Player Matchup

Amaterasu
Amaterasu
Filthyaggin
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Mercury
Mercury
SLEEEPYXO
Mercury
Level 125
God Stats
1W - 0L
1,221 SR
Queue Stats
55W - 47L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
Xxonemanwolfpax
Cabrakan
Level 150
God Stats
1W - 0L
1,850 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
temp-216287
Artemis
Level 122
God Stats
1W - 2L
1,362 SR
Queue Stats
147W - 127L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
yzRoss
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,501 Elo+
Party 1
Team Averages
Level 93
1,487 SR
1,485 Elo+

VS

Team Averages
Level 91
1,506 SR
1,500 Elo+
Cthulhu
Cthulhu
DiLusionaaL
Cthulhu
Level 138
God Stats
4W - 2L
1,409 SR
Queue Stats
129W - 98L
1,521 Elo+
Solo
Charybdis
Charybdis
Purp426
Charybdis
Level 39
God Stats
4W - 8L
1,500 SR
Queue Stats
334W - 329L
1,501 Elo+
Solo
Khepri
Khepri
TOXIC_Victor45
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Zacks
Bellona
Level 119
God Stats
1W - 1L
1,565 SR
Queue Stats
99W - 100L
1,397 Elo+
Solo
Jing Wei
Jing Wei
blue board v2
Jing Wei
Level 129
God Stats
0W - 1L
1,559 SR
Queue Stats
49W - 42L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Filthyaggin
Amaterasu
20
7 / 6 / 19
12,707
794
9,207
21,646
24,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
SLEEEPYXO
Mercury
18
5 / 6 / 15
11,246
703
13,921
16,024
8,915
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
20
12 / 8 / 15
14,940
934
31,533
28,545
32,695
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
temp-216287
Artemis
20
12 / 6 / 16
13,844
865
31,706
18,733
10,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
yzRoss
Cernunnos
19
2 / 7 / 20
11,814
738
12,606
19,123
9,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiLusionaaL
Cthulhu
20
6 / 8 / 16
13,072
817
21,691
27,464
32,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Purp426
Charybdis
15
2 / 9 / 9
10,538
659
11,547
18,999
9,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 21
12,779
799
7,961
31,984
49,643
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Zacks
Bellona
18
10 / 8 / 15
12,603
788
19,593
26,030
28,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
blue board v2
Jing Wei
20
9 / 6 / 15
13,196
825
25,060
21,504
11,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
107
38
Kills
31
33
Deaths
38
85
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DiLusionaaL
Cthulhu
6
8
16
1.75
W
Amaterasu
Filthyaggin
Amaterasu
7
6
19
2.75
L
Charybdis
Purp426
Charybdis
2
9
9
0.72
W
Mercury
SLEEEPYXO
Mercury
5
6
15
2.08
L
4
7
21
2.07
W
Cabrakan
12
8
15
2.44
L
Bellona
Zacks
Bellona
10
8
15
2.19
L
Jing Wei
blue board v2
Jing Wei
9
6
15
2.75
W
Artemis
temp-216287
Artemis
12
6
16
3.33
W
Cernunnos
yzRoss
Cernunnos
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,973
Damage
85,852
104,071
Taken
125,981
86,293
Mitigated
131,516
31,340
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DiLusionaaL
Cthulhu
21,691
1,566
1,548
2,792
27,464
32,295
427
5,411
22,053
38,441
0
W
Amaterasu
Filthyaggin
Amaterasu
9,207
3,680
1,423
5,732
21,646
24,677
657
7,211
14,435
95
15,018
L
Charybdis
Purp426
Charybdis
11,547
6,518
1,065
2,092
18,999
9,323
2,102
7,976
11,023
0
21,855
W
Mercury
SLEEEPYXO
Mercury
13,921
6,250
1,851
3,658
16,024
8,915
1,703
3,884
12,140
0
29,135
L
7,961
845
1,311
6,548
31,984
49,643
505
4,984
27,000
16,814
0
W
Cabrakan
31,533
4,763
1,760
7,968
28,545
32,695
721
5,424
23,121
59,934
0
L
Bellona
Zacks
Bellona
19,593
5,055
2,245
2,722
26,030
28,339
384
3,728
22,302
111
31,706
L
Jing Wei
blue board v2
Jing Wei
25,060
19,394
428
4,895
21,504
11,916
4,670
9,568
11,936
0
47,954
W
Artemis
temp-216287
Artemis
31,706
13,236
517
4,879
18,733
10,558
4,743
6,843
11,890
0
62,777
W
Cernunnos
yzRoss
Cernunnos
12,606
7,550
1,222
2,330
19,123
9,448
2,581
6,401
12,722
39
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,551
Gold Earned
62,188
155
Minions Killed
150
0
Camps Cleared
0
1,364,090
Distance Traveled
1,230,993
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,072
817
56
4
0
246,829
3
W
Amaterasu
12,707
794
13
1
0
314,453
0
L
Charybdis
10,538
659
22
1
0
213,973
1
W
Mercury
11,246
703
25
2
0
286,742
1
L
Khepri
12,779
799
11
1
0
267,743
0
W
Cabrakan
14,940
934
49
3
0
248,350
0
L
Bellona
12,603
788
18
1
0
258,205
2
L
Jing Wei
13,196
825
43
3
0
244,243
0
W
Artemis
13,844
865
58
4
0
241,864
0
W
Cernunnos
11,814
738
10
1
0
272,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role