Player Matchup

Odin
Odin
 
Odin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A Rogue Boulder
Ra
Level 129
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 1
Sol
Sol
BunnyBooX
Sol
Level 115
God Stats
4W - 2L
1,602 SR
Queue Stats
145W - 141L
1,381 Elo+
Party 1
Loki
Loki
Flamingo8135
Loki
Level 4
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
ShadowAngel8662
Tiamat
Level 128
God Stats
0W - 3L
1,480 SR
Queue Stats
156W - 146L
1,389 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,428 Elo+

VS

Team Averages
Level 93
1,522 SR
1,428 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaddyPumper
Anubis
Level 114
God Stats
11W - 7L
1,574 SR
Queue Stats
66W - 65L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
PhantomOtter
Cthulhu
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 108L
1,371 Elo+
Party 2
Neith
Neith
lPuZzleSl
Neith
Level 48
God Stats
35W - 29L
1,536 SR
Queue Stats
83W - 83L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 4
5,691
569
3,726
7,420
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,608
461
936
5,204
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 1
5,941
594
7,915
6,931
1,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 8 / 0
4,019
402
856
7,482
1,723
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,871
487
2,020
6,724
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 0 / 0
6,175
618
5,445
3,354
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
 
Susano
9
2 / 1 / 1
5,229
523
2,081
8,396
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
11
8 / 0 / 1
7,217
722
5,938
3,678
1,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
PhantomOtter
Cthulhu
7
0 / 3 / 1
4,871
487
1,899
8,697
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
lPuZzleSl
Neith
9
1 / 1 / 1
5,176
518
5,089
5,501
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
15
15
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
4
3
W
Ah Puch
 
Ah Puch
4
0
0
4
W
Susano
 
Susano
2
1
1
2.5
L
0
3
0
0
L
4
1
1
4.5
W
Anubis
8
0
1
8.5
L
0
8
0
0
W
Cthulhu
PhantomOtter
Cthulhu
0
3
1
0.17
L
0
2
0
0
W
Neith
lPuZzleSl
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,453
Damage
20,452
33,761
Taken
29,626
13,126
Mitigated
12,834
9,202
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,726
798
0
2,823
7,420
4,101
0
897
6,523
0
24,935
W
Ah Puch
 
Ah Puch
5,445
0
0
1,218
3,354
1,293
0
1,520
1,834
39,826
0
W
Susano
 
Susano
2,081
134
68
1,772
8,396
2,958
0
1,923
6,473
0
24,082
L
936
111
112
814
5,204
2,012
0
3,605
1,599
24,956
0
L
7,915
4,354
931
2,813
6,931
1,781
916
1,002
5,929
33,793
1,294
W
Anubis
5,938
425
0
2,603
3,678
1,944
540
545
3,133
42,018
0
L
856
388
0
122
7,482
1,723
0
4,999
2,483
0
7,444
W
Cthulhu
PhantomOtter
Cthulhu
1,899
258
225
1,674
8,697
4,792
0
4,453
4,244
17,512
0
L
2,020
479
0
1,587
6,724
3,509
0
2,779
3,945
22,894
5,368
W
Neith
lPuZzleSl
Neith
5,089
2,558
0
2,020
5,501
1,847
0
2,005
3,496
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
28,668
224
Minions Killed
276
0
Camps Cleared
0
939,773
Distance Traveled
939,080
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,691
569
38
4
0
193,368
5
W
Ah Puch
6,175
618
66
7
0
194,079
3
W
Susano
5,229
523
44
4
0
219,662
1
L
Ra
4,608
461
51
5
0
211,174
1
L
Sol
5,941
594
53
5
0
173,761
0
W
Anubis
7,217
722
90
9
0
171,072
5
L
Loki
4,019
402
10
1
0
180,700
0
W
Cthulhu
4,871
487
37
4
0
177,225
1
L
Tiamat
4,871
487
72
7
0
180,770
1
W
Neith
5,176
518
39
4
0
177,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role