Player Matchup

Loki
Loki
AldoFlowW
Loki
Level 125
God Stats
10W - 9L
1,562 SR
Queue Stats
104W - 113L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Huntsman1313
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
Neagn
Cthulhu
Level 11
God Stats
1W - 3L
1,503 SR
Queue Stats
8W - 18L
1,210 Elo+
Party 3
Ra
Ra
Nulium
Ra
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 49L
1,322 Elo+
Party 1
Shiva
Shiva
Trefold
Shiva
Level 27
God Stats
3W - 7L
1,329 SR
Queue Stats
18W - 40L
1,271 Elo+
Party 1
Team Averages
Level 49
1,479 SR
1,307 Elo+

VS

Team Averages
Level 54
1,536 SR
1,432 Elo+
Horus
Horus
AChangeOfWeather
Horus
Level 34
God Stats
4W - 2L
1,577 SR
Queue Stats
37W - 40L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
FX1575
Gilgamesh
Level 28
God Stats
10W - 7L
1,632 SR
Queue Stats
36W - 48L
1,384 Elo+
Party 2
Loki
Loki
XxAZAELxX6880
Loki
Level 56
God Stats
4W - 1L
1,553 SR
Queue Stats
121W - 145L
1,448 Elo+
Party 2
Cupid
Cupid
agentfrosty24
Cupid
Level 66
God Stats
1W - 1L
1,312 SR
Queue Stats
61W - 53L
1,410 Elo+
Solo
Sol
Sol
marce11
Sol
Level 87
God Stats
7W - 2L
1,606 SR
Queue Stats
135W - 140L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 0 / 1
5,626
433
3,472
7,150
2,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Huntsman1313
Ah Muzen Cab
8
0 / 3 / 0
5,185
399
4,515
6,348
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Neagn
Cthulhu
8
0 / 2 / 0
5,231
402
2,591
10,460
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
11
1 / 1 / 0
6,410
493
2,744
6,448
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Trefold
Shiva
11
0 / 1 / 0
6,200
477
5,185
7,650
3,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,358
489
5,404
9,162
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
FX1575
Gilgamesh
11
1 / 0 / 0
6,978
537
3,769
8,076
5,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 0
6,981
537
3,630
8,944
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
6,628
510
9,390
7,197
2,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
11
1 / 0 / 1
6,737
518
3,370
5,257
1,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Loki
0
0
1
0.5
W
Gilgamesh
FX1575
Gilgamesh
1
0
0
1
L
Ah Muzen Cab
Huntsman1313
Ah Muzen Cab
0
3
0
0
L
Cthulhu
Neagn
Cthulhu
0
2
0
0
L
Ra
1
1
0
1
L
Shiva
Trefold
Shiva
0
1
0
0
W
2
1
0
2
W
2
0
2
3
W
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
25,563
38,056
Taken
38,636
16,497
Mitigated
18,185
5,529
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,404
2,807
585
3,262
9,162
5,723
0
1,796
7,366
0
19,053
L
Loki
3,472
466
0
620
7,150
2,341
0
647
6,503
0
36,054
W
Gilgamesh
FX1575
Gilgamesh
3,769
1,116
0
2,956
8,076
5,073
996
0
8,076
0
41,325
L
Ah Muzen Cab
Huntsman1313
Ah Muzen Cab
4,515
1,854
0
753
6,348
1,752
0
0
6,348
0
25,694
L
Cthulhu
Neagn
Cthulhu
2,591
322
0
730
10,460
6,224
26
268
10,192
11,782
0
L
Ra
2,744
283
575
1,502
6,448
2,750
288
2,455
3,993
46,617
0
L
Shiva
Trefold
Shiva
5,185
1,508
0
1,349
7,650
3,430
0
0
7,650
0
33,517
W
3,630
971
0
2,494
8,944
3,070
0
1,178
7,766
0
56,070
W
9,390
6,647
364
3,607
7,197
2,690
720
1,468
5,729
0
40,847
W
Sol
3,370
669
0
3,269
5,257
1,629
2,214
893
4,364
48,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
33,682
263
Minions Killed
365
0
Camps Cleared
0
1,172,975
Distance Traveled
1,161,471
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,358
489
29
2
0
245,615
3
L
Loki
5,626
433
63
5
0
295,042
6
W
Gilgamesh
6,978
537
81
6
0
236,799
4
L
Ah Muzen Cab
5,185
399
41
3
0
171,434
0
L
Cthulhu
5,231
402
18
1
0
237,870
0
L
Ra
6,410
493
84
6
0
234,370
5
L
Shiva
6,200
477
57
4
0
234,259
2
W
Loki
6,981
537
105
8
0
266,759
2
W
Cupid
6,628
510
79
6
0
216,295
1
W
Sol
6,737
518
71
5
0
196,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role