Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
Level 159
God Stats
23W - 19L
1,707 SR
Queue Stats
432W - 425L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
ThatsWackAF
Xing Tian
Level 87
God Stats
0W - 1L
1,289 SR
Queue Stats
57W - 79L
1,387 Elo+
Solo
Hades
Hades
X VLAD III X
Hades
Level 27
God Stats
5W - 10L
1,476 SR
Queue Stats
134W - 140L
1,424 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,413 Elo+

VS

Team Averages
Level 63
1,542 SR
1,388 Elo+
Janus
Janus
Blazzer54
Janus
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 94L
1,484 Elo+
Party 2
Bacchus
Bacchus
JasonThaSlay
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,274 Elo+
Solo
Neith
Neith
Plasma2X7
Neith
Level 15
God Stats
8W - 14L
1,627 SR
Queue Stats
26W - 75L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
12
1 / 1 / 0
7,167
652
11,139
9,543
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
ThatsWackAF
Xing Tian
10
0 / 0 / 1
7,240
658
3,804
9,859
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 1
6,667
606
3,453
7,680
4,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blazzer54
Janus
12
1 / 0 / 1
7,316
665
11,094
5,541
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JasonThaSlay
Bacchus
12
1 / 1 / 2
7,222
657
4,538
10,139
10,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Plasma2X7
Neith
11
1 / 0 / 1
6,881
626
6,536
6,374
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Blazzer54
Janus
1
0
1
1.5
W
Bacchus
JasonThaSlay
Bacchus
1
1
2
2
L
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
1
1
0
1
W
Neith
Plasma2X7
Neith
1
0
1
1.5
L
Xing Tian
ThatsWackAF
Xing Tian
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
22,168
27,082
Taken
22,054
18,249
Mitigated
16,266
6,263
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Blazzer54
Janus
11,094
459
0
1,220
5,541
2,105
29
1,708
3,833
40,047
0
W
Bacchus
JasonThaSlay
Bacchus
4,538
801
468
1,833
10,139
10,956
0
3,833
6,306
6,997
0
L
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
11,139
2,759
0
2,551
9,543
4,322
0
6,152
3,119
0
45,532
W
Neith
Plasma2X7
Neith
6,536
2,870
0
1,162
6,374
3,205
0
2,164
4,210
0
25,955
L
Xing Tian
ThatsWackAF
Xing Tian
3,804
194
0
1,678
9,859
9,677
0
4,530
5,013
9,275
0
L
3,453
422
230
1,804
7,680
4,250
0
4,324
3,168
12,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,074
Gold Earned
21,419
124
Minions Killed
141
5
Camps Cleared
4
618,548
Distance Traveled
623,754
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,316
665
87
8
1
226,494
4
W
Bacchus
7,222
657
8
1
0
197,686
0
L
Ah Muzen Cab
7,167
652
84
8
4
202,084
1
W
Neith
6,881
626
46
4
3
199,574
1
L
Xing Tian
7,240
658
14
1
1
216,971
4
L
Hades
6,667
606
26
2
0
199,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role