Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
BigSteppaSupreme
Susano
Level 97
God Stats
15W - 7L
1,756 SR
Queue Stats
298W - 157L
1,678 Elo+
Party 1
Ishtar
Ishtar
Driersquid
Ishtar
Level 16
God Stats
2W - 0L
1,787 SR
Queue Stats
24W - 13L
1,747 Elo+
Party 4
Kumbhakarna
Kumbhakarna
RangdasEnjoyer
Kumbhakarna
Level 42
God Stats
1W - 0L
1,574 SR
Queue Stats
158W - 61L
1,728 Elo+
Party 1
Poseidon
Poseidon
VerticalDorito
Poseidon
Level 64
God Stats
30W - 10L
1,813 SR
Queue Stats
182W - 91L
1,723 Elo+
Party 1
Team Averages
Level 55
1,686 SR
1,675 Elo+

VS

Team Averages
Level 81
1,622 SR
1,545 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CrisTany
Ares
Level 29
God Stats
22W - 20L
1,542 SR
Queue Stats
132W - 153L
1,403 Elo+
Party 3
Osiris
Osiris
SergioQH13
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,801 Elo+
Party 2
Kukulkan
Kukulkan
paulolarchi
Kukulkan
Level 107
God Stats
17W - 5L
1,882 SR
Queue Stats
243W - 209L
1,584 Elo+
Party 2
Rama
Rama
turd806
Rama
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
150W - 165L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
5,921
493
4,293
10,202
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 0 / 1
7,488
624
6,388
10,071
4,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
Driersquid
Ishtar
13
4 / 2 / 2
7,737
645
13,019
7,859
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
RangdasEnjoyer
Kumbhakarna
9
1 / 1 / 5
6,501
542
3,154
7,454
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
11
4 / 2 / 0
6,705
559
3,850
9,344
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 3 / 2
7,049
587
6,809
9,683
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
8
0 / 2 / 2
5,759
480
4,152
12,540
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
SergioQH13
Osiris
12
1 / 0 / 2
7,028
586
8,803
8,876
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
paulolarchi
Kukulkan
11
0 / 4 / 0
6,545
545
4,171
5,845
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
turd806
Rama
9
2 / 5 / 0
5,802
484
3,040
12,244
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
7
7
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
He Bo
 
He Bo
4
3
2
1.67
W
5
0
1
5.5
L
Ares
0
2
2
0.5
W
Ishtar
Driersquid
Ishtar
4
2
2
2.5
W
Kumbhakarna
RangdasEnjoyer
Kumbhakarna
1
1
5
3.5
L
Osiris
SergioQH13
Osiris
1
0
2
2
W
Poseidon
4
2
0
2
L
Kukulkan
paulolarchi
Kukulkan
0
4
0
0
L
Rama
turd806
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
26,975
44,930
Taken
49,188
23,112
Mitigated
24,330
12,718
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,293
1,800
0
3,217
10,202
6,879
0
1,237
8,965
0
37,910
L
He Bo
 
He Bo
6,809
514
0
4,374
9,683
3,100
0
2,130
7,553
48,816
0
W
6,388
2,043
0
2,383
10,071
4,523
0
4,535
5,536
0
53,001
L
Ares
4,152
331
0
2,290
12,540
9,354
0
2,101
10,397
18,971
0
W
Ishtar
Driersquid
Ishtar
13,019
9,013
0
2,641
7,859
3,408
486
2,479
5,380
25
72,372
W
Kumbhakarna
RangdasEnjoyer
Kumbhakarna
3,154
729
1,211
1,699
7,454
4,752
0
3,431
4,023
10,230
2,817
L
Osiris
SergioQH13
Osiris
8,803
4,422
0
5,816
8,876
6,377
0
858
7,296
0
49,271
W
Poseidon
3,850
1,140
0
1,567
9,344
3,550
0
3,450
5,894
45,930
0
L
Kukulkan
paulolarchi
Kukulkan
4,171
316
0
0
5,845
2,279
0
974
4,871
53,284
0
L
Rama
turd806
Rama
3,040
2,676
0
3,459
12,244
3,220
0
468
11,776
0
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
32,183
383
Minions Killed
345
0
Camps Cleared
0
1,201,018
Distance Traveled
1,171,285
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,921
493
61
5
0
229,562
0
L
He Bo
7,049
587
82
7
0
245,295
2
W
Susano
7,488
624
97
8
0
262,926
2
L
Ares
5,759
480
24
2
0
226,905
2
W
Ishtar
7,737
645
121
10
0
211,087
5
W
Kumbhakarna
6,501
542
20
2
0
248,174
4
L
Osiris
7,028
586
70
6
0
262,936
1
W
Poseidon
6,705
559
84
7
0
249,269
2
L
Kukulkan
6,545
545
113
9
0
235,168
3
L
Rama
5,802
484
56
5
0
200,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role