Player Matchup

Geb
Geb
Heeltoe1
Geb
Level 160
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 4L
1,552 Elo+
Party 1
King Arthur
King Arthur
JustMrGreeen
King Arthur
Level 149
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 1
Medusa
Medusa
STONNED 8018
Medusa
Level 116
God Stats
3W - 7L
1,629 SR
Queue Stats
63W - 63L
1,495 Elo+
Party 1
Thanatos
Thanatos
Zhweat
Thanatos
Level 152
God Stats
0W - 1L
1,857 SR
Queue Stats
2W - 2L
1,665 Elo+
Party 1
Tiamat
Tiamat
xXAndyPandiXx
Tiamat
Level 126
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 1
Team Averages
Level 141
1,694 SR
1,487 Elo+

VS

Team Averages
Level 136
1,556 SR
1,521 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CallMeMrBowtie
Arachne
Level 122
God Stats
39W - 32L
1,622 SR
Queue Stats
91W - 89L
1,530 Elo+
Solo
Achilles
Achilles
FantasticLand
Achilles
Level 158
God Stats
23W - 35L
1,604 SR
Queue Stats
161W - 172L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grottberg
Ah Muzen Cab
Level 149
God Stats
31W - 27L
1,608 SR
Queue Stats
413W - 421L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jobztyler
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,445 SR
Queue Stats
315W - 332L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,998
667
3,823
19,095
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
JustMrGreeen
King Arthur
15
1 / 8 / 7
8,769
731
9,423
18,699
16,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
15
1 / 4 / 2
8,384
699
7,612
14,490
6,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zhweat
Thanatos
16
2 / 6 / 5
9,069
756
7,078
12,380
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 6 / 3
9,871
823
9,006
16,272
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 0 / 12
10,145
845
19,768
5,121
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 6
10,108
842
11,742
13,165
7,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
FantasticLand
Achilles
17
8 / 3 / 8
10,783
899
9,511
14,873
19,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Grottberg
Ah Muzen Cab
18
6 / 2 / 13
10,626
886
12,921
10,261
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
jobztyler
Morgan Le Fay
17
2 / 3 / 15
9,809
817
13,373
9,764
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
11
Kills
29
29
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
12
11
W
8
3
6
3.67
W
Achilles
FantasticLand
Achilles
8
3
8
4
W
Ah Muzen Cab
Grottberg
Ah Muzen Cab
6
2
13
6.25
L
0
5
3
0.3
L
King Arthur
JustMrGreeen
King Arthur
1
8
7
0.56
L
Medusa
1
4
2
0.5
L
Thanatos
Zhweat
Thanatos
2
6
5
0.75
W
Morgan Le Fay
jobztyler
Morgan Le Fay
2
3
15
3.17
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
67,315
80,936
Taken
53,184
57,958
Mitigated
39,045
13,749
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,768
6,152
0
1,780
5,121
2,371
1,798
1,374
3,747
39,988
0
W
11,742
6,725
0
4,724
13,165
7,756
1,148
3,133
10,032
0
24,083
W
Achilles
FantasticLand
Achilles
9,511
1,681
0
787
14,873
19,124
1,313
4,799
10,074
0
30,168
W
Ah Muzen Cab
Grottberg
Ah Muzen Cab
12,921
3,883
0
3,962
10,261
5,078
4,354
1,684
8,577
0
48,385
L
3,823
84
364
2,746
19,095
16,719
0
9,569
9,118
12,902
0
L
King Arthur
JustMrGreeen
King Arthur
9,423
744
0
500
18,699
16,935
190
8,368
10,253
0
28,045
L
Medusa
7,612
2,496
0
926
14,490
6,435
238
5,492
8,898
0
32,815
L
Thanatos
Zhweat
Thanatos
7,078
2,170
0
6,115
12,380
6,769
0
3,699
8,509
0
32,976
W
Morgan Le Fay
jobztyler
Morgan Le Fay
13,373
781
0
1,422
9,764
4,716
639
1,839
7,925
39,488
0
L
9,006
447
0
3,098
16,272
11,100
470
5,127
11,017
30,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
51,471
254
Minions Killed
233
0
Camps Cleared
0
1,154,961
Distance Traveled
1,433,847
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,145
845
48
4
0
317,768
1
W
Arachne
10,108
842
30
3
0
290,075
3
W
Achilles
10,783
899
34
3
0
292,792
2
W
Ah Muzen Cab
10,626
886
76
6
0
290,426
0
L
Geb
7,998
667
14
1
0
232,756
0
L
King Arthur
8,769
731
42
4
0
225,470
3
L
Medusa
8,384
699
70
6
0
234,735
0
L
Thanatos
9,069
756
70
6
0
239,636
0
W
Morgan Le Fay
9,809
817
45
4
0
242,786
1
L
Tiamat
9,871
823
58
5
0
222,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role