Player Matchup

Awilix
Awilix
Bingus07
Awilix
Level 33
God Stats
5W - 4L
1,485 SR
Queue Stats
79W - 89L
1,489 Elo+
Party 2
Freya
Freya
CJWillyMac
Freya
Level 82
God Stats
23W - 8L
1,769 SR
Queue Stats
198W - 179L
1,469 Elo+
Party 2
Bacchus
Bacchus
My4Giveness
Bacchus
Level 45
God Stats
5W - 5L
1,638 SR
Queue Stats
108W - 113L
1,466 Elo+
Party 1
Vulcan
Vulcan
Psych0Renegade
Vulcan
Level 89
God Stats
6W - 8L
1,512 SR
Queue Stats
348W - 357L
1,510 Elo+
Party 2
King Arthur
King Arthur
ThePrimalDeath
King Arthur
Level 146
God Stats
3W - 4L
1,471 SR
Queue Stats
149W - 102L
1,598 Elo+
Party 1
Team Averages
Level 79
1,575 SR
1,506 Elo+

VS

Team Averages
Level 63
1,564 SR
1,474 Elo+
Ares
Ares
Basti12de2
Ares
Level 46
God Stats
16W - 22L
1,522 SR
Queue Stats
23W - 41L
1,392 Elo+
Solo
Shiva
Shiva
Coleycole7
Shiva
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 203L
1,355 Elo+
Solo
Pele
Pele
JahsiahShawty
Pele
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
311W - 301L
1,530 Elo+
Party 3
Izanami
Izanami
KingSlongJon
Izanami
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 42L
1,555 Elo+
Solo
Hel
Hel
TTG-Maurizio
Hel
Level 139
God Stats
3W - 5L
1,797 SR
Queue Stats
325W - 329L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bingus07
Awilix
10
4 / 0 / 2
5,796
580
4,044
7,224
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
10
6 / 0 / 3
6,045
605
6,730
3,752
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
My4Giveness
Bacchus
9
1 / 0 / 8
5,781
578
3,028
5,770
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 2
5,364
536
2,993
3,231
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ThePrimalDeath
King Arthur
9
1 / 1 / 1
5,572
557
4,478
7,979
5,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,205
421
537
6,704
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
8
0 / 2 / 0
4,747
475
4,078
7,261
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,692
469
2,123
7,364
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
KingSlongJon
Izanami
7
0 / 5 / 0
4,232
423
2,805
6,338
2,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
5,449
545
2,870
4,543
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Awilix
Bingus07
Awilix
4
0
2
5
W
Freya
6
0
3
7.5
L
Shiva
0
2
0
0
L
0
2
1
0.25
L
Izanami
KingSlongJon
Izanami
0
5
0
0
W
Bacchus
My4Giveness
Bacchus
1
0
8
5
W
0
0
2
1
L
1
1
0
1
W
King Arthur
ThePrimalDeath
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
12,413
27,956
Taken
32,210
15,256
Mitigated
14,461
5,867
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
537
145
0
1,920
6,704
4,231
0
4,055
2,649
8,620
0
W
Awilix
Bingus07
Awilix
4,044
2,131
0
690
7,224
2,508
112
190
6,954
0
42,998
W
Freya
6,730
2,626
0
2,181
3,752
1,182
539
298
3,454
35,564
0
L
Shiva
4,078
818
0
2,783
7,261
3,762
0
0
7,261
0
29,951
L
2,123
712
0
543
7,364
2,412
0
1,314
6,050
0
23,628
L
Izanami
KingSlongJon
Izanami
2,805
1,556
0
582
6,338
2,500
0
4,217
2,121
0
20,679
W
Bacchus
My4Giveness
Bacchus
3,028
631
0
1,496
5,770
4,729
120
452
5,318
8,581
3,012
W
2,993
748
0
750
3,231
1,283
516
1,616
1,615
34,046
0
L
2,870
126
788
2,726
4,543
1,556
0
2,754
1,789
38,396
0
W
King Arthur
ThePrimalDeath
King Arthur
4,478
968
0
750
7,979
5,554
0
851
6,482
0
35,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
23,325
274
Minions Killed
234
0
Camps Cleared
0
983,510
Distance Traveled
946,996
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,205
421
16
2
0
189,325
4
W
Awilix
5,796
580
80
8
0
233,440
1
W
Freya
6,045
605
60
6
0
169,777
0
L
Shiva
4,747
475
49
5
0
167,102
3
L
Pele
4,692
469
52
5
0
213,262
2
L
Izanami
4,232
423
40
4
0
172,587
0
W
Bacchus
5,781
578
14
1
0
198,587
2
W
Vulcan
5,364
536
63
6
0
190,970
3
L
Hel
5,449
545
77
8
0
204,720
0
W
King Arthur
5,572
557
57
6
0
190,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role