Player Matchup

Hachiman
Hachiman
Brobeann
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,530 Elo+
Party 1
Poseidon
Poseidon
Crimzon_Cuzzy
Poseidon
Level 69
God Stats
3W - 3L
1,163 SR
Queue Stats
64W - 81L
1,394 Elo+
Party 1
Persephone
Persephone
Djinn1888
Persephone
Level 117
God Stats
3W - 6L
1,519 SR
Queue Stats
136W - 141L
1,438 Elo+
Party 1
Merlin
Merlin
Stengosbeard
Merlin
Level 126
God Stats
6W - 2L
1,737 SR
Queue Stats
217W - 235L
1,431 Elo+
Party 1
Terra
Terra
devil_fish23
Terra
Level 99
God Stats
6W - 1L
1,806 SR
Queue Stats
776W - 792L
1,391 Elo+
Solo
Team Averages
Level 85
1,545 SR
1,437 Elo+

VS

Team Averages
Level 96
1,517 SR
1,359 Elo+
Fafnir
Fafnir
Akwatypus
Fafnir
Level 143
God Stats
3W - 2L
1,733 SR
Queue Stats
118W - 122L
1,552 Elo+
Solo
Horus
Horus
Evernaujt
Horus
Level 66
God Stats
2W - 5L
1,483 SR
Queue Stats
193W - 223L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Oo-Sky-oO7
Hun Batz
Level 114
God Stats
5W - 6L
1,596 SR
Queue Stats
562W - 615L
1,362 Elo+
Solo
Ymir
Ymir
Raaaam
Ymir
Level 128
God Stats
0W - 1L
1,275 SR
Queue Stats
13W - 25L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
SoulZymz
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brobeann
Hachiman
20
9 / 1 / 13
12,972
683
15,289
15,149
9,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Crimzon_Cuzzy
Poseidon
19
7 / 4 / 9
12,270
646
14,636
15,289
9,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
Djinn1888
Persephone
20
8 / 3 / 12
13,962
735
23,683
16,502
10,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
1 / 2 / 15
11,760
619
19,839
11,485
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 19
12,857
677
8,475
19,236
23,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akwatypus
Fafnir
19
2 / 5 / 7
10,759
566
8,230
21,912
37,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Evernaujt
Horus
14
0 / 9 / 5
9,152
482
1,469
19,759
18,434
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Hun Batz
Oo-Sky-oO7
Hun Batz
17
4 / 3 / 5
10,591
557
14,947
17,747
8,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Raaaam
Ymir
20
2 / 4 / 7
10,497
552
9,973
17,806
29,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
SoulZymz
Ah Puch
19
2 / 6 / 6
11,239
592
24,393
13,878
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
27
Kills
10
11
Deaths
27
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Akwatypus
Fafnir
2
5
7
1.1
W
Hachiman
Brobeann
Hachiman
9
1
13
15.5
W
Poseidon
Crimzon_Cuzzy
Poseidon
7
4
9
2.88
W
Persephone
Djinn1888
Persephone
8
3
12
4.67
L
Horus
Evernaujt
Horus
0
9
5
0.28
L
Hun Batz
Oo-Sky-oO7
Hun Batz
4
3
5
2.17
L
Ymir
Raaaam
Ymir
2
4
7
1.38
L
Ah Puch
SoulZymz
Ah Puch
2
6
6
0.83
W
Merlin
1
2
15
4.25
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,922
Damage
59,012
77,661
Taken
91,102
60,086
Mitigated
101,127
43,432
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Akwatypus
Fafnir
8,230
2,431
1,569
5,957
21,912
37,483
0
16,263
5,649
21,392
0
W
Hachiman
Brobeann
Hachiman
15,289
10,868
3,512
4,922
15,149
9,893
989
7,769
7,380
0
25,111
W
Poseidon
Crimzon_Cuzzy
Poseidon
14,636
753
3,569
2,602
15,289
9,027
2,012
7,522
7,767
44,902
0
W
Persephone
Djinn1888
Persephone
23,683
544
2,193
3,779
16,502
10,012
1,476
9,746
6,753
53,971
0
L
Horus
Evernaujt
Horus
1,469
1,194
1,658
2,316
19,759
18,434
0
14,796
4,963
0
5,796
L
Hun Batz
Oo-Sky-oO7
Hun Batz
14,947
1,909
1,648
5,206
17,747
8,898
0
12,368
5,379
0
27,740
L
Ymir
Raaaam
Ymir
9,973
1,017
531
1,699
17,806
29,728
0
12,250
5,556
24,325
0
L
Ah Puch
SoulZymz
Ah Puch
24,393
523
906
1,193
13,878
6,584
0
10,956
2,922
57,204
0
W
Merlin
19,839
56
0
262
11,485
7,249
1,733
6,973
4,512
38,382
0
W
8,475
1,128
13,411
9,182
19,236
23,905
1,254
10,584
8,652
21,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,821
Gold Earned
52,238
245
Minions Killed
156
0
Camps Cleared
0
1,704,583
Distance Traveled
1,490,085
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,759
566
17
1
0
309,855
4
W
Hachiman
12,972
683
27
1
0
346,475
0
W
Poseidon
12,270
646
54
3
0
324,391
0
W
Persephone
13,962
735
76
4
0
363,504
0
L
Horus
9,152
482
6
0
0
286,040
0
L
Hun Batz
10,591
557
21
1
0
290,436
1
L
Ymir
10,497
552
27
1
0
329,511
0
L
Ah Puch
11,239
592
85
4
0
274,243
0
W
Merlin
11,760
619
46
2
0
316,306
0
W
Terra
12,857
677
42
2
0
353,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role