Player Matchup

Charybdis
Charybdis
IronRav3n
Charybdis
Level 106
God Stats
7W - 11L
1,443 SR
Queue Stats
508W - 503L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Laaaaars
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,561 Elo+
Solo
Ymir
Ymir
Murdocツ
Ymir
Level 148
God Stats
1W - 1L
1,527 SR
Queue Stats
27W - 18L
1,672 Elo+
Solo
Ne Zha
Ne Zha
Scuff3d
Ne Zha
Level 124
God Stats
5W - 7L
1,365 SR
Queue Stats
412W - 451L
1,499 Elo+
Solo
Sol
Sol
VapeQueen
Sol
Level 108
God Stats
17W - 13L
1,573 SR
Queue Stats
146W - 164L
1,478 Elo+
Solo
Team Averages
Level 119
1,482 SR
1,541 Elo+

VS

Team Averages
Level 76
1,528 SR
1,491 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Babylumpkins
Bellona
Level 6
God Stats
2W - 1L
1,781 SR
Queue Stats
7W - 14L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
MisterDandy5
Zhong Kui
Level 54
God Stats
0W - 2L
1,296 SR
Queue Stats
87W - 98L
1,553 Elo+
Solo
Ymir
Ymir
RaGeKaPoNii
Ymir
Level 115
God Stats
34W - 34L
1,561 SR
Queue Stats
364W - 397L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
derms
Gilgamesh
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IronRav3n
Charybdis
18
7 / 0 / 25
12,046
1,205
37,145
11,370
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Laaaaars
Baron Samedi
18
7 / 0 / 27
12,117
1,212
18,581
11,303
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
5 / 2 / 19
10,902
1,090
9,328
15,000
19,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Scuff3d
Ne Zha
18
8 / 2 / 19
12,413
1,241
18,371
12,024
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 4 / 20
11,976
1,198
23,215
15,200
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 5 / 2
10,581
1,058
17,899
18,120
9,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Babylumpkins
Bellona
15
0 / 9 / 3
9,768
977
7,353
20,535
23,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MisterDandy5
Zhong Kui
16
1 / 7 / 3
10,279
1,028
17,756
20,640
16,555
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 6
11,018
1,102
8,649
26,152
30,713
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
derms
Gilgamesh
15
2 / 11 / 4
10,257
1,026
8,754
26,581
16,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
26
37
Kills
8
8
Deaths
37
110
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
2
1
L
Bellona
Babylumpkins
Bellona
0
9
3
0.17
W
Charybdis
IronRav3n
Charybdis
7
0
25
19.5
W
Baron Samedi
Laaaaars
Baron Samedi
7
0
27
20.5
L
Zhong Kui
MisterDandy5
Zhong Kui
1
7
3
0.36
W
Ymir
5
2
19
7.25
L
1
5
6
0.8
W
Ne Zha
Scuff3d
Ne Zha
8
2
19
8.75
W
10
4
20
5
L
Gilgamesh
derms
Gilgamesh
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,640
Damage
60,411
64,897
Taken
112,028
48,901
Mitigated
97,051
26,366
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,899
2,687
0
3,374
18,120
9,776
0
7,139
10,838
0
35,122
L
Bellona
Babylumpkins
Bellona
7,353
1,297
1,418
605
20,535
23,690
0
9,702
10,533
0
10,254
W
Charybdis
IronRav3n
Charybdis
37,145
21,611
0
3,743
11,370
5,480
0
3,427
7,943
0
50,401
W
Baron Samedi
Laaaaars
Baron Samedi
18,581
3,659
4,630
8,130
11,303
8,241
0
6,019
5,284
36,286
0
L
Zhong Kui
MisterDandy5
Zhong Kui
17,756
1,746
0
4,906
20,640
16,555
0
11,007
9,367
50,633
0
W
Ymir
9,328
976
0
83
15,000
19,552
0
6,940
8,060
13,476
0
L
8,649
1,690
0
1,266
26,152
30,713
0
10,036
16,007
20,540
0
W
Ne Zha
Scuff3d
Ne Zha
18,371
3,754
0
4,460
12,024
7,355
0
3,393
8,631
0
38,548
W
23,215
10,994
0
5,320
15,200
8,273
0
6,626
8,574
35,274
3,290
L
Gilgamesh
derms
Gilgamesh
8,754
2,556
89
508
26,581
16,317
0
9,925
16,544
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
51,903
171
Minions Killed
190
8
Camps Cleared
4
883,734
Distance Traveled
890,901
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,581
1,058
33
3
1
212,219
0
L
Bellona
9,768
977
8
1
0
151,576
3
W
Charybdis
12,046
1,205
28
3
0
170,265
0
W
Baron Samedi
12,117
1,212
49
5
1
186,458
0
L
Zhong Kui
10,279
1,028
96
10
2
161,984
1
W
Ymir
10,902
1,090
12
1
0
156,220
0
L
Ymir
11,018
1,102
24
2
0
191,974
3
W
Ne Zha
12,413
1,241
36
4
5
200,258
0
W
Sol
11,976
1,198
46
5
2
170,533
1
L
Gilgamesh
10,257
1,026
29
3
1
173,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role