Player Matchup

Izanami
Izanami
 
Izanami
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Countkaos
King Arthur
Level 68
God Stats
6W - 10L
1,377 SR
Queue Stats
22W - 27L
1,437 Elo+
Party 2
Osiris
Osiris
KORG909
Osiris
Level 61
God Stats
5W - 4L
1,760 SR
Queue Stats
170W - 227L
1,408 Elo+
Solo
Hel
Hel
Zubara
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 85L
1,478 Elo+
Solo
Da Ji
Da Ji
lazaz
Da Ji
Level 75
God Stats
3W - 2L
1,652 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 2
Team Averages
Level 72
1,558 SR
1,463 Elo+

VS

Team Averages
Level 83
1,332 SR
1,534 Elo+
Aphrodite
Aphrodite
KIXVII
Aphrodite
Level 16
God Stats
3W - 2L
1,195 SR
Queue Stats
87W - 93L
1,367 Elo+
Party 1
Chaac
Chaac
Luapus
Chaac
Level 103
God Stats
1W - 0L
1,177 SR
Queue Stats
3W - 0L
1,773 Elo+
Party 3
Serqet
Serqet
Zaytoon
Serqet
Level 122
God Stats
60W - 54L
1,370 SR
Queue Stats
143W - 153L
1,401 Elo+
Party 1
Arachne
Arachne
iocvs1
Arachne
Level 42
God Stats
41W - 38L
1,502 SR
Queue Stats
90W - 97L
1,413 Elo+
Solo
Scylla
Scylla
louloullala
Scylla
Level 133
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 0L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 2 / 5
10,603
1,060
17,624
10,976
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Countkaos
King Arthur
16
1 / 8 / 7
9,924
992
8,219
20,571
14,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
KORG909
Osiris
15
1 / 1 / 4
9,366
937
3,389
6,902
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
Zubara
Hel
16
3 / 1 / 7
11,025
1,103
12,972
8,948
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
lazaz
Da Ji
16
3 / 5 / 5
10,438
1,044
8,445
13,405
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KIXVII
Aphrodite
16
1 / 4 / 12
10,137
1,014
10,576
13,940
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Luapus
Chaac
16
6 / 3 / 9
10,724
1,072
19,687
18,662
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Zaytoon
Serqet
16
4 / 1 / 9
10,800
1,080
6,747
8,075
4,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iocvs1
Arachne
16
3 / 2 / 10
10,194
1,019
7,754
10,580
6,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
3 / 1 / 12
10,902
1,090
10,508
3,021
1,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
11
Kills
17
17
Deaths
11
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
5
2.75
L
King Arthur
Countkaos
King Arthur
1
8
7
0.56
W
Aphrodite
KIXVII
Aphrodite
1
4
12
1.75
L
Osiris
KORG909
Osiris
1
1
4
3
W
Chaac
Luapus
Chaac
6
3
9
3.5
W
Serqet
Zaytoon
Serqet
4
1
9
8.5
L
Hel
Zubara
Hel
3
1
7
6.5
W
Arachne
iocvs1
Arachne
3
2
10
4
L
Da Ji
lazaz
Da Ji
3
5
5
1.1
W
Scylla
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
55,272
60,802
Taken
54,278
34,016
Mitigated
41,487
13,968
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,624
12,681
0
1,667
10,976
4,436
0
3,179
7,572
0
55,134
L
King Arthur
Countkaos
King Arthur
8,219
1,330
100
1,763
20,571
14,303
0
8,578
11,724
48
20,663
W
Aphrodite
KIXVII
Aphrodite
10,576
745
6,735
7,852
13,940
8,385
0
3,013
10,927
32,624
0
L
Osiris
KORG909
Osiris
3,389
967
0
292
6,902
5,438
0
3,958
2,471
0
4,968
W
Chaac
Luapus
Chaac
19,687
2,935
0
4,455
18,662
20,474
0
4,186
14,476
0
40,450
W
Serqet
Zaytoon
Serqet
6,747
1,358
0
0
8,075
4,976
0
1,658
6,417
0
17,158
L
Hel
Zubara
Hel
12,972
38
4,765
4,978
8,948
3,509
0
1,639
7,095
39,266
0
W
Arachne
iocvs1
Arachne
7,754
6,270
0
1,501
10,580
6,399
0
3,134
7,446
0
14,677
L
Da Ji
lazaz
Da Ji
8,445
2,110
0
403
13,405
6,330
0
3,730
8,978
0
16,263
W
Scylla
10,508
1,390
0
626
3,021
1,253
0
1,029
1,992
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
52,757
217
Minions Killed
193
5
Camps Cleared
11
928,891
Distance Traveled
1,030,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,603
1,060
81
8
2
179,428
2
L
King Arthur
9,924
992
30
3
1
173,191
1
W
Aphrodite
10,137
1,014
50
5
0
194,459
0
L
Osiris
9,366
937
7
1
0
136,482
1
W
Chaac
10,724
1,072
37
4
1
212,252
0
W
Serqet
10,800
1,080
32
3
4
237,844
1
L
Hel
11,025
1,103
72
7
1
228,943
0
W
Arachne
10,194
1,019
6
1
4
196,048
2
L
Da Ji
10,438
1,044
27
3
1
210,847
0
W
Scylla
10,902
1,090
68
7
2
189,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role