Player Matchup

Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Sasawasabasa
Atlas
Level 109
God Stats
8W - 7L
1,554 SR
Queue Stats
248W - 218L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
SergioQH13
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 3
Medusa
Medusa
srtipo
Medusa
Level 101
God Stats
25W - 25L
1,454 SR
Queue Stats
202W - 176L
1,534 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,518 Elo+

VS

Team Averages
Level 83
1,507 SR
1,502 Elo+
Neith
Neith
Chachmonkeyyy
Neith
Level 48
God Stats
0W - 3L
1,582 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 2
Ymir
Ymir
GETOseagutta25
Ymir
Level 124
God Stats
2W - 2L
1,559 SR
Queue Stats
199W - 205L
1,595 Elo+
Party 2
Hades
Hades
LAMGODZILLA
Hades
Level 51
God Stats
7W - 8L
1,596 SR
Queue Stats
118W - 102L
1,529 Elo+
Party 2
Bellona
Bellona
SimplyNamed
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,512 Elo+
Solo
Bastet
Bastet
aboogie76
Bastet
Level 145
God Stats
0W - 2L
1,299 SR
Queue Stats
158W - 157L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 0 / 3
8,597
661
10,991
16,723
15,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
 
Arachne
12
5 / 2 / 2
7,204
554
6,842
10,845
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 4
6,847
527
4,440
9,898
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SergioQH13
Kukulkan
14
1 / 1 / 2
7,537
580
6,790
6,255
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
srtipo
Medusa
13
1 / 0 / 1
7,116
547
5,971
7,024
2,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,717
440
3,629
7,751
2,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 2
6,451
496
3,176
9,372
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 1
6,474
498
5,671
8,197
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
SimplyNamed
Bellona
9
0 / 5 / 0
5,777
444
6,640
13,871
10,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
aboogie76
Bastet
12
3 / 4 / 1
6,962
536
6,835
13,946
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
3
6.5
W
Arachne
 
Arachne
5
2
2
3
L
0
2
0
0
L
0
0
2
1
L
1
2
1
0.75
W
1
1
4
3
W
Kukulkan
SergioQH13
Kukulkan
1
1
2
2
L
Bellona
SimplyNamed
Bellona
0
5
0
0
L
Bastet
aboogie76
Bastet
3
4
1
0.88
W
Medusa
srtipo
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
25,951
50,745
Taken
53,137
33,065
Mitigated
31,127
20,543
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,991
1,534
582
10,972
16,723
15,619
574
1,169
15,554
65,693
0
W
Arachne
 
Arachne
6,842
5,294
0
1,805
10,845
4,525
0
1,416
9,429
0
50,564
L
3,629
1,467
0
1,817
7,751
2,633
0
1,209
6,542
0
33,140
L
3,176
806
200
2,838
9,372
8,011
0
4,798
4,574
24,575
3,274
L
5,671
107
241
3,518
8,197
3,975
0
4,086
4,111
47,973
0
W
4,440
2,129
748
4,085
9,898
7,503
0
3,592
6,306
16,909
0
W
Kukulkan
SergioQH13
Kukulkan
6,790
421
0
375
6,255
2,729
442
2,180
4,075
79,697
0
L
Bellona
SimplyNamed
Bellona
6,640
2,437
0
2,216
13,871
10,842
0
8,173
5,698
0
37,096
L
Bastet
aboogie76
Bastet
6,835
3,017
0
6,158
13,946
5,666
0
3,955
9,991
0
47,981
W
Medusa
srtipo
Medusa
5,971
2,952
0
1,976
7,024
2,689
0
209
6,815
0
54,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
31,381
445
Minions Killed
366
0
Camps Cleared
0
1,340,302
Distance Traveled
1,269,198
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,597
661
108
8
0
267,592
4
W
Arachne
7,204
554
86
7
0
294,863
3
L
Neith
5,717
440
52
4
0
238,327
2
L
Ymir
6,451
496
52
4
0
262,896
4
L
Hades
6,474
498
101
8
0
244,104
8
W
Atlas
6,847
527
17
1
0
265,548
3
W
Kukulkan
7,537
580
145
11
0
269,749
3
L
Bellona
5,777
444
72
6
0
253,233
0
L
Bastet
6,962
536
89
7
0
270,638
4
W
Medusa
7,116
547
89
7
0
242,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role