Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver II
Majdalamus
Chiron
Silver II
Level 159
God Stats
2W - 1L
1,471 SR
Queue Stats
49W - 79L
1,001 MMR
Solo
Horus
Horus
Gold V
stedated
Horus
Gold V
Level 138
God Stats
10W - 5L
1,741 SR
Queue Stats
17W - 18L
1,612 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,571 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,524 SR
1,413 MMR
Nox
Nox
Bronze V
 
Nox
Bronze V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Goblinsiko96
Medusa
Gold III
Level 129
God Stats
0W - 1L
1,573 SR
Queue Stats
48W - 55L
1,412 MMR
Party 1
Lancelot
Lancelot
Gold IV
LordOfPingLG
Lancelot
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 8
11,393
712
15,304
11,991
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Majdalamus
Chiron
17
4 / 2 / 11
11,142
696
16,236
12,068
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
stedated
Horus
16
6 / 0 / 10
12,544
784
9,677
16,896
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAphroditeAh Muzen CabShivaThoth

VS

Bans
FreyaAtlasHou YiSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 4 / 0
9,770
611
8,667
10,109
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
15
0 / 2 / 2
9,474
592
13,477
13,925
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
LordOfPingLG
Lancelot
11
1 / 10 / 2
8,909
557
8,760
21,762
11,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
L
Nox
 
Nox
2
4
0
0.5
L
Medusa
0
2
2
0.5
L
Lancelot
LordOfPingLG
Lancelot
1
10
2
0.2
W
Chiron
Majdalamus
Chiron
4
2
11
4.75
W
Horus
stedated
Horus
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
30,904
40,955
Taken
45,796
35,000
Mitigated
21,725
19,257
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,304
2,851
300
2,634
11,991
5,858
959
2,829
9,162
54,851
0
L
Nox
 
Nox
8,667
704
0
1,454
10,109
4,518
0
2,178
7,931
38,716
0
L
Medusa
13,477
3,702
0
3,940
13,925
5,367
0
5,742
8,183
0
54,903
L
Lancelot
LordOfPingLG
Lancelot
8,760
759
0
1,832
21,762
11,840
0
8,326
13,436
0
13,929
W
Chiron
Majdalamus
Chiron
16,236
6,155
1,208
3,025
12,068
6,154
1,331
2,438
9,630
35
59,393
W
Horus
stedated
Horus
9,677
5,151
3,128
8,962
16,896
22,988
469
4,109
12,787
315
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
28,153
194
Minions Killed
160
9
Camps Cleared
6
889,775
Distance Traveled
879,594
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,393
712
86
5
5
303,500
0
L
Nox
9,770
611
74
5
1
288,229
2
L
Medusa
9,474
592
76
5
5
310,779
2
L
Lancelot
8,909
557
10
1
0
280,586
1
W
Chiron
11,142
696
73
5
4
262,079
1
W
Horus
12,544
784
35
2
0
324,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role