Player Matchup

Atlas
Atlas
Percival23
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 3
Sylvanus
Sylvanus
lacky-luc
Sylvanus
Level 88
God Stats
4W - 3L
1,667 SR
Queue Stats
10W - 12L
1,407 Elo+
Party 3
Ymir
Ymir
loku1106
Ymir
Level 139
God Stats
11W - 8L
1,656 SR
Queue Stats
163W - 71L
1,658 Elo+
Party 2
Ares
Ares
manuelabp
Ares
Level 148
God Stats
2W - 2L
1,609 SR
Queue Stats
143W - 57L
1,714 Elo+
Party 2
Cerberus
Cerberus
xViTy
Cerberus
Level 43
God Stats
3W - 5L
1,490 SR
Queue Stats
57W - 52L
1,530 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,515 Elo+

VS

Team Averages
Level 108
1,531 SR
1,643 Elo+
Ao Kuang
Ao Kuang
ATIIz21
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 348L
1,544 Elo+
Party 1
Vulcan
Vulcan
AzzVaro
Vulcan
Level 101
God Stats
2W - 0L
1,772 SR
Queue Stats
204W - 156L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
GUILHERMOOO__
Jing Wei
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
45W - 11L
1,776 Elo+
Party 1
Hun Batz
Hun Batz
JbicraveDabiDas
Hun Batz
Level 144
God Stats
1W - 2L
1,175 SR
Queue Stats
353W - 263L
1,599 Elo+
Party 1
Cupid
Cupid
Samir1902
Cupid
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 151L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
1
0 / 0 / 0
4,151
189
0
0
0
Sylvanus
lacky-luc
Sylvanus
17
1 / 6 / 1
10,990
500
13,211
19,110
14,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
4 / 8 / 4
10,754
489
10,408
21,563
12,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
19
3 / 3 / 2
11,728
533
15,145
16,436
16,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
xViTy
Cerberus
16
5 / 3 / 1
10,278
467
15,486
22,159
10,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ATIIz21
Ao Kuang
20
2 / 3 / 4
12,711
578
9,066
22,210
15,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
AzzVaro
Vulcan
17
1 / 6 / 5
10,807
491
13,215
13,969
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
GUILHERMOOO__
Jing Wei
20
5 / 2 / 2
13,066
594
12,235
18,738
6,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
15
2 / 0 / 4
10,577
481
6,958
23,793
26,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Samir1902
Cupid
20
10 / 2 / 4
12,907
587
20,025
17,284
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
13
Kills
20
20
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ATIIz21
Ao Kuang
2
3
4
1.33
W
Vulcan
AzzVaro
Vulcan
1
6
5
0.58
W
Jing Wei
GUILHERMOOO__
Jing Wei
5
2
2
3
W
Hun Batz
2
0
4
4
L
Atlas
0
0
0
0
W
Cupid
Samir1902
Cupid
10
2
4
6
L
Sylvanus
lacky-luc
Sylvanus
1
6
1
0.25
L
Ymir
4
8
4
0.75
L
Ares
3
3
2
1.33
L
Cerberus
xViTy
Cerberus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,250
Damage
61,499
79,268
Taken
95,994
54,513
Mitigated
63,032
12,851
Healing
32,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ATIIz21
Ao Kuang
9,066
3,505
0
11,703
22,210
15,486
76
11,928
9,594
91,340
0
W
Vulcan
AzzVaro
Vulcan
13,215
4,910
0
829
13,969
5,137
560
10,520
2,921
80,269
0
W
Jing Wei
GUILHERMOOO__
Jing Wei
12,235
8,485
0
7,420
18,738
6,798
4,375
10,346
8,286
0
126,484
W
Hun Batz
6,958
2,318
2,869
3,178
23,793
26,225
20
11,005
12,408
0
51,115
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
Samir1902
Cupid
20,025
9,084
1,009
5,404
17,284
9,386
404
7,490
9,612
0
122,653
L
Sylvanus
lacky-luc
Sylvanus
13,211
4,100
1,009
4,455
19,110
14,705
1,447
1,291
17,819
91,703
18,283
L
Ymir
10,408
3,472
0
4,284
21,563
12,964
0
4,414
17,149
72,334
0
L
Ares
15,145
503
0
500
16,436
16,026
0
7,813
8,623
80,074
0
L
Cerberus
xViTy
Cerberus
15,486
891
0
2,603
22,159
10,818
0
8,763
13,396
64,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
60,068
560
Minions Killed
736
0
Camps Cleared
0
1,631,515
Distance Traveled
2,068,305
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,711
578
168
8
0
419,038
8
W
Vulcan
10,807
491
131
6
0
391,741
1
W
Jing Wei
13,066
594
207
9
0
437,656
6
W
Hun Batz
10,577
481
80
4
0
415,623
2
L
Atlas
4,151
189
0
0
0
0
0
W
Cupid
12,907
587
150
7
0
404,247
4
L
Sylvanus
10,990
500
174
8
0
374,367
10
L
Ymir
10,754
489
105
5
0
411,090
4
L
Ares
11,728
533
162
7
0
408,820
3
L
Cerberus
10,278
467
119
5
0
437,238
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role