Player Matchup

Hercules
Hercules
FoopToop
Hercules
Level 145
God Stats
22W - 12L
1,720 SR
Queue Stats
137W - 78L
1,702 Elo+
Party 1
Ishtar
Ishtar
HunkOCheese01
Ishtar
Level 151
God Stats
19W - 9L
1,872 SR
Queue Stats
322W - 167L
1,747 Elo+
Party 1
Olorun
Olorun
MalcolmX 713898
Olorun
Level 106
God Stats
13W - 14L
1,332 SR
Queue Stats
892W - 1,041L
1,484 Elo+
Solo
Atlas
Atlas
Ntropix
Atlas
Level 145
God Stats
6W - 2L
1,773 SR
Queue Stats
240W - 112L
1,730 Elo+
Party 1
Serqet
Serqet
tsfirebird
Serqet
Level 96
God Stats
3W - 0L
1,758 SR
Queue Stats
272W - 146L
1,723 Elo+
Party 1
Team Averages
Level 129
1,691 SR
1,677 Elo+

VS

Team Averages
Level 115
1,531 SR
1,460 Elo+
Hou Yi
Hou Yi
Fillipina2610
Hou Yi
Level 128
God Stats
11W - 23L
1,478 SR
Queue Stats
63W - 88L
1,445 Elo+
Party 3
Thoth
Thoth
Frewilychestnuts
Thoth
Level 69
God Stats
12W - 27L
1,605 SR
Queue Stats
39W - 71L
1,420 Elo+
Party 3
Chang'e
Chang'e
Tc I ALTAiR 9
Chang'e
Level 122
God Stats
1W - 4L
1,368 SR
Queue Stats
183W - 210L
1,474 Elo+
Party 2
Terra
Terra
TheDevil3658
Terra
Level 107
God Stats
0W - 2L
1,637 SR
Queue Stats
421W - 446L
1,481 Elo+
Party 2
Hercules
Hercules
starlord159
Hercules
Level 149
God Stats
5W - 4L
1,565 SR
Queue Stats
83W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FoopToop
Hercules
17
3 / 0 / 13
10,031
717
12,777
14,971
17,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 0 / 11
11,071
791
19,734
8,993
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 2 / 5
9,722
694
4,460
10,276
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Ntropix
Atlas
19
8 / 0 / 9
11,789
842
14,345
14,492
17,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
tsfirebird
Serqet
18
3 / 0 / 9
10,552
754
8,914
10,701
7,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,250
589
6,246
13,255
6,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 1
8,560
611
13,517
8,641
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
14
0 / 5 / 1
8,303
593
7,964
17,688
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 0
8,653
618
6,581
19,544
14,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
starlord159
Hercules
18
1 / 3 / 0
10,054
718
4,136
13,138
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
20
Kills
2
2
Deaths
20
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
FoopToop
Hercules
3
0
13
9.5
L
0
3
1
0.17
W
6
0
11
11.5
W
0
2
5
1.25
W
Atlas
Ntropix
Atlas
8
0
9
12.5
L
Chang'e
0
5
1
0.1
L
1
4
0
0.25
L
Hercules
starlord159
Hercules
1
3
0
0.33
W
Serqet
tsfirebird
Serqet
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
38,444
59,433
Taken
72,266
52,112
Mitigated
40,448
17,771
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,246
2,817
0
2,052
13,255
6,254
0
3,808
9,447
0
22,484
W
Hercules
FoopToop
Hercules
12,777
3,286
133
4,245
14,971
17,593
250
4,356
9,950
0
23,325
L
13,517
145
0
2,083
8,641
3,750
272
3,246
5,395
29,632
0
W
19,734
15,445
0
3,018
8,993
4,426
2,509
6,238
2,250
0
55,944
W
4,460
1,702
225
4,529
10,276
5,200
3,771
4,197
5,625
41,087
0
W
Atlas
Ntropix
Atlas
14,345
5,745
0
4,233
14,492
17,022
726
5,536
8,430
30,758
0
L
Chang'e
7,964
1,032
2,836
3,698
17,688
6,548
0
4,427
12,967
27,594
0
L
6,581
552
2,551
3,879
19,544
14,789
93
4,513
14,807
17,492
0
L
Hercules
starlord159
Hercules
4,136
1,014
0
2,609
13,138
9,107
58
2,811
9,883
0
46,145
W
Serqet
tsfirebird
Serqet
8,914
3,181
0
1,388
10,701
7,871
843
5,303
4,661
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
43,820
286
Minions Killed
270
0
Camps Cleared
0
1,473,134
Distance Traveled
1,279,154
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,250
589
39
3
0
229,350
4
W
Hercules
10,031
717
21
2
0
313,797
0
L
Thoth
8,560
611
54
4
0
262,771
0
W
Ishtar
11,071
791
100
7
0
270,834
1
W
Olorun
9,722
694
75
5
0
261,659
0
W
Atlas
11,789
842
33
2
0
301,667
0
L
Chang'e
8,303
593
42
3
0
240,832
3
L
Terra
8,653
618
32
2
0
264,831
1
L
Hercules
10,054
718
103
7
0
281,370
0
W
Serqet
10,552
754
57
4
0
325,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role