Player Matchup

Tsukuyomi
Tsukuyomi
Bamzemomz
Tsukuyomi
Level 18
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 2L
1,491 Elo+
Party 2
Olorun
Olorun
KronstadKing
Olorun
Level 89
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 2
Vamana
Vamana
TheLastApple
Vamana
Level 138
God Stats
2W - 0L
1,568 SR
Queue Stats
23W - 15L
1,570 Elo+
Party 2
Team Averages
Level 82
1,519 SR
1,479 Elo+

VS

Team Averages
Level 125
1,577 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
hichemmarlboro
Cupid
Level 155
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 18L
1,531 Elo+
Party 1
Achilles
Achilles
ΩDeathShotΩ
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bamzemomz
Tsukuyomi
20
9 / 5 / 7
16,063
803
33,488
22,508
10,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
19
6 / 6 / 6
14,895
745
24,387
22,558
12,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
4 / 5 / 10
15,215
761
21,446
32,095
29,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 6 / 11
13,975
699
24,979
24,933
15,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 7 / 8
15,005
750
22,854
22,722
11,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ΩDeathShotΩ
Achilles
17
5 / 6 / 6
14,031
702
13,073
39,260
71,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
19
Kills
16
16
Deaths
19
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
11
1.42
W
Tsukuyomi
Bamzemomz
Tsukuyomi
9
5
7
2.5
W
Olorun
6
6
6
1.5
W
Vamana
4
5
10
1.8
L
8
7
8
1.71
L
Achilles
ΩDeathShotΩ
Achilles
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,321
Damage
60,906
77,161
Taken
86,915
52,060
Mitigated
98,452
24,020
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
24,979
2,327
3,533
5,136
24,933
15,778
0
9,361
15,572
72,379
0
W
Tsukuyomi
Bamzemomz
Tsukuyomi
33,488
10,750
0
6,668
22,508
10,984
1,864
6,134
16,374
0
79,211
W
Olorun
24,387
12,801
413
4,929
22,558
12,004
1,114
8,965
13,593
54,591
4,633
W
Vamana
21,446
13,369
2,302
9,708
32,095
29,072
0
10,611
21,484
2,640
63,885
L
22,854
11,624
1,278
1,825
22,722
11,584
0
4,540
18,182
0
58,731
L
Achilles
ΩDeathShotΩ
Achilles
13,073
2,747
249
7,464
39,260
71,090
0
9,801
29,459
0
24,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
43,011
223
Minions Killed
200
11
Camps Cleared
7
1,108,221
Distance Traveled
1,033,727
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,975
699
90
5
4
359,559
3
W
Tsukuyomi
16,063
803
99
5
3
408,681
9
W
Olorun
14,895
745
63
3
4
326,040
3
W
Vamana
15,215
761
61
3
4
373,500
5
L
Cupid
15,005
750
95
5
3
338,663
2
L
Achilles
14,031
702
15
1
0
335,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role