Player Matchup

Loki
Loki
CrazySkillz714
Loki
Level 160
God Stats
281W - 169L
1,643 SR
Queue Stats
726W - 633L
1,567 Elo+
Party 1
Yemoja
Yemoja
Lordriskful
Yemoja
Level 156
God Stats
12W - 16L
1,102 SR
Queue Stats
581W - 476L
1,588 Elo+
Party 1
Anubis
Anubis
Ritdly
Anubis
Level 129
God Stats
2W - 2L
1,342 SR
Queue Stats
85W - 88L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Vixen950
Cernunnos
Level 134
God Stats
8W - 4L
1,589 SR
Queue Stats
80W - 56L
1,291 Elo+
Party 1
Horus
Horus
falsesight25
Horus
Level 86
God Stats
5W - 3L
1,617 SR
Queue Stats
137W - 105L
1,524 Elo+
Party 1
Team Averages
Level 133
1,459 SR
1,483 Elo+

VS

Team Averages
Level 112
1,500 SR
1,496 Elo+
Apollo
Apollo
Chencho805
Apollo
Level 146
God Stats
1W - 1L
1,311 SR
Queue Stats
282W - 260L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
FERDAD
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,530 Elo+
Solo
Hun Batz
Hun Batz
KillerPanda73
Hun Batz
Level 67
God Stats
1W - 5L
1,307 SR
Queue Stats
285W - 308L
1,373 Elo+
Solo
Vulcan
Vulcan
TheRomo
Vulcan
Level 121
God Stats
1W - 1L
1,855 SR
Queue Stats
27W - 22L
1,457 Elo+
Solo
Janus
Janus
euskal_kali
Janus
Level 126
God Stats
4W - 9L
1,526 SR
Queue Stats
311W - 330L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
11,145
1,115
18,397
12,750
5,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
17
3 / 0 / 13
11,978
1,198
9,755
10,642
10,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Ritdly
Anubis
16
2 / 1 / 5
10,004
1,000
11,515
9,517
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Vixen950
Cernunnos
16
3 / 2 / 5
10,316
1,032
10,103
12,343
4,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 7
11,055
1,106
8,543
7,858
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

243

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chencho805
Apollo
15
1 / 4 / 3
9,453
945
8,560
13,752
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
FERDAD
Zhong Kui
15
4 / 6 / 2
10,499
1,050
11,774
16,117
9,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KillerPanda73
Hun Batz
15
1 / 4 / 3
9,353
935
4,924
11,185
4,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
TheRomo
Vulcan
15
1 / 2 / 3
9,855
986
15,624
10,304
4,158
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 2
9,531
953
6,817
10,038
3,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
20
Kills
7
7
Deaths
20
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chencho805
Apollo
1
4
3
0.63
W
6
4
9
2.63
L
Zhong Kui
FERDAD
Zhong Kui
4
6
2
0.83
L
Hun Batz
KillerPanda73
Hun Batz
1
4
3
0.63
W
Yemoja
3
0
13
9.5
W
Anubis
Ritdly
Anubis
2
1
5
4.5
L
Vulcan
TheRomo
Vulcan
1
2
3
1.25
W
Cernunnos
Vixen950
Cernunnos
3
2
5
2.75
L
0
4
2
0.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
47,699
53,110
Taken
61,396
33,909
Mitigated
26,823
17,673
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chencho805
Apollo
8,560
4,195
0
659
13,752
5,625
0
4,406
9,068
0
24,739
W
18,397
5,736
0
110
12,750
5,783
0
7,597
5,153
0
32,057
L
Zhong Kui
FERDAD
Zhong Kui
11,774
983
344
4,043
16,117
9,907
0
5,669
10,250
23,208
0
L
Hun Batz
KillerPanda73
Hun Batz
4,924
1,025
0
111
11,185
4,073
0
6,681
4,421
0
10,472
W
Yemoja
9,755
1,758
5,304
2,597
10,642
10,208
0
7,523
3,119
22,050
0
W
Anubis
Ritdly
Anubis
11,515
224
0
3,690
9,517
5,731
0
4,873
4,644
51,784
0
L
Vulcan
TheRomo
Vulcan
15,624
3,983
0
0
10,304
4,158
0
2,581
7,625
40,477
0
W
Cernunnos
Vixen950
Cernunnos
10,103
5,544
0
1,220
12,343
4,188
0
9,605
2,738
0
28,724
L
6,817
0
0
133
10,038
3,060
0
1,933
8,056
33,660
0
W
8,543
2,824
2,274
2,478
7,858
7,999
0
4,617
3,241
0
10,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,498
Gold Earned
48,691
202
Minions Killed
199
8
Camps Cleared
7
934,076
Distance Traveled
968,767
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,453
945
36
4
0
183,498
3
W
Loki
11,145
1,115
23
2
2
216,709
1
L
Zhong Kui
10,499
1,050
32
3
2
176,848
2
L
Hun Batz
9,353
935
9
1
3
209,761
1
W
Yemoja
11,978
1,198
29
3
2
187,571
0
W
Anubis
10,004
1,000
102
10
1
171,801
0
L
Vulcan
9,855
986
59
6
1
219,700
1
W
Cernunnos
10,316
1,032
41
4
3
165,490
1
L
Janus
9,531
953
63
6
1
178,960
3
W
Horus
11,055
1,106
7
1
0
192,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role