Player Matchup

Amaterasu
Amaterasu
Casino1984
Amaterasu
Level 160
God Stats
24W - 11L
1,699 SR
Queue Stats
545W - 462L
1,583 Elo+
Party 1
Horus
Horus
Grantation
Horus
Level 156
God Stats
36W - 29L
1,539 SR
Queue Stats
523W - 429L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
LoftyTA
Nu Wa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 59L
1,422 Elo+
Solo
Atlas
Atlas
RomuloVIII
Atlas
Level 107
God Stats
14W - 8L
1,609 SR
Queue Stats
111W - 127L
1,390 Elo+
Solo
Bacchus
Bacchus
SnaxDaGreat
Bacchus
Level 148
God Stats
95W - 77L
1,492 SR
Queue Stats
414W - 353L
1,582 Elo+
Party 1
Team Averages
Level 139
1,568 SR
1,507 Elo+

VS

Team Averages
Level 104
1,500 SR
1,446 Elo+
Chang'e
Chang'e
JaketheSnake305
Chang'e
Level 66
God Stats
9W - 11L
1,574 SR
Queue Stats
245W - 263L
1,488 Elo+
Solo
Sol
Sol
OssaLinLitMact
Sol
Level 68
God Stats
1W - 2L
1,716 SR
Queue Stats
101W - 112L
1,436 Elo+
Solo
Neith
Neith
Red9Delta
Neith
Level 146
God Stats
36W - 31L
1,426 SR
Queue Stats
713W - 738L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
RequitedFob620
Cu Chulainn
Level 109
God Stats
8W - 9L
1,508 SR
Queue Stats
50W - 64L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
VIKTOR MAURE
Erlang Shen
Level 129
God Stats
3W - 11L
1,276 SR
Queue Stats
652W - 692L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Casino1984
Amaterasu
17
1 / 1 / 12
10,842
1,084
7,738
15,682
13,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
17
10 / 2 / 9
12,795
1,280
18,044
15,797
16,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
LoftyTA
Nu Wa
16
3 / 3 / 9
10,341
1,034
13,225
11,060
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
1 / 1 / 14
10,998
1,100
11,520
18,411
23,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SnaxDaGreat
Bacchus
17
7 / 0 / 11
11,872
1,187
17,453
11,838
9,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

239

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
10,526
1,053
19,431
11,150
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 2
11,004
1,100
17,418
9,561
3,725
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Red9Delta
Neith
16
1 / 3 / 4
10,421
1,042
10,852
10,417
4,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RequitedFob620
Cu Chulainn
16
0 / 6 / 4
9,830
983
11,397
25,557
14,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
VIKTOR MAURE
Erlang Shen
16
2 / 6 / 3
10,191
1,019
4,404
15,831
6,524
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
22
Kills
7
7
Deaths
22
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Casino1984
Amaterasu
1
1
12
7
W
Horus
10
2
9
7.25
L
1
3
5
1.17
W
Nu Wa
LoftyTA
Nu Wa
3
3
9
2.5
L
3
4
2
1
L
Neith
Red9Delta
Neith
1
3
4
1
L
Cu Chulainn
RequitedFob620
Cu Chulainn
0
6
4
0.33
W
Atlas
1
1
14
8
W
Bacchus
SnaxDaGreat
Bacchus
7
0
11
12.5
L
Erlang Shen
VIKTOR MAURE
Erlang Shen
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,980
Damage
63,502
72,788
Taken
72,516
68,138
Mitigated
33,366
14,942
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Casino1984
Amaterasu
7,738
6,167
0
3,251
15,682
13,603
0
8,459
7,223
0
22,195
W
Horus
18,044
10,109
2,129
2,695
15,797
16,008
0
9,129
6,668
0
32,777
L
19,431
952
3,362
4,456
11,150
4,664
0
6,935
4,215
49,917
0
W
Nu Wa
LoftyTA
Nu Wa
13,225
2,956
13
1,923
11,060
5,368
0
5,040
6,020
28,829
0
L
17,418
5,837
0
771
9,561
3,725
0
4,687
4,874
41,151
0
L
Neith
Red9Delta
Neith
10,852
7,754
0
1,216
10,417
4,200
0
7,029
3,388
0
32,730
L
Cu Chulainn
RequitedFob620
Cu Chulainn
11,397
2,132
517
4,593
25,557
14,253
0
13,674
11,883
4,001
21,621
W
Atlas
11,520
4,377
2,653
1,718
18,411
23,418
0
9,814
8,597
27,254
0
W
Bacchus
SnaxDaGreat
Bacchus
17,453
671
142
418
11,838
9,741
0
6,101
5,737
32,933
0
L
Erlang Shen
VIKTOR MAURE
Erlang Shen
4,404
2,547
0
802
15,831
6,524
0
9,873
5,958
0
8,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
51,972
179
Minions Killed
215
6
Camps Cleared
6
964,182
Distance Traveled
950,880
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,842
1,084
51
5
2
186,483
0
W
Horus
12,795
1,280
31
3
3
208,154
1
L
Chang'e
10,526
1,053
83
8
0
216,631
0
W
Nu Wa
10,341
1,034
54
5
0
129,149
0
L
Sol
11,004
1,100
51
5
2
171,698
1
L
Neith
10,421
1,042
53
5
1
173,704
1
L
Cu Chulainn
9,830
983
24
2
0
205,091
1
W
Atlas
10,998
1,100
18
2
1
215,068
2
W
Bacchus
11,872
1,187
25
3
0
225,328
0
L
Erlang Shen
10,191
1,019
4
0
3
183,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role