Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BruceLeesToe
Kuzenbo
Level 69
God Stats
5W - 3L
1,579 SR
Queue Stats
119W - 125L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
FeetGod
Nu Wa
Level 107
God Stats
4W - 3L
1,605 SR
Queue Stats
130W - 129L
1,533 Elo+
Party 1
Neith
Neith
Tyrantkiller999
Neith
Level 148
God Stats
2W - 1L
1,337 SR
Queue Stats
253W - 269L
1,539 Elo+
Party 3
Tyr
Tyr
Ya boy Minkus
Tyr
Level 129
God Stats
12W - 12L
1,590 SR
Queue Stats
229W - 220L
1,530 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,523 Elo+

VS

Team Averages
Level 141
1,463 SR
1,513 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CrushWinter
Ishtar
Level 120
God Stats
5W - 7L
1,573 SR
Queue Stats
253W - 303L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaCh Oblivion
Tsukuyomi
Level 158
God Stats
3W - 6L
1,434 SR
Queue Stats
241W - 246L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhZuyla
Morgan Le Fay
Level 141
God Stats
17W - 17L
1,519 SR
Queue Stats
475W - 474L
1,567 Elo+
Solo
Cthulhu
Cthulhu
POLAR_ESKIMO
Cthulhu
Level 160
God Stats
6W - 18L
1,287 SR
Queue Stats
740W - 758L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 1 / 7
9,286
774
9,083
10,645
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
BruceLeesToe
Kuzenbo
14
1 / 1 / 9
8,773
731
4,646
12,782
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
FeetGod
Nu Wa
16
1 / 1 / 9
8,721
727
11,229
7,614
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 4
9,334
778
9,370
8,198
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 7
9,383
782
11,881
14,194
13,028
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 3 / 3
8,278
690
6,335
13,638
11,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
14
1 / 6 / 3
8,349
696
4,932
11,471
4,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
MaCh Oblivion
Tsukuyomi
14
1 / 3 / 2
8,658
722
6,996
9,780
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OhZuyla
Morgan Le Fay
18
1 / 0 / 2
9,657
805
12,240
7,305
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
POLAR_ESKIMO
Cthulhu
15
2 / 3 / 3
8,381
698
9,905
14,379
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
15
Kills
7
7
Deaths
15
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
7
8.5
L
Gilgamesh
 
Gilgamesh
2
3
3
1.17
W
Kuzenbo
BruceLeesToe
Kuzenbo
1
1
9
5.5
L
Ishtar
1
6
3
0.42
W
Nu Wa
FeetGod
Nu Wa
1
1
9
5.5
L
Tsukuyomi
MaCh Oblivion
Tsukuyomi
1
3
2
0.67
L
Morgan Le Fay
OhZuyla
Morgan Le Fay
1
0
2
2
L
Cthulhu
POLAR_ESKIMO
Cthulhu
2
3
3
1.17
W
2
2
4
2
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,209
Damage
40,408
53,433
Taken
56,573
46,098
Mitigated
41,754
10,708
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,083
1,276
0
3,063
10,645
10,549
106
3,294
6,912
209
24,701
L
Gilgamesh
 
Gilgamesh
6,335
1,281
0
294
13,638
11,692
170
3,744
9,545
0
23,344
W
Kuzenbo
BruceLeesToe
Kuzenbo
4,646
1,795
0
1,248
12,782
15,236
0
4,473
7,926
9,051
0
L
Ishtar
4,932
1,586
0
1,214
11,471
4,747
0
2,877
8,233
0
28,912
W
Nu Wa
FeetGod
Nu Wa
11,229
3,268
0
1,000
7,614
3,313
72
2,780
4,457
40,615
0
L
Tsukuyomi
MaCh Oblivion
Tsukuyomi
6,996
1,250
0
2,341
9,780
5,769
0
1,810
7,832
0
25,550
L
Morgan Le Fay
OhZuyla
Morgan Le Fay
12,240
382
0
1,208
7,305
3,974
0
2,208
5,045
59,203
0
L
Cthulhu
POLAR_ESKIMO
Cthulhu
9,905
681
105
2,448
14,379
15,572
93
5,445
8,739
22,970
0
W
9,370
2,897
0
2,733
8,198
3,972
1,512
5,860
2,207
0
52,527
W
11,881
740
0
2,664
14,194
13,028
622
4,609
9,106
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
43,323
243
Minions Killed
277
0
Camps Cleared
0
1,262,323
Distance Traveled
1,200,293
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,286
774
39
3
0
249,090
2
L
Gilgamesh
8,278
690
27
2
0
246,618
0
W
Kuzenbo
8,773
731
13
1
0
249,361
0
L
Ishtar
8,349
696
53
4
0
229,808
1
W
Nu Wa
8,721
727
65
5
0
239,443
2
L
Tsukuyomi
8,658
722
42
4
0
211,659
3
L
Morgan Le Fay
9,657
805
123
10
0
263,487
0
L
Cthulhu
8,381
698
32
3
0
248,721
0
W
Neith
9,334
778
105
9
0
244,445
2
W
Tyr
9,383
782
21
2
0
279,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role