Player Matchup

Discordia
Discordia
Jarockis
Discordia
Level 122
God Stats
7W - 7L
1,499 SR
Queue Stats
65W - 70L
1,511 Elo+
Party 1
Thor
Thor
ianny2020
Thor
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 41L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pl8nips
Ah Muzen Cab
Level 22
God Stats
2W - 2L
1,381 SR
Queue Stats
11W - 8L
1,701 Elo+
Party 1
Team Averages
Level 60
1,460 SR
1,527 Elo+

VS

Team Averages
Level 77
1,417 SR
1,313 Elo+
Chaac
Chaac
AACB173
Chaac
Level 26
God Stats
1W - 2L
1,332 SR
Queue Stats
1W - 7L
1,088 Elo+
Party 2
Bastet
Bastet
kennycoloma
Bastet
Level 143
God Stats
2W - 2L
1,418 SR
Queue Stats
136W - 111L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
ventedspon4
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 37L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jarockis
Discordia
20
4 / 4 / 11
15,429
701
38,802
14,126
6,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
17
3 / 11 / 6
13,521
615
12,964
25,194
10,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
pl8nips
Ah Muzen Cab
19
9 / 9 / 7
15,560
707
25,846
32,953
16,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AACB173
Chaac
20
8 / 3 / 12
15,743
716
17,635
30,434
25,704
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
9 / 6 / 12
16,874
767
28,490
38,439
18,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ventedspon4
Zhong Kui
20
7 / 7 / 10
16,187
736
17,826
27,013
14,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
16
Kills
24
24
Deaths
16
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
AACB173
Chaac
8
3
12
4.67
L
Discordia
Jarockis
Discordia
4
4
11
2.38
L
Thor
3
11
6
0.55
W
Bastet
9
6
12
2.5
L
Ah Muzen Cab
pl8nips
Ah Muzen Cab
9
9
7
1.39
W
Zhong Kui
ventedspon4
Zhong Kui
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,612
Damage
63,951
72,273
Taken
95,886
33,470
Mitigated
58,081
14,403
Healing
25,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AACB173
Chaac
17,635
2,282
0
4,808
30,434
25,704
121
12,402
17,278
0
42,507
L
Discordia
Jarockis
Discordia
38,802
2,687
58
3,349
14,126
6,629
1,080
3,460
10,666
76,941
0
L
Thor
12,964
4,804
0
1,556
25,194
10,766
0
6,200
18,994
0
41,197
W
Bastet
28,490
5,956
0
11,832
38,439
18,140
972
14,014
23,772
0
88,198
L
Ah Muzen Cab
pl8nips
Ah Muzen Cab
25,846
15,377
0
9,440
32,953
16,075
1,620
8,883
24,070
0
70,256
W
Zhong Kui
ventedspon4
Zhong Kui
17,826
1,012
485
8,621
27,013
14,237
1,710
10,832
15,600
67,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
48,804
247
Minions Killed
261
11
Camps Cleared
7
1,021,599
Distance Traveled
1,199,353
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,743
716
51
2
1
430,153
5
L
Discordia
15,429
701
100
5
0
361,777
6
L
Thor
13,521
615
50
2
5
324,043
6
W
Bastet
16,874
767
119
5
4
412,641
10
L
Ah Muzen Cab
15,560
707
97
4
6
335,779
2
W
Zhong Kui
16,187
736
91
4
2
356,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role