Player Matchup

Discordia
Discordia
BrBStickyP
Discordia
Level 48
God Stats
2W - 4L
1,281 SR
Queue Stats
164W - 191L
1,345 Elo+
Party 3
Jormungandr
Jormungandr
DanielScope
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,109 Elo+
Party 4
Mulan
Mulan
Jiccy
Mulan
Level 78
God Stats
40W - 36L
1,511 SR
Queue Stats
143W - 142L
1,479 Elo+
Party 3
Sol
Sol
SqueakyV
Sol
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
Zavalino
Nemesis
Level 45
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 7L
1,109 Elo+
Party 4
Team Averages
Level 43
1,421 SR
1,308 Elo+

VS

Team Averages
Level 57
1,433 SR
1,363 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CallMeMoira
Loki
Level 28
God Stats
51W - 71L
1,361 SR
Queue Stats
115W - 134L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
LarryFishermaan
Cthulhu
Level 13
God Stats
3W - 8L
1,148 SR
Queue Stats
16W - 33L
1,232 Elo+
Party 2
Skadi
Skadi
iLosSantosi
Skadi
Level 45
God Stats
14W - 9L
1,658 SR
Queue Stats
128W - 133L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrBStickyP
Discordia
13
1 / 1 / 2
8,110
541
7,490
8,539
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DanielScope
Jormungandr
13
2 / 0 / 4
8,616
574
5,186
9,441
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Jiccy
Mulan
14
1 / 1 / 0
8,641
576
4,352
12,780
6,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 3
8,717
581
15,989
9,847
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Zavalino
Nemesis
14
3 / 0 / 2
8,833
589
4,277
10,238
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 2 / 0
6,584
439
5,888
8,606
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
 
Baba Yaga
11
0 / 2 / 2
6,510
434
5,668
9,820
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 1
5,813
388
1,476
10,527
3,425
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
6,126
408
1,919
11,384
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 3 / 0
7,192
479
5,610
12,984
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Baba Yaga
 
Baba Yaga
0
2
2
0.5
W
Discordia
BrBStickyP
Discordia
1
1
2
2
L
0
4
1
0.13
W
Jormungandr
DanielScope
Jormungandr
2
0
4
4
W
Mulan
Jiccy
Mulan
1
1
0
1
L
0
1
0
0
W
4
0
3
5.5
W
Nemesis
Zavalino
Nemesis
3
0
2
4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
20,561
50,845
Taken
53,321
25,755
Mitigated
29,785
19,162
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,888
1,383
0
2,458
8,606
5,703
0
1,949
6,657
0
39,601
L
Baba Yaga
 
Baba Yaga
5,668
123
0
2,078
9,820
4,437
579
6,893
2,927
45,509
0
W
Discordia
BrBStickyP
Discordia
7,490
232
0
875
8,539
3,094
1,628
2,057
6,482
53,139
0
L
1,476
226
0
1,019
10,527
3,425
475
2,458
8,069
0
30,530
W
Jormungandr
DanielScope
Jormungandr
5,186
1,627
0
3,103
9,441
8,814
262
1,440
8,001
31,798
0
W
Mulan
Jiccy
Mulan
4,352
465
108
6,566
12,780
6,550
1,353
1,791
10,436
0
55,679
L
1,919
132
0
1,409
11,384
10,856
260
8,446
2,938
14,061
0
W
15,989
10,807
0
6,575
9,847
3,456
3,496
1,479
8,278
76,172
1,659
W
Nemesis
Zavalino
Nemesis
4,277
1,969
0
1,935
10,238
3,841
948
820
9,418
0
70,322
L
5,610
1,548
0
500
12,984
5,364
0
8,863
4,121
0
43,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
32,225
482
Minions Killed
281
0
Camps Cleared
0
1,476,680
Distance Traveled
1,370,557
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,584
439
59
4
0
218,035
4
L
Baba Yaga
6,510
434
55
4
0
289,727
2
W
Discordia
8,110
541
94
6
0
274,459
5
L
Loki
5,813
388
55
4
0
240,072
0
W
Jormungandr
8,616
574
46
3
0
295,070
0
W
Mulan
8,641
576
113
8
0
298,811
1
L
Cthulhu
6,126
408
36
2
0
313,260
0
W
Sol
8,717
581
110
7
0
267,927
0
W
Nemesis
8,833
589
119
8
0
340,413
1
L
Skadi
7,192
479
76
5
0
309,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role