Player Matchup

Neith
Neith
Koolkirby69
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
NeckInRope
Fenrir
Level 65
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 9L
987 Elo+
Party 2
Ymir
Ymir
vnxcw
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 25
1,446 SR
1,329 Elo+

VS

Team Averages
Level 79
1,608 SR
1,318 Elo+
Ishtar
Ishtar
DiDDy0311
Ishtar
Level 126
God Stats
23W - 21L
1,491 SR
Queue Stats
187W - 259L
1,302 Elo+
Solo
Amaterasu
Amaterasu
DopeZ-ro
Amaterasu
Level 56
God Stats
35W - 35L
1,658 SR
Queue Stats
197W - 293L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
IPigVomit_
Nu Wa
Level 54
God Stats
13W - 16L
1,675 SR
Queue Stats
102W - 147L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,629
587
6,841
17,111
6,317
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NeckInRope
Fenrir
13
5 / 5 / 1
9,970
767
11,388
15,510
6,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
vnxcw
Ymir
11
0 / 8 / 4
8,345
642
2,856
19,361
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DiDDy0311
Ishtar
14
6 / 3 / 10
10,232
787
12,293
11,785
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DopeZ-ro
Amaterasu
14
6 / 2 / 9
10,831
833
8,381
16,218
13,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
7 / 2 / 10
10,570
813
16,726
9,075
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
20
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DiDDy0311
Ishtar
6
3
10
3.67
W
Amaterasu
DopeZ-ro
Amaterasu
6
2
9
5.25
W
Nu Wa
7
2
10
6
L
0
7
2
0.14
L
Fenrir
NeckInRope
Fenrir
5
5
1
1.1
L
Ymir
vnxcw
Ymir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
37,400
51,982
Taken
37,078
26,738
Mitigated
22,484
4,881
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DiDDy0311
Ishtar
12,293
7,462
0
4,262
11,785
5,160
1,302
1,178
10,316
0
41,838
W
Amaterasu
DopeZ-ro
Amaterasu
8,381
3,371
1,970
3,699
16,218
13,656
874
1,350
14,868
0
18,365
W
Nu Wa
16,726
6,198
305
2,089
9,075
3,668
856
814
8,261
44,186
0
L
6,841
3,167
0
2,849
17,111
6,317
687
6,544
10,567
0
29,263
L
Fenrir
NeckInRope
Fenrir
11,388
3,724
0
1,147
15,510
6,697
920
4,874
10,636
0
24,066
L
Ymir
vnxcw
Ymir
2,856
1,142
0
885
19,361
13,724
197
5,332
14,029
10,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
31,633
68
Minions Killed
102
1
Camps Cleared
6
606,183
Distance Traveled
702,244
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,232
787
35
3
2
239,789
2
W
Amaterasu
10,831
833
16
1
0
250,380
0
W
Nu Wa
10,570
813
51
4
4
212,075
0
L
Neith
7,629
587
19
1
0
185,581
1
L
Fenrir
9,970
767
38
3
1
242,938
1
L
Ymir
8,345
642
11
1
0
177,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role