Player Matchup

Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FLOGGY DEE
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 273L
1,426 Elo+
Solo
Anhur
Anhur
Magiknight1460
Anhur
Level 126
God Stats
1W - 3L
1,513 SR
Queue Stats
80W - 67L
1,525 Elo+
Solo
Thor
Thor
Misfats
Thor
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 36L
1,417 Elo+
Solo
Vulcan
Vulcan
Pelangonchas
Vulcan
Level 65
God Stats
1W - 1L
1,767 SR
Queue Stats
99W - 91L
1,447 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,463 Elo+

VS

Team Averages
Level 103
1,505 SR
1,394 Elo+
Cabrakan
Cabrakan
KittenKicker11
Cabrakan
Level 123
God Stats
1W - 0L
1,388 SR
Queue Stats
31W - 33L
1,447 Elo+
Solo
Athena
Athena
Michael123456
Athena
Level 69
God Stats
2W - 0L
1,732 SR
Queue Stats
54W - 53L
1,349 Elo+
Solo
Serqet
Serqet
Mio2099
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 65L
1,289 Elo+
Solo
Scylla
Scylla
P0ttamusR3X
Scylla
Level 108
God Stats
2W - 1L
1,363 SR
Queue Stats
64W - 62L
1,472 Elo+
Solo
Chiron
Chiron
xXG1NGAoN1NJAXx
Chiron
Level 125
God Stats
2W - 6L
1,545 SR
Queue Stats
465W - 552L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
0 / 6 / 7
8,890
556
2,384
13,088
7,226
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
FLOGGY DEE
Kuzenbo
15
0 / 8 / 12
9,164
573
7,150
16,983
25,015
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 11
10,385
649
11,631
11,675
5,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Misfats
Thor
19
6 / 6 / 7
10,934
683
11,024
17,065
9,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
20
10 / 7 / 4
12,395
775
32,008
15,888
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
9 / 3 / 17
13,490
843
13,720
28,073
33,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 6 / 17
10,879
680
8,586
20,988
11,426
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Mio2099
Serqet
17
3 / 4 / 15
11,125
695
6,262
13,133
11,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
20
9 / 2 / 15
13,172
823
22,272
10,639
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 11
12,413
776
14,877
15,583
7,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
19
Kills
30
30
Deaths
20
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
7
0.58
L
Kuzenbo
FLOGGY DEE
Kuzenbo
0
8
12
0.75
W
Cabrakan
9
3
17
5.83
L
3
3
11
2.83
W
2
6
17
1.75
W
Serqet
Mio2099
Serqet
3
4
15
2.63
L
Thor
Misfats
Thor
6
6
7
1.58
W
Scylla
9
2
15
8.25
L
Vulcan
10
7
4
1.71
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,197
Damage
65,717
74,699
Taken
88,416
55,079
Mitigated
69,317
15,561
Healing
36,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,384
1,241
0
1,257
13,088
7,226
0
8,302
4,786
0
8,472
L
Kuzenbo
FLOGGY DEE
Kuzenbo
7,150
2,119
1,024
587
16,983
25,015
68
11,890
4,630
10,594
0
W
Cabrakan
13,720
1,884
1,330
12,975
28,073
33,989
468
8,677
19,396
29,049
0
L
11,631
4,492
1,819
2,657
11,675
5,435
715
5,762
5,697
0
27,472
W
8,586
2,117
1,399
4,747
20,988
11,426
1,932
11,137
9,851
21,324
0
W
Serqet
Mio2099
Serqet
6,262
377
617
1,226
13,133
11,826
1,489
5,678
7,455
0
12,378
L
Thor
Misfats
Thor
11,024
2,391
2,139
3,845
17,065
9,643
178
8,843
7,662
0
24,592
W
Scylla
22,272
443
2,978
4,215
10,639
4,668
2,384
8,113
2,526
65,971
0
L
Vulcan
32,008
9,442
311
1,922
15,888
7,760
158
9,781
6,026
55,190
0
W
14,877
7,363
2,909
4,537
15,583
7,408
1,487
5,548
10,030
0
37,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
61,079
121
Minions Killed
211
0
Camps Cleared
0
1,228,874
Distance Traveled
1,348,597
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,890
556
15
1
0
202,454
7
L
Kuzenbo
9,164
573
2
0
0
233,103
3
W
Cabrakan
13,490
843
21
1
0
233,931
0
L
Anhur
10,385
649
28
2
0
253,529
0
W
Athena
10,879
680
27
2
0
294,448
0
W
Serqet
11,125
695
22
1
0
254,689
0
L
Thor
10,934
683
21
1
0
282,381
0
W
Scylla
13,172
823
90
6
0
310,873
0
L
Vulcan
12,395
775
55
3
0
257,407
0
W
Chiron
12,413
776
51
3
0
254,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role