Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Felipenne
Susano
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 75L
1,578 Elo+
Solo
Hercules
Hercules
NESTPPR
Hercules
Level 113
God Stats
1W - 0L
1,207 SR
Queue Stats
43W - 27L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Sukiis
Baron Samedi
Level 98
God Stats
26W - 19L
1,632 SR
Queue Stats
155W - 204L
1,393 Elo+
Party 1
Ra
Ra
superdins
Ra
Level 79
God Stats
8W - 14L
1,398 SR
Queue Stats
106W - 145L
1,386 Elo+
Party 1
Team Averages
Level 89
1,447 SR
1,461 Elo+

VS

Team Averages
Level 113
1,518 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Adriancr93
Baron Samedi
Level 129
God Stats
6W - 4L
1,556 SR
Queue Stats
39W - 35L
1,447 Elo+
Solo
Tyr
Tyr
DrNobodyy
Tyr
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 53L
1,601 Elo+
Solo
Hachiman
Hachiman
Gilgamesh420
Hachiman
Level 159
God Stats
8W - 19L
1,261 SR
Queue Stats
366W - 367L
1,452 Elo+
Solo
Chaac
Chaac
ajthurgill1
Chaac
Level 141
God Stats
0W - 1L
1,554 SR
Queue Stats
23W - 28L
1,445 Elo+
Solo
Sobek
Sobek
xBlurryx
Sobek
Level 66
God Stats
1W - 2L
1,718 SR
Queue Stats
123W - 147L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 4 / 5
12,236
489
13,046
17,640
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Felipenne
Susano
20
5 / 3 / 4
12,879
515
12,701
24,089
12,431
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NESTPPR
Hercules
20
3 / 1 / 4
13,748
550
17,451
23,047
27,156
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Sukiis
Baron Samedi
17
3 / 0 / 9
11,704
468
15,690
18,789
26,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 3
11,135
445
10,009
13,066
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adriancr93
Baron Samedi
20
2 / 1 / 1
12,508
500
10,713
13,920
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 1
11,022
441
11,883
19,546
18,422
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Gilgamesh420
Hachiman
20
6 / 5 / 2
13,574
543
27,725
32,234
16,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 0
10,400
416
5,081
14,699
9,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
xBlurryx
Sobek
14
0 / 7 / 4
10,063
403
6,596
27,487
35,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
9
9
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
5
1.63
L
Baron Samedi
Adriancr93
Baron Samedi
2
1
1
2.5
L
0
1
1
0.5
W
Susano
Felipenne
Susano
5
3
4
2.33
L
Hachiman
Gilgamesh420
Hachiman
6
5
2
1.4
W
Hercules
NESTPPR
Hercules
3
1
4
5
W
Baron Samedi
Sukiis
Baron Samedi
3
0
9
7.5
L
1
2
0
0.5
W
0
1
3
1.5
L
Sobek
xBlurryx
Sobek
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,897
Damage
61,998
96,631
Taken
107,886
80,323
Mitigated
88,528
36,692
Healing
37,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,046
10,062
0
5,192
17,640
7,563
3,155
2,842
14,798
0
128,900
L
Baron Samedi
Adriancr93
Baron Samedi
10,713
705
2,553
3,863
13,920
8,740
57
6,728
7,192
126,414
0
L
11,883
1,542
0
6,947
19,546
18,422
0
1,572
17,974
0
73,935
W
Susano
Felipenne
Susano
12,701
3,009
0
9,914
24,089
12,431
0
1,313
22,776
0
129,187
L
Hachiman
Gilgamesh420
Hachiman
27,725
18,278
0
13,910
32,234
16,257
1,467
7,167
25,067
0
152,568
W
Hercules
NESTPPR
Hercules
17,451
6,229
0
6,506
23,047
27,156
120
3,047
20,000
185
107,693
W
Baron Samedi
Sukiis
Baron Samedi
15,690
1,722
2,459
7,585
18,789
26,234
174
7,440
11,349
43,724
0
L
5,081
536
0
7,586
14,699
9,405
0
2,211
12,488
0
72,760
W
10,009
867
1,503
3,533
13,066
6,939
0
3,846
9,220
99,071
0
L
Sobek
xBlurryx
Sobek
6,596
882
0
2,665
27,487
35,704
0
9,024
18,463
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
57,567
762
Minions Killed
661
0
Camps Cleared
0
2,474,845
Distance Traveled
2,191,582
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,236
489
185
7
0
455,044
9
L
Baron Samedi
12,508
500
191
8
0
458,027
6
L
Tyr
11,022
441
104
4
0
526,531
9
W
Susano
12,879
515
158
6
0
535,074
0
L
Hachiman
13,574
543
187
7
0
414,687
8
W
Hercules
13,748
550
201
8
0
485,587
2
W
Baron Samedi
11,704
468
50
2
0
499,007
5
L
Chaac
10,400
416
144
6
0
327,404
1
W
Ra
11,135
445
168
7
0
500,133
10
L
Sobek
10,063
403
35
1
0
464,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role