Player Matchup

Horus
Horus
Cherokeejack738
Horus
Level 108
God Stats
8W - 5L
1,684 SR
Queue Stats
283W - 245L
1,635 Elo+
Party 1
Chaac
Chaac
SimpATron9000
Chaac
Level 159
God Stats
2W - 2L
1,807 SR
Queue Stats
278W - 221L
1,657 Elo+
Party 1
Sylvanus
Sylvanus
SlapDaddy2000
Sylvanus
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 1L
1,772 Elo+
Party 1
Team Averages
Level 98
1,734 SR
1,688 Elo+

VS

Team Averages
Level 88
1,643 SR
1,676 Elo+
Cliodhna
Cliodhna
Brexaraus
Cliodhna
Level 17
God Stats
5W - 1L
1,770 SR
Queue Stats
17W - 10L
1,644 Elo+
Party 2
Artio
Artio
TheNoctilum
Artio
Level 106
God Stats
19W - 15L
1,474 SR
Queue Stats
52W - 29L
1,666 Elo+
Party 2
Vulcan
Vulcan
TurdManJoe36
Vulcan
Level 140
God Stats
4W - 1L
1,686 SR
Queue Stats
64W - 27L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 9
9,080
649
7,020
17,998
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 4 / 3
10,113
722
13,293
22,139
24,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
SlapDaddy2000
Sylvanus
14
3 / 4 / 5
9,332
667
12,366
14,394
10,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brexaraus
Cliodhna
12
2 / 7 / 5
8,695
621
8,019
14,209
6,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 10
9,927
709
12,057
19,793
25,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
17
8 / 2 / 5
10,780
770
25,963
8,942
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
14
14
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Brexaraus
Cliodhna
2
7
5
0.64
L
0
6
9
0.75
L
7
4
3
2.13
L
Sylvanus
SlapDaddy2000
Sylvanus
3
4
5
1.38
W
4
1
10
9
W
Vulcan
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
46,039
54,531
Taken
42,944
48,731
Mitigated
36,498
16,133
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Brexaraus
Cliodhna
8,019
1,074
0
2,252
14,209
6,118
0
4,833
9,376
0
17,162
L
7,020
4,185
1,453
3,204
17,998
14,212
0
12,367
4,923
0
21,145
L
13,293
2,533
0
4,715
22,139
24,428
92
14,296
7,329
0
39,594
L
Sylvanus
SlapDaddy2000
Sylvanus
12,366
4,070
3,157
3,604
14,394
10,091
0
10,198
3,818
24,619
3,820
W
12,057
2,090
3,150
6,283
19,793
25,791
0
4,197
15,596
18,087
0
W
Vulcan
25,963
7,678
0
838
8,942
4,589
88
2,079
6,863
67,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
29,402
123
Minions Killed
144
4
Camps Cleared
6
732,622
Distance Traveled
765,280
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,695
621
21
2
0
231,515
0
L
Horus
9,080
649
32
2
1
244,929
2
L
Chaac
10,113
722
46
3
1
273,867
5
L
Sylvanus
9,332
667
45
3
2
213,826
0
W
Artio
9,927
709
15
1
0
261,059
1
W
Vulcan
10,780
770
108
8
6
272,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role