Player Matchup

Chang'e
Chang'e
Fricandelle
Chang'e
Level 84
God Stats
3W - 0L
1,605 SR
Queue Stats
153W - 113L
1,677 Elo+
Party 1
Kuzenbo
Kuzenbo
MadAnarchist
Kuzenbo
Level 64
God Stats
40W - 12L
1,812 SR
Queue Stats
147W - 112L
1,677 Elo+
Party 1
Medusa
Medusa
Roubignølle
Medusa
Level 16
God Stats
12W - 1L
1,926 SR
Queue Stats
30W - 11L
1,712 Elo+
Party 1
Team Averages
Level 55
1,781 SR
1,689 Elo+

VS

Team Averages
Level 123
1,531 SR
1,414 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Korypheus
Sol
Level 157
God Stats
2W - 6L
1,562 SR
Queue Stats
43W - 58L
1,455 Elo+
Party 2
Cupid
Cupid
Satanova
Cupid
Level 64
God Stats
3W - 8L
1,531 SR
Queue Stats
20W - 38L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fricandelle
Chang'e
15
5 / 1 / 9
9,958
766
9,390
9,714
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MadAnarchist
Kuzenbo
15
4 / 0 / 10
10,058
774
10,593
16,612
26,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
14
5 / 4 / 6
9,759
751
11,953
12,307
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 2
7,791
599
9,122
15,683
11,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 4
8,038
618
11,662
12,079
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Satanova
Cupid
12
3 / 4 / 2
8,146
627
7,190
11,060
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
2
0.33
W
Chang'e
Fricandelle
Chang'e
5
1
9
9.5
L
1
4
4
0.75
W
Kuzenbo
MadAnarchist
Kuzenbo
4
0
10
9
W
Medusa
5
4
6
2
L
Cupid
Satanova
Cupid
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
27,974
38,633
Taken
38,822
37,052
Mitigated
21,550
16,686
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,122
1,191
0
684
15,683
11,011
0
7,654
8,029
68
24,250
W
Chang'e
Fricandelle
Chang'e
9,390
1,143
4,685
4,378
9,714
4,834
1,403
4,061
5,653
36,757
0
L
11,662
3,884
0
2,213
12,079
5,585
0
6,725
5,354
41,114
3,676
W
Kuzenbo
MadAnarchist
Kuzenbo
10,593
3,978
594
4,820
16,612
26,081
570
3,744
12,868
23,975
0
W
Medusa
11,953
5,710
0
2,209
12,307
6,137
0
3,282
9,025
0
48,164
L
Cupid
Satanova
Cupid
7,190
3,605
1,302
2,751
11,060
4,954
0
6,026
5,034
0
23,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
23,975
156
Minions Killed
129
7
Camps Cleared
4
774,162
Distance Traveled
646,943
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,791
599
22
2
0
211,642
0
W
Chang'e
9,958
766
64
5
2
256,070
1
L
Sol
8,038
618
62
5
4
218,905
2
W
Kuzenbo
10,058
774
23
2
2
271,784
2
W
Medusa
9,759
751
69
5
3
246,308
4
L
Cupid
8,146
627
45
3
0
216,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role