Player Matchup

Chernobog
Chernobog
BullyHunter117
Chernobog
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 2L
1,850 Elo+
Party 1
Scylla
Scylla
Ineedsocks
Scylla
Level 64
God Stats
1W - 3L
1,260 SR
Queue Stats
99W - 41L
1,676 Elo+
Party 1
Medusa
Medusa
Lenird
Medusa
Level 122
God Stats
5W - 0L
1,810 SR
Queue Stats
208W - 71L
1,727 Elo+
Party 1
Bastet
Bastet
ResidentRazor
Bastet
Level 36
God Stats
2W - 0L
1,700 SR
Queue Stats
38W - 16L
1,667 Elo+
Party 1
Nox
Nox
aParkedCar87
Nox
Level 108
God Stats
5W - 2L
1,548 SR
Queue Stats
284W - 109L
1,697 Elo+
Party 1
Team Averages
Level 72
1,563 SR
1,724 Elo+

VS

Team Averages
Level 90
1,427 SR
1,374 Elo+
Cerberus
Cerberus
BigTime8438
Cerberus
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
36W - 68L
1,289 Elo+
Solo
Ratatoskr
Ratatoskr
DankNinja88
Ratatoskr
Level 149
God Stats
2W - 4L
1,444 SR
Queue Stats
174W - 171L
1,418 Elo+
Solo
Scylla
Scylla
KittyAmewzing
Scylla
Level 87
God Stats
3W - 5L
1,552 SR
Queue Stats
278W - 295L
1,402 Elo+
Solo
Mulan
Mulan
MChiffoneUY
Mulan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 262L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Snufflebox
Jing Wei
Level 160
God Stats
0W - 4L
1,325 SR
Queue Stats
207W - 222L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BullyHunter117
Chernobog
15
2 / 3 / 19
8,685
965
9,963
10,168
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Ineedsocks
Scylla
17
12 / 1 / 16
9,913
1,101
19,978
9,804
4,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lenird
Medusa
14
3 / 3 / 19
8,470
941
8,941
9,375
4,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 13
9,255
1,028
11,672
8,665
4,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 19
9,024
1,003
4,794
9,997
8,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigTime8438
Cerberus
13
2 / 8 / 2
7,894
877
5,178
18,073
19,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
DankNinja88
Ratatoskr
12
2 / 5 / 1
7,636
848
4,398
13,123
8,627
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 6 / 3
7,676
853
10,196
9,563
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 5 / 2
6,819
758
3,131
10,411
9,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Snufflebox
Jing Wei
16
2 / 6 / 4
8,456
940
5,945
12,174
7,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
30
Kills
7
11
Deaths
30
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigTime8438
Cerberus
2
8
2
0.38
W
Chernobog
BullyHunter117
Chernobog
2
3
19
3.83
L
Ratatoskr
DankNinja88
Ratatoskr
2
5
1
0.5
W
Scylla
Ineedsocks
Scylla
12
1
16
20
L
1
6
3
0.42
W
Medusa
Lenird
Medusa
3
3
19
4.17
L
0
5
2
0.2
W
8
2
13
7.25
L
Jing Wei
Snufflebox
Jing Wei
2
6
4
0.67
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,348
Damage
28,848
48,009
Taken
63,344
27,609
Mitigated
48,943
15,323
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigTime8438
Cerberus
5,178
307
223
2,438
18,073
19,480
115
6,998
11,075
16,507
0
W
Chernobog
BullyHunter117
Chernobog
9,963
5,784
664
1,887
10,168
5,318
3,216
3,378
6,571
0
27,093
L
Ratatoskr
DankNinja88
Ratatoskr
4,398
259
1,434
3,177
13,123
8,627
586
4,432
8,691
0
7,192
W
Scylla
Ineedsocks
Scylla
19,978
2,609
1,344
3,641
9,804
4,860
1,094
2,249
7,453
39,725
0
L
10,196
208
410
918
9,563
4,103
66
4,445
5,118
17,631
0
W
Medusa
Lenird
Medusa
8,941
4,657
1,396
1,993
9,375
4,972
2,338
2,676
6,583
0
15,630
L
3,131
80
250
960
10,411
9,288
210
4,491
5,920
0
5,196
W
11,672
2,602
597
2,018
8,665
4,300
985
2,211
6,350
0
18,134
L
Jing Wei
Snufflebox
Jing Wei
5,945
3,125
275
544
12,174
7,445
770
4,406
7,768
0
19,439
W
4,794
191
660
1,123
9,997
8,159
654
4,039
5,678
7,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
38,481
104
Minions Killed
111
0
Camps Cleared
0
921,026
Distance Traveled
752,606
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,894
877
38
4
0
145,096
1
W
Chernobog
8,685
965
32
4
0
165,413
1
L
Ratatoskr
7,636
848
8
1
0
171,842
1
W
Scylla
9,913
1,101
40
4
0
199,341
0
L
Scylla
7,676
853
24
3
0
158,834
1
W
Medusa
8,470
941
14
2
0
186,837
0
L
Mulan
6,819
758
8
1
0
141,816
0
W
Bastet
9,255
1,028
9
1
0
188,590
1
L
Jing Wei
8,456
940
33
4
0
135,018
0
W
Nox
9,024
1,003
9
1
0
180,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role