Player Matchup

Arachne
Arachne
AyeBrophy
Arachne
Level 23
God Stats
3W - 2L
1,646 SR
Queue Stats
24W - 24L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
CRAZYKILLER 2
Jormungandr
Level 60
God Stats
4W - 6L
1,439 SR
Queue Stats
164W - 182L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Dandalf1273
Hou Yi
Level 106
God Stats
8W - 5L
1,687 SR
Queue Stats
272W - 265L
1,506 Elo+
Party 1
Bacchus
Bacchus
FuSiOn6445
Bacchus
Level 65
God Stats
54W - 36L
1,620 SR
Queue Stats
175W - 178L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
TcHexx
The Morrigan
Level 129
God Stats
19W - 17L
1,524 SR
Queue Stats
283W - 275L
1,510 Elo+
Party 1
Team Averages
Level 77
1,583 SR
1,483 Elo+

VS

Team Averages
Level 73
1,508 SR
1,424 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Algarete
Sobek
Level 86
God Stats
11W - 12L
1,549 SR
Queue Stats
185W - 199L
1,390 Elo+
Party 2
Anubis
Anubis
Pin_GaLarga_69
Anubis
Level 59
God Stats
1W - 7L
1,333 SR
Queue Stats
52W - 70L
1,332 Elo+
Party 2
Thor
Thor
SircPradaL
Thor
Level 137
God Stats
5W - 8L
1,455 SR
Queue Stats
485W - 491L
1,453 Elo+
Party 3
Medusa
Medusa
a8torres1995
Medusa
Level 38
God Stats
6W - 3L
1,702 SR
Queue Stats
93W - 99L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AyeBrophy
Arachne
8
0 / 0 / 2
5,235
524
2,005
6,172
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
CRAZYKILLER 2
Jormungandr
11
0 / 2 / 0
6,295
630
1,554
4,533
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
10
0 / 0 / 1
5,693
569
1,187
2,639
1,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FuSiOn6445
Bacchus
10
5 / 0 / 1
6,854
685
2,374
4,787
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

The Morrigan
TcHexx
The Morrigan
11
3 / 1 / 4
6,506
651
6,569
3,933
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
3
0 / 1 / 0
3,752
375
75
1,589
308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Algarete
Sobek
9
0 / 1 / 0
4,890
489
1,347
6,410
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
4,736
474
1,019
7,110
3,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 0
5,771
577
1,241
6,269
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
2 / 1 / 0
5,685
569
2,884
4,980
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Sobek
Algarete
Sobek
0
1
0
0
W
Arachne
AyeBrophy
Arachne
0
0
2
1
W
Jormungandr
CRAZYKILLER 2
Jormungandr
0
2
0
0
W
Hou Yi
0
0
1
0.5
W
Bacchus
FuSiOn6445
Bacchus
5
0
1
5.5
L
0
4
1
0.13
L
1
1
0
1
W
The Morrigan
TcHexx
The Morrigan
3
1
4
5
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
6,566
22,064
Taken
26,358
10,553
Mitigated
12,723
5,271
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
75
0
0
182
1,589
308
0
213
1,376
0
3,567
L
Sobek
Algarete
Sobek
1,347
85
0
1,968
6,410
4,521
0
1,430
4,980
16,994
0
W
Arachne
AyeBrophy
Arachne
2,005
1,419
0
1,306
6,172
2,039
0
164
6,008
0
31,887
W
Jormungandr
CRAZYKILLER 2
Jormungandr
1,554
668
0
710
4,533
2,170
894
0
4,533
45,213
0
W
Hou Yi
1,187
588
0
682
2,639
1,083
1,254
608
2,031
0
37,674
W
Bacchus
FuSiOn6445
Bacchus
2,374
173
199
1,624
4,787
3,889
0
653
4,134
14,944
3,536
L
1,019
357
0
1,895
7,110
3,468
0
3,736
3,374
25,034
0
L
1,241
0
0
708
6,269
2,444
0
1,309
4,960
0
37,426
W
The Morrigan
TcHexx
The Morrigan
6,569
2,097
0
750
3,933
1,372
486
941
2,992
41,869
1,480
L
Medusa
2,884
1,411
0
1,853
4,980
1,982
2,076
2,606
2,374
0
35,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,834
322
Minions Killed
213
0
Camps Cleared
0
975,819
Distance Traveled
737,628
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,752
375
6
1
0
40,647
0
L
Sobek
4,890
489
35
4
0
169,591
2
W
Arachne
5,235
524
57
6
0
238,406
2
W
Jormungandr
6,295
630
88
9
0
166,350
1
W
Hou Yi
5,693
569
84
8
0
174,206
0
W
Bacchus
6,854
685
26
3
0
215,432
0
L
Anubis
4,736
474
37
4
0
164,648
6
L
Thor
5,771
577
83
8
0
187,650
4
W
The Morrigan
6,506
651
67
7
0
181,425
2
L
Medusa
5,685
569
52
5
0
175,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role