Player Matchup

Jing Wei
Jing Wei
MoogleMage
Jing Wei
Level 66
God Stats
4W - 1L
1,592 SR
Queue Stats
65W - 57L
1,531 Elo+
Party 1
Vamana
Vamana
TechnicalMoonYT
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,433 Elo+
Party 1
Ra
Ra
soggy_bacon_
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,441 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,468 Elo+

VS

Team Averages
Level 116
1,639 SR
1,485 Elo+
Freya
Freya
KingOfDaKings20
Freya
Level 134
God Stats
13W - 6L
1,612 SR
Queue Stats
98W - 79L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lord_FazzyShnish
Ah Muzen Cab
Level 129
God Stats
12W - 4L
1,731 SR
Queue Stats
57W - 51L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
NipsEnormous69
Sylvanus
Level 84
God Stats
12W - 6L
1,574 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MoogleMage
Jing Wei
20
8 / 6 / 5
17,523
762
36,115
29,743
13,992
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 9
16,628
723
21,494
32,381
31,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 4 / 12
15,711
683
14,126
19,219
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 8
15,619
679
20,616
26,832
16,044
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Lord_FazzyShnish
Ah Muzen Cab
18
2 / 7 / 11
14,302
622
27,241
28,199
17,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
20
7 / 3 / 8
15,288
665
23,652
27,544
19,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
17
Kills
17
17
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
L
Ah Muzen Cab
Lord_FazzyShnish
Ah Muzen Cab
2
7
11
1.07
W
Jing Wei
MoogleMage
Jing Wei
8
6
5
1.75
L
Sylvanus
7
3
8
3.67
W
5
7
9
1.36
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,735
Damage
71,509
81,343
Taken
82,575
56,885
Mitigated
52,523
31,923
Healing
29,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,616
5,720
453
3,936
26,832
16,044
1,481
4,531
22,301
45,598
0
L
Ah Muzen Cab
Lord_FazzyShnish
Ah Muzen Cab
27,241
13,707
531
6,826
28,199
17,022
0
993
27,206
0
93,690
W
Jing Wei
MoogleMage
Jing Wei
36,115
28,989
0
9,477
29,743
13,992
1,755
16,118
13,625
0
118,494
L
Sylvanus
23,652
2,245
6,764
10,512
27,544
19,457
688
9,273
18,271
39,762
0
W
21,494
13,609
3,862
8,247
32,381
31,531
124
15,709
16,672
0
52,814
W
14,126
467
4,069
6,268
19,219
11,362
578
13,124
6,095
52,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
45,209
318
Minions Killed
222
10
Camps Cleared
9
1,243,286
Distance Traveled
1,117,993
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
15,619
679
37
2
4
354,832
2
L
Ah Muzen Cab
14,302
622
153
7
3
367,685
3
W
Jing Wei
17,523
762
172
7
5
428,659
6
L
Sylvanus
15,288
665
32
1
2
395,476
6
W
Vamana
16,628
723
67
3
4
389,708
9
W
Ra
15,711
683
79
3
1
424,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role