Player Matchup

Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Colrage
Serqet
Level 160
God Stats
6W - 1L
1,567 SR
Queue Stats
337W - 264L
1,634 Elo+
Solo
Nu Wa
Nu Wa
NovaTrainer
Nu Wa
Level 149
God Stats
9W - 4L
1,788 SR
Queue Stats
470W - 487L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Vangertz
Guan Yu
Level 100
God Stats
4W - 3L
1,556 SR
Queue Stats
170W - 174L
1,562 Elo+
Solo
Hades
Hades
xRSM
Hades
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 2
Team Averages
Level 138
1,582 SR
1,568 Elo+

VS

Team Averages
Level 145
1,503 SR
1,548 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Huh just a box
Guan Yu
Level 156
God Stats
0W - 4L
1,285 SR
Queue Stats
614W - 630L
1,553 Elo+
Solo
Hera
Hera
PUT0ST0DOS
Hera
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
57W - 55L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
jesustickleface
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 19
10,914
840
11,249
18,151
21,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Colrage
Serqet
16
5 / 3 / 16
10,939
841
10,791
17,043
19,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 4 / 16
10,588
814
23,284
16,034
8,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Vangertz
Guan Yu
18
4 / 3 / 16
10,986
845
14,130
18,342
18,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
xRSM
Hades
18
6 / 3 / 13
11,259
866
17,985
14,385
11,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 8 / 9
9,861
759
13,771
21,706
12,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
16
1 / 4 / 6
9,479
729
10,522
16,694
7,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 5
8,396
646
6,419
19,060
21,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
8 / 5 / 4
11,186
860
22,250
12,559
6,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
jesustickleface
Kumbhakarna
18
2 / 2 / 9
10,359
797
8,544
18,387
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
24
Kills
14
14
Deaths
24
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
19
12.5
L
Kali
 
Kali
3
8
9
0.94
L
Mercury
 
Mercury
1
4
6
1
W
Serqet
Colrage
Serqet
5
3
16
4.33
L
0
5
5
0.5
W
6
4
16
3.5
L
8
5
4
2
W
Guan Yu
Vangertz
Guan Yu
4
3
16
4
L
Kumbhakarna
jesustickleface
Kumbhakarna
2
2
9
3.25
W
Hades
xRSM
Hades
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,439
Damage
61,506
83,955
Taken
88,406
79,129
Mitigated
69,673
34,485
Healing
38,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,249
1,048
1,501
2,750
18,151
21,497
904
6,980
10,963
25,654
0
L
Kali
 
Kali
13,771
4,968
0
5,400
21,706
12,510
697
13,699
8,007
0
19,830
L
Mercury
 
Mercury
10,522
2,172
2,062
3,872
16,694
7,600
1,207
10,533
6,161
0
31,663
W
Serqet
Colrage
Serqet
10,791
1,558
5,105
3,217
17,043
19,603
644
7,342
9,339
0
13,126
L
6,419
595
13,373
7,870
19,060
21,504
495
9,455
8,741
0
15,640
W
23,284
4,857
2,460
3,348
16,034
8,238
2,384
5,345
10,527
52,761
0
L
22,250
5,275
420
640
12,559
6,412
2,490
7,556
4,731
47,897
0
W
Guan Yu
Vangertz
Guan Yu
14,130
1,945
3,845
3,973
18,342
18,000
972
5,097
13,061
35
23,416
L
Kumbhakarna
jesustickleface
Kumbhakarna
8,544
518
701
3,750
18,387
21,647
60
11,310
6,897
14,481
0
W
Hades
xRSM
Hades
17,985
1,734
3,756
4,530
14,385
11,791
3,037
4,928
9,271
43,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,686
Gold Earned
49,281
141
Minions Killed
130
0
Camps Cleared
0
1,216,856
Distance Traveled
1,236,648
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,914
840
4
0
0
236,661
0
L
Kali
9,861
759
5
0
0
205,389
0
L
Mercury
9,479
729
39
3
0
283,785
3
W
Serqet
10,939
841
15
1
0
253,069
2
L
Guan Yu
8,396
646
16
1
0
261,979
0
W
Nu Wa
10,588
814
45
3
0
247,942
1
L
Hera
11,186
860
57
4
0
222,608
0
W
Guan Yu
10,986
845
29
2
0
264,289
3
L
Kumbhakarna
10,359
797
13
1
0
262,887
0
W
Hades
11,259
866
48
4
0
214,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role