Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Evra710
Bellona
Level 82
God Stats
5W - 2L
1,545 SR
Queue Stats
92W - 85L
1,418 Elo+
Party 1
Da Ji
Da Ji
Its N8Y
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,450 Elo+
Solo
Tiamat
Tiamat
Ricksworth
Tiamat
Level 46
God Stats
1W - 3L
1,214 SR
Queue Stats
107W - 94L
1,473 Elo+
Party 1
Raijin
Raijin
sticka400
Raijin
Level 154
God Stats
13W - 15L
1,422 SR
Queue Stats
839W - 911L
1,439 Elo+
Solo
Team Averages
Level 100
1,436 SR
1,456 Elo+

VS

Team Averages
Level 96
1,466 SR
1,445 Elo+
Izanami
Izanami
Rollaroo
Izanami
Level 123
God Stats
4W - 4L
1,605 SR
Queue Stats
83W - 88L
1,455 Elo+
Solo
Pele
Pele
SullyTS
Pele
Level 110
God Stats
1W - 2L
1,263 SR
Queue Stats
280W - 280L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheWestChampion
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
teaven69
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
violetaa
Nox
Level 107
God Stats
4W - 3L
1,463 SR
Queue Stats
191W - 193L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 1 / 14
11,025
788
11,704
10,820
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Evra710
Bellona
19
7 / 3 / 21
11,438
817
17,715
20,443
20,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Its N8Y
Da Ji
15
4 / 6 / 12
9,778
698
10,399
15,226
7,986
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Ricksworth
Tiamat
19
4 / 2 / 23
10,703
765
15,686
16,125
13,664
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
sticka400
Raijin
20
10 / 3 / 17
12,343
882
20,989
14,571
7,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rollaroo
Izanami
16
0 / 7 / 7
8,968
641
11,184
15,687
8,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
SullyTS
Pele
16
2 / 4 / 6
9,665
690
9,748
15,688
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TheWestChampion
Kumbhakarna
15
2 / 8 / 5
9,607
686
7,711
24,573
35,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
teaven69
Ah Muzen Cab
15
1 / 7 / 3
8,291
592
7,740
12,483
6,949
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 4
10,032
717
10,882
14,335
7,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
33
Kills
9
15
Deaths
33
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
14
15
W
Bellona
Evra710
Bellona
7
3
21
5.83
W
Da Ji
Its N8Y
Da Ji
4
6
12
1.67
W
Tiamat
Ricksworth
Tiamat
4
2
23
7.75
L
Izanami
Rollaroo
Izanami
0
7
7
0.5
L
Pele
SullyTS
Pele
2
4
6
1.25
L
Kumbhakarna
TheWestChampion
Kumbhakarna
2
8
5
0.56
W
Raijin
sticka400
Raijin
10
3
17
6.17
L
Ah Muzen Cab
teaven69
Ah Muzen Cab
1
7
3
0.36
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,493
Damage
47,265
77,185
Taken
82,766
55,130
Mitigated
66,111
31,910
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,704
628
2,081
2,958
10,820
5,237
2,272
2,949
7,871
30,059
0
W
Bellona
Evra710
Bellona
17,715
2,198
3,796
4,128
20,443
20,851
180
2,876
17,567
0
26,215
W
Da Ji
Its N8Y
Da Ji
10,399
1,835
771
1,533
15,226
7,986
0
5,092
10,134
0
14,886
W
Tiamat
Ricksworth
Tiamat
15,686
660
4,264
5,480
16,125
13,664
696
3,453
12,672
27,023
0
L
Izanami
Rollaroo
Izanami
11,184
5,384
1,186
2,391
15,687
8,303
371
8,854
6,411
0
33,673
L
Pele
SullyTS
Pele
9,748
606
1,639
4,389
15,688
8,069
0
8,012
7,536
0
22,093
L
Kumbhakarna
TheWestChampion
Kumbhakarna
7,711
476
760
1,524
24,573
35,261
0
14,681
9,374
15,496
0
W
Raijin
sticka400
Raijin
20,989
1,727
3,081
3,818
14,571
7,392
1,067
4,223
10,348
39,435
0
L
Ah Muzen Cab
teaven69
Ah Muzen Cab
7,740
3,504
127
383
12,483
6,949
0
6,587
5,646
0
14,880
L
10,882
747
1,846
1,779
14,335
7,529
51
8,609
5,420
20,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
46,563
173
Minions Killed
129
0
Camps Cleared
0
1,379,721
Distance Traveled
1,246,578
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,025
788
55
4
0
288,337
0
W
Bellona
11,438
817
28
2
0
295,726
0
W
Da Ji
9,778
698
7
1
0
252,037
0
W
Tiamat
10,703
765
24
2
0
302,383
0
L
Izanami
8,968
641
48
3
0
248,145
2
L
Pele
9,665
690
30
2
0
297,423
0
L
Kumbhakarna
9,607
686
9
1
0
251,032
3
W
Raijin
12,343
882
59
4
0
241,238
0
L
Ah Muzen Cab
8,291
592
14
1
0
213,398
0
L
Nox
10,032
717
28
2
0
236,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role