Player Matchup

Cernunnos
Cernunnos
FeloMartinezg
Cernunnos
Level 48
God Stats
47W - 48L
1,511 SR
Queue Stats
138W - 205L
1,379 Elo+
Party 1
Ymir
Ymir
Frankie_pankie10
Ymir
Level 66
God Stats
25W - 19L
1,547 SR
Queue Stats
325W - 352L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Wir_sind_CARNAGE
Nu Wa
Level 105
God Stats
3W - 0L
1,835 SR
Queue Stats
172W - 167L
1,470 Elo+
Party 3
Osiris
Osiris
Wir_sind_VENOM
Osiris
Level 27
God Stats
11W - 10L
1,572 SR
Queue Stats
31W - 33L
1,401 Elo+
Party 3
Ao Kuang
Ao Kuang
the_real_storm7
Ao Kuang
Level 127
God Stats
4W - 2L
1,729 SR
Queue Stats
113W - 99L
1,494 Elo+
Party 3
Team Averages
Level 75
1,639 SR
1,436 Elo+

VS

Team Averages
Level 42
1,595 SR
1,467 Elo+
Bacchus
Bacchus
CarlosCobacho
Bacchus
Level 44
God Stats
0W - 2L
1,586 SR
Queue Stats
31W - 39L
1,372 Elo+
Solo
Izanami
Izanami
Dovey305
Izanami
Level 15
God Stats
3W - 3L
1,896 SR
Queue Stats
7W - 9L
1,765 Elo+
Party 2
Raijin
Raijin
joaoTeixeira333
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 233L
1,407 Elo+
Solo
Guan Yu
Guan Yu
oO_BazingaBoy_Oo
Guan Yu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,379 Elo+
Party 2
Lancelot
Lancelot
raynair_
Lancelot
Level 59
God Stats
4W - 4L
1,493 SR
Queue Stats
169W - 208L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeloMartinezg
Cernunnos
10
2 / 0 / 5
5,731
521
5,313
4,910
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 1 / 4
5,931
539
2,367
9,612
6,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 1
7,134
649
4,838
3,474
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 0 / 0
5,626
511
5,018
7,627
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
11
5 / 1 / 1
6,719
611
3,779
8,034
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 1
5,144
468
2,834
5,965
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Dovey305
Izanami
8
1 / 4 / 0
5,150
468
3,881
5,322
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 1
5,397
491
2,191
6,041
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,849
532
3,804
8,746
6,303
Breastplate

Breastplate

+20
Physical Protection

Lancelot
raynair_
Lancelot
9
1 / 3 / 1
5,521
502
3,744
9,766
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
1
0.5
L
Izanami
Dovey305
Izanami
1
4
0
0.25
W
Cernunnos
FeloMartinezg
Cernunnos
2
0
5
4.5
W
1
1
4
3
W
4
0
1
4.5
W
0
0
0
0
L
0
4
1
0.13
L
0
0
0
0
L
Lancelot
raynair_
Lancelot
1
3
1
0.5
W
Ao Kuang
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
16,454
33,657
Taken
35,840
17,168
Mitigated
17,612
16,232
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,834
235
0
1,465
5,965
4,237
0
1,318
4,647
15,041
0
L
Izanami
Dovey305
Izanami
3,881
2,989
0
345
5,322
1,442
172
1,871
3,451
0
32,265
W
Cernunnos
FeloMartinezg
Cernunnos
5,313
2,892
0
1,587
4,910
1,769
0
1,105
3,805
0
39,806
W
2,367
739
1,371
2,090
9,612
6,098
0
1,911
7,701
17,197
3,400
W
4,838
1,043
0
1,148
3,474
1,436
0
1,696
1,778
49,325
0
W
5,018
3,128
0
4,752
7,627
4,956
96
0
7,627
0
35,520
L
2,191
360
0
1,027
6,041
2,374
296
3,614
2,427
36,180
0
L
3,804
1,061
0
3,878
8,746
6,303
0
563
8,183
0
33,352
L
Lancelot
raynair_
Lancelot
3,744
1,180
0
4,501
9,766
3,256
0
3,145
6,621
0
35,221
W
Ao Kuang
3,779
878
0
5,284
8,034
2,909
0
971
7,063
39,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
27,061
309
Minions Killed
274
0
Camps Cleared
0
945,973
Distance Traveled
992,938
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,144
468
25
2
0
223,496
3
L
Izanami
5,150
468
56
5
0
171,833
0
W
Cernunnos
5,731
521
64
6
0
198,072
1
W
Ymir
5,931
539
36
3
0
206,286
4
W
Nu Wa
7,134
649
94
9
0
190,924
5
W
Osiris
5,626
511
47
4
0
138,244
0
L
Raijin
5,397
491
57
5
0
173,276
4
L
Guan Yu
5,849
532
74
7
0
196,829
3
L
Lancelot
5,521
502
62
6
0
227,504
2
W
Ao Kuang
6,719
611
68
6
0
212,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role