10
Danzaburou
6,447
3,219
0
1,804
13,192
6,758
0
8,771
4,204
0
47,504
L
Baron Samedi
CHKO110
Baron Samedi
11,290
639
1,725
4,836
18,335
12,235
0
10,672
7,229
27,436
0
W
Khepri
Charley87
Khepri
6,670
979
3,757
6,933
20,686
21,792
13
3,950
14,878
17,446
0
W
Kukulkan
Ge_Lopez
Kukulkan
25,676
2,811
834
2,971
7,045
4,474
1,488
2,994
4,051
96,914
0
L
Bakasura
atlus12
Bakasura
11,217
6,725
504
6,752
22,410
14,451
0
13,360
8,481
0
24,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
32,114
218
Minions Killed
154
9
Camps Cleared
5
946,177
Distance Traveled
828,522
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,294
664
39
2
4
301,406
1
L
Danzaburou
11,058
650
78
5
1
251,278
0
L
Baron Samedi
11,278
663
29
2
1
270,181
3
W
Khepri
12,488
735
30
2
2
317,268
3
W
Kukulkan
12,984
764
149
9
3
327,503
1
L
Bakasura
9,778
575
47
3
3
307,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role