Player Matchup

Sol
Sol
Xobarz
Sol
Level 78
God Stats
2W - 1L
1,741 SR
Queue Stats
93W - 128L
1,323 Elo+
Solo
Nemesis
Nemesis
wJayx
Nemesis
Level 46
God Stats
24W - 11L
1,697 SR
Queue Stats
214W - 179L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
zqmri
Cthulhu
Level 35
God Stats
38W - 27L
1,561 SR
Queue Stats
258W - 255L
1,521 Elo+
Party 2
Team Averages
Level 53
1,666 SR
1,435 Elo+

VS

Team Averages
Level 66
1,499 SR
1,228 Elo+
Hou Yi
Hou Yi
LatestDrake
Hou Yi
Level 35
God Stats
10W - 5L
1,667 SR
Queue Stats
60W - 97L
1,302 Elo+
Party 1
Janus
Janus
orochimaru6
Janus
Level 39
God Stats
5W - 7L
1,404 SR
Queue Stats
6W - 15L
1,130 Elo+
Party 1
Fenrir
Fenrir
xxTacoJacoxx
Fenrir
Level 125
God Stats
2W - 3L
1,427 SR
Queue Stats
82W - 127L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Xobarz
Sol
15
1 / 0 / 4
10,545
659
13,401
8,751
4,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
wJayx
Nemesis
16
3 / 1 / 4
10,733
671
13,464
13,924
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zqmri
Cthulhu
15
3 / 2 / 4
11,372
711
11,251
21,619
28,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 0 / 3
9,253
578
9,829
13,425
6,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 0
9,635
602
11,763
9,512
4,463
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
0 / 4 / 2
8,432
527
6,529
22,579
19,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
0
3
1.5
W
Sol
Xobarz
Sol
1
0
4
3
L
3
3
0
1
W
Nemesis
wJayx
Nemesis
3
1
4
5
L
Fenrir
0
4
2
0.25
W
Cthulhu
zqmri
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
28,121
44,294
Taken
45,516
41,376
Mitigated
30,721
12,110
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,829
3,314
0
852
13,425
6,512
0
7,685
5,740
0
41,817
W
Sol
Xobarz
Sol
13,401
3,666
1,162
4,645
8,751
4,646
795
2,374
6,377
41,628
0
L
11,763
1,436
0
0
9,512
4,463
0
5,522
3,990
35,051
0
W
Nemesis
wJayx
Nemesis
13,464
5,454
0
4,253
13,924
8,696
454
3,875
10,049
0
53,985
L
Fenrir
6,529
1,092
0
954
22,579
19,746
0
12,341
10,238
0
15,448
W
Cthulhu
zqmri
Cthulhu
11,251
672
329
1,721
21,619
28,034
187
6,072
15,547
31,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
27,320
177
Minions Killed
145
9
Camps Cleared
4
956,089
Distance Traveled
795,527
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,253
578
76
5
2
280,320
1
W
Sol
10,545
659
61
4
1
301,519
4
L
Janus
9,635
602
50
3
1
244,870
0
W
Nemesis
10,733
671
78
5
6
308,842
6
L
Fenrir
8,432
527
19
1
1
270,337
0
W
Cthulhu
11,372
711
38
2
2
345,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role