Player Matchup

Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
LuciaBusher
Erlang Shen
Level 102
God Stats
0W - 1L
1,737 SR
Queue Stats
184W - 189L
1,464 Elo+
Party 4
Cernunnos
Cernunnos
Sou1Eat3r
Cernunnos
Level 57
God Stats
9W - 6L
1,669 SR
Queue Stats
138W - 147L
1,485 Elo+
Party 3
Eset
Eset
UwUBlvckPhilip12
Eset
Level 106
God Stats
0W - 2L
1,279 SR
Queue Stats
228W - 201L
1,509 Elo+
Party 3
Team Averages
Level 92
1,537 SR
1,492 Elo+

VS

Team Averages
Level 98
1,478 SR
1,494 Elo+
Freya
Freya
Hanabae5
Freya
Level 29
God Stats
7W - 7L
1,363 SR
Queue Stats
86W - 88L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Ox7C5
Xing Tian
Level 122
God Stats
2W - 0L
1,619 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 1
Hercules
Hercules
Tedjee
Hercules
Level 104
God Stats
5W - 4L
1,528 SR
Queue Stats
13W - 16L
1,462 Elo+
Party 1
Awilix
Awilix
Urlaubär
Awilix
Level 129
God Stats
1W - 3L
1,335 SR
Queue Stats
95W - 89L
1,576 Elo+
Party 2
Izanami
Izanami
ladsoj
Izanami
Level 108
God Stats
1W - 0L
1,544 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 5 / 2
9,792
544
9,922
17,316
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
 
Anubis
14
2 / 3 / 3
9,118
507
6,808
8,232
4,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
LuciaBusher
Erlang Shen
13
1 / 7 / 5
8,345
464
10,849
22,391
17,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Sou1Eat3r
Cernunnos
16
0 / 1 / 2
9,239
513
12,370
9,231
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 4
8,854
492
6,773
11,016
10,518
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hanabae5
Freya
16
3 / 3 / 2
9,749
542
7,318
12,623
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Ox7C5
Xing Tian
14
1 / 1 / 7
8,859
492
5,965
16,625
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Tedjee
Hercules
16
4 / 3 / 5
10,109
562
12,507
17,878
20,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Urlaubär
Awilix
17
7 / 3 / 7
10,605
589
17,450
15,933
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ladsoj
Izanami
15
3 / 1 / 3
9,636
535
4,929
9,810
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
18
18
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
5
2
1.2
L
Anubis
 
Anubis
2
3
3
1.17
W
Freya
Hanabae5
Freya
3
3
2
1.33
L
Erlang Shen
LuciaBusher
Erlang Shen
1
7
5
0.5
W
Xing Tian
Ox7C5
Xing Tian
1
1
7
4.5
L
Cernunnos
Sou1Eat3r
Cernunnos
0
1
2
1
W
Hercules
Tedjee
Hercules
4
3
5
2.17
W
Awilix
Urlaubär
Awilix
7
3
7
3.5
L
3
2
4
2.5
W
Izanami
ladsoj
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,722
Damage
48,169
68,186
Taken
72,869
44,649
Mitigated
51,895
18,940
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,922
4,994
0
650
17,316
7,611
1,256
2,965
14,014
0
68,444
L
Anubis
 
Anubis
6,808
365
0
2,904
8,232
4,928
220
2,327
5,715
57,143
0
W
Freya
Hanabae5
Freya
7,318
2,192
0
4,411
12,623
5,240
0
5,312
7,311
65,485
0
L
Erlang Shen
LuciaBusher
Erlang Shen
10,849
6,269
0
8,497
22,391
17,224
697
1,556
20,754
0
50,733
W
Xing Tian
Ox7C5
Xing Tian
5,965
511
0
1,877
16,625
15,547
0
3,251
12,558
34,080
0
L
Cernunnos
Sou1Eat3r
Cernunnos
12,370
6,646
0
3,738
9,231
4,368
226
1,853
7,378
0
97,284
W
Hercules
Tedjee
Hercules
12,507
6,386
0
6,217
17,878
20,197
432
778
17,100
0
69,254
W
Awilix
Urlaubär
Awilix
17,450
7,082
0
5,492
15,933
7,312
0
2,200
13,733
0
90,684
L
6,773
683
348
2,803
11,016
10,518
275
4,004
6,845
28,179
2,639
W
Izanami
ladsoj
Izanami
4,929
2,728
0
957
9,810
3,599
870
1,672
8,138
0
80,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
48,958
482
Minions Killed
558
0
Camps Cleared
0
1,677,707
Distance Traveled
1,808,975
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,792
544
99
6
0
393,053
1
L
Anubis
9,118
507
115
6
0
306,172
4
W
Freya
9,749
542
117
7
0
341,912
3
L
Erlang Shen
8,345
464
76
4
0
319,019
5
W
Xing Tian
8,859
492
39
2
0
373,367
18
L
Cernunnos
9,239
513
156
9
0
316,394
5
W
Hercules
10,109
562
120
7
0
325,669
4
W
Awilix
10,605
589
144
8
0
421,340
0
L
Eset
8,854
492
36
2
0
343,069
0
W
Izanami
9,636
535
138
8
0
346,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role