Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bobo l6l
Atlas
Level 146
God Stats
39W - 18L
1,633 SR
Queue Stats
598W - 485L
1,582 Elo+
Party 1
Charybdis
Charybdis
Impulse xvx
Charybdis
Level 97
God Stats
2W - 4L
1,462 SR
Queue Stats
105W - 73L
1,680 Elo+
Solo
Fenrir
Fenrir
Jacob7u7r
Fenrir
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
222W - 225L
1,575 Elo+
Solo
Merlin
Merlin
MajiinQ
Merlin
Level 135
God Stats
6W - 5L
1,741 SR
Queue Stats
511W - 449L
1,665 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,600 Elo+

VS

Team Averages
Level 131
1,669 SR
1,624 Elo+
Hachiman
Hachiman
DingoRogers
Hachiman
Level 136
God Stats
2W - 0L
1,830 SR
Queue Stats
196W - 172L
1,678 Elo+
Solo
Sol
Sol
TanckyJay
Sol
Level 68
God Stats
22W - 16L
1,625 SR
Queue Stats
467W - 460L
1,605 Elo+
Solo
Cabrakan
Cabrakan
TiGeR-BA1T-LSU
Cabrakan
Level 144
God Stats
6W - 2L
1,775 SR
Queue Stats
212W - 197L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
saintsjimmy
Gilgamesh
Level 157
God Stats
5W - 1L
1,584 SR
Queue Stats
199W - 187L
1,610 Elo+
Party 2
Vulcan
Vulcan
scarlingz
Vulcan
Level 149
God Stats
8W - 8L
1,531 SR
Queue Stats
454W - 428L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 2 / 2
9,046
532
12,634
17,783
12,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Bobo l6l
Atlas
12
1 / 5 / 6
7,645
450
8,905
15,575
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Impulse xvx
Charybdis
13
3 / 5 / 1
8,679
511
6,766
12,203
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jacob7u7r
Fenrir
14
5 / 3 / 2
8,606
506
7,812
15,195
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
MajiinQ
Merlin
14
2 / 1 / 4
8,348
491
10,947
7,543
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DingoRogers
Hachiman
17
11 / 0 / 2
11,016
648
11,175
10,336
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
9,369
551
10,495
17,561
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
12
0 / 3 / 10
7,820
460
6,728
15,897
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
saintsjimmy
Gilgamesh
15
3 / 2 / 6
9,134
537
7,080
15,692
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
scarlingz
Vulcan
14
1 / 5 / 4
8,412
495
8,175
9,627
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
16
16
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
2
0.5
L
Atlas
Bobo l6l
Atlas
1
5
6
0.8
W
Hachiman
DingoRogers
Hachiman
11
0
2
12
L
Charybdis
Impulse xvx
Charybdis
3
5
1
0.7
L
Fenrir
Jacob7u7r
Fenrir
5
3
2
2
L
Merlin
MajiinQ
Merlin
2
1
4
4
W
1
1
5
3.5
W
Cabrakan
0
3
10
1.67
W
Gilgamesh
saintsjimmy
Gilgamesh
3
2
6
3
W
Vulcan
scarlingz
Vulcan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
43,653
68,299
Taken
69,113
35,713
Mitigated
38,463
20,559
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,634
2,150
0
9,929
17,783
12,406
0
11,060
6,723
321
79,449
L
Atlas
Bobo l6l
Atlas
8,905
2,176
0
1,848
15,575
9,170
0
6,368
9,207
35,345
0
W
Hachiman
DingoRogers
Hachiman
11,175
5,191
0
4,561
10,336
4,300
1,050
1,832
8,504
0
96,917
L
Charybdis
Impulse xvx
Charybdis
6,766
3,809
0
4,029
12,203
4,389
0
1,829
10,374
0
68,443
L
Fenrir
Jacob7u7r
Fenrir
7,812
1,891
0
2,610
15,195
6,914
0
2,890
12,305
0
74,445
L
Merlin
MajiinQ
Merlin
10,947
836
0
2,143
7,543
2,834
0
2,585
4,958
77,802
0
W
10,495
4,840
0
12,710
17,561
5,922
0
2,227
15,334
83,882
0
W
Cabrakan
6,728
1,277
0
4,215
15,897
16,584
0
7,780
8,117
16,258
7,516
W
Gilgamesh
saintsjimmy
Gilgamesh
7,080
2,531
0
5,998
15,692
7,694
0
3,900
11,792
93
66,223
W
Vulcan
scarlingz
Vulcan
8,175
2,538
0
795
9,627
3,963
0
4,882
4,745
70,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
45,751
574
Minions Killed
550
0
Camps Cleared
0
1,498,465
Distance Traveled
1,574,813
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,046
532
156
9
0
288,572
4
L
Atlas
7,645
450
47
3
0
311,247
4
W
Hachiman
11,016
648
149
9
0
323,234
1
L
Charybdis
8,679
511
124
7
0
273,868
8
L
Fenrir
8,606
506
103
6
0
361,791
2
L
Merlin
8,348
491
144
8
0
262,987
3
W
Sol
9,369
551
148
9
0
281,301
5
W
Cabrakan
7,820
460
36
2
0
318,201
8
W
Gilgamesh
9,134
537
93
5
0
348,713
3
W
Vulcan
8,412
495
124
7
0
303,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role