Player Matchup

Zeus
Zeus
Ali_bob61
Zeus
Level 121
God Stats
143W - 163L
1,462 SR
Queue Stats
280W - 314L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
FA-Mautis
Jing Wei
Level 31
God Stats
2W - 5L
1,108 SR
Queue Stats
13W - 26L
1,258 Elo+
Party 1
Da Ji
Da Ji
Furxan
Da Ji
Level 91
God Stats
12W - 10L
1,594 SR
Queue Stats
229W - 261L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
Squest1313
Ao Kuang
Level 43
God Stats
2W - 2L
1,166 SR
Queue Stats
19W - 29L
1,327 Elo+
Party 1
Yu Huang
Yu Huang
abu-mguar2
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,196 Elo+
Party 2
Team Averages
Level 79
1,366 SR
1,297 Elo+

VS

Team Averages
Level 93
1,431 SR
1,388 Elo+
Da Ji
Da Ji
Rimuru7931
Da Ji
Level 92
God Stats
4W - 3L
1,568 SR
Queue Stats
89W - 104L
1,360 Elo+
Solo
Bacchus
Bacchus
Swagaly
Bacchus
Level 62
God Stats
11W - 16L
1,485 SR
Queue Stats
13W - 20L
1,471 Elo+
Party 3
Achilles
Achilles
TopTalidan
Achilles
Level 87
God Stats
0W - 3L
1,139 SR
Queue Stats
58W - 71L
1,321 Elo+
Solo
Apollo
Apollo
exMDC
Apollo
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,389 Elo+
Party 3
Hades
Hades
milanisti07
Hades
Level 147
God Stats
19W - 18L
1,461 SR
Queue Stats
399W - 409L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 1 / 2
8,780
462
8,724
6,499
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FA-Mautis
Jing Wei
14
1 / 5 / 2
8,590
452
6,242
14,801
5,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Furxan
Da Ji
18
7 / 1 / 2
10,822
570
12,242
21,311
10,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Squest1313
Ao Kuang
16
3 / 1 / 1
9,903
521
12,901
21,812
10,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
abu-mguar2
Yu Huang
13
0 / 3 / 3
7,911
416
4,794
10,603
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 5 / 0
8,544
450
7,647
17,756
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Swagaly
Bacchus
12
1 / 1 / 5
8,794
463
8,229
14,110
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TopTalidan
Achilles
14
0 / 2 / 2
8,652
455
8,774
15,999
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
exMDC
Apollo
12
4 / 5 / 2
8,059
424
10,730
13,154
5,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 2
10,031
528
9,727
12,764
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
10
11
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
2
2
W
Jing Wei
FA-Mautis
Jing Wei
1
5
2
0.4
W
Da Ji
Furxan
Da Ji
7
1
2
8
L
Da Ji
3
5
0
0.6
W
Ao Kuang
Squest1313
Ao Kuang
3
1
1
3.5
L
Bacchus
Swagaly
Bacchus
1
1
5
3.5
L
Achilles
TopTalidan
Achilles
0
2
2
0.5
W
Yu Huang
abu-mguar2
Yu Huang
0
3
3
0.5
L
Apollo
exMDC
Apollo
4
5
2
1
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,903
Damage
45,107
75,026
Taken
73,783
33,019
Mitigated
52,863
35,870
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,724
631
152
2,480
6,499
2,440
811
2,628
3,773
46,673
0
W
Jing Wei
FA-Mautis
Jing Wei
6,242
4,724
247
3,959
14,801
5,840
304
4,483
10,069
0
54,657
W
Da Ji
Furxan
Da Ji
12,242
2,264
0
9,692
21,311
10,440
0
4,230
17,007
0
112,678
L
Da Ji
7,647
1,790
0
5,834
17,756
7,495
420
3,435
14,174
0
70,159
W
Ao Kuang
Squest1313
Ao Kuang
12,901
4,190
0
15,334
21,812
10,155
3,576
2,399
18,617
68,450
0
L
Bacchus
Swagaly
Bacchus
8,229
1,113
314
3,952
14,110
17,589
0
5,267
8,702
31,800
0
L
Achilles
TopTalidan
Achilles
8,774
2,887
0
6,622
15,999
15,265
62
6,642
9,203
0
52,534
W
Yu Huang
abu-mguar2
Yu Huang
4,794
792
416
3,590
10,603
4,144
781
4,216
6,387
44,540
0
L
Apollo
exMDC
Apollo
10,730
6,226
0
2,496
13,154
5,439
0
5,490
7,566
0
52,659
L
9,727
494
75
9,553
12,764
7,075
12
4,678
7,719
88,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
44,080
519
Minions Killed
442
0
Camps Cleared
0
1,787,447
Distance Traveled
1,773,733
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,780
462
95
5
0
323,711
5
W
Jing Wei
8,590
452
97
5
0
357,483
3
W
Da Ji
10,822
570
148
8
0
404,628
1
L
Da Ji
8,544
450
100
5
0
369,772
5
W
Ao Kuang
9,903
521
113
6
0
380,479
0
L
Bacchus
8,794
463
35
2
0
367,201
0
L
Achilles
8,652
455
90
5
0
323,850
0
W
Yu Huang
7,911
416
66
3
0
321,146
2
L
Apollo
8,059
424
65
3
0
341,510
3
L
Hades
10,031
528
152
8
0
371,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role