Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SF5SALVADOR
Kuzenbo
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
740W - 795L
1,493 Elo+
Party 1
Tyr
Tyr
Sirrahj
Tyr
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
218W - 213L
1,503 Elo+
Solo
Izanami
Izanami
XB0X J4M EU
Izanami
Level 109
God Stats
2W - 2L
1,438 SR
Queue Stats
27W - 44L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
ikillpros4workYT
Ao Kuang
Level 125
God Stats
6W - 12L
1,839 SR
Queue Stats
219W - 261L
1,403 Elo+
Party 1
Team Averages
Level 122
1,555 SR
1,457 Elo+

VS

Team Averages
Level 94
1,495 SR
1,508 Elo+
Ravana
Ravana
AlphaKSS
Ravana
Level 107
God Stats
0W - 6L
1,315 SR
Queue Stats
236W - 191L
1,509 Elo+
Party 2
Hades
Hades
DoFlaminGo_OW
Hades
Level 42
God Stats
18W - 8L
1,620 SR
Queue Stats
199W - 195L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
Sheeva__L
Aphrodite
Level 88
God Stats
9W - 4L
1,666 SR
Queue Stats
13W - 13L
1,654 Elo+
Party 3
Charybdis
Charybdis
chriiiiis76
Charybdis
Level 129
God Stats
1W - 2L
1,461 SR
Queue Stats
24W - 39L
1,381 Elo+
Party 3
King Arthur
King Arthur
q-Dovaking-p
King Arthur
Level 105
God Stats
10W - 17L
1,410 SR
Queue Stats
284W - 276L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 0 / 6
12,515
544
13,769
13,754
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SF5SALVADOR
Kuzenbo
15
0 / 2 / 6
11,512
501
6,614
18,841
27,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
19
4 / 2 / 1
13,741
597
17,247
24,230
32,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
XB0X J4M EU
Izanami
20
4 / 0 / 2
13,483
586
12,080
15,606
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 4 / 3
13,739
597
7,832
22,850
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlphaKSS
Ravana
5
0 / 1 / 1
6,644
289
746
6,963
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
7,976
347
6,121
11,949
5,826
Aphrodite
Sheeva__L
Aphrodite
15
0 / 3 / 0
9,673
421
5,576
21,790
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
chriiiiis76
Charybdis
16
2 / 4 / 0
9,469
412
11,157
18,875
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
q-Dovaking-p
King Arthur
15
5 / 3 / 0
10,097
439
13,068
13,813
15,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
7
8
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
6
6
L
Ravana
AlphaKSS
Ravana
0
1
1
0.5
L
0
5
1
0.1
W
Kuzenbo
SF5SALVADOR
Kuzenbo
0
2
6
1.5
L
Aphrodite
Sheeva__L
Aphrodite
0
3
0
0
W
Tyr
4
2
1
2.25
W
Izanami
XB0X J4M EU
Izanami
4
0
2
5
L
Charybdis
chriiiiis76
Charybdis
2
4
0
0.5
W
5
4
3
1.63
L
King Arthur
q-Dovaking-p
King Arthur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,542
Damage
36,668
95,281
Taken
73,390
86,136
Mitigated
43,937
36,178
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,769
992
0
3,124
13,754
6,128
8
4,759
8,995
110,182
0
L
Ravana
AlphaKSS
Ravana
746
89
0
1,568
6,963
2,198
0
3,862
3,101
0
12,834
L
6,121
513
0
3,565
11,949
5,826
0
7,591
4,358
40,346
0
W
Kuzenbo
SF5SALVADOR
Kuzenbo
6,614
2,044
793
5,313
18,841
27,841
863
3,083
15,197
35,067
4,389
L
Aphrodite
Sheeva__L
Aphrodite
5,576
758
4,741
10,556
21,790
12,189
0
5,552
16,238
59,151
0
W
Tyr
17,247
1,682
0
9,726
24,230
32,048
393
1,931
20,391
58
101,800
W
Izanami
XB0X J4M EU
Izanami
12,080
7,710
0
7,017
15,606
7,164
10,441
2,643
12,963
0
151,142
L
Charybdis
chriiiiis76
Charybdis
11,157
5,509
0
4,160
18,875
8,445
0
6,460
12,415
0
73,839
W
7,832
2,809
0
10,205
22,850
12,955
4,488
1,934
20,916
93,387
21,870
L
King Arthur
q-Dovaking-p
King Arthur
13,068
2,491
0
2,620
13,813
15,279
0
3,242
10,571
0
65,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,990
Gold Earned
43,859
711
Minions Killed
423
0
Camps Cleared
0
2,147,712
Distance Traveled
1,546,480
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,515
544
142
6
0
454,981
0
L
Ravana
6,644
289
33
1
0
137,749
1
L
Hades
7,976
347
58
3
0
311,424
4
W
Kuzenbo
11,512
501
55
2
0
412,673
3
L
Aphrodite
9,673
421
86
4
0
390,199
0
W
Tyr
13,741
597
166
7
0
457,916
7
W
Izanami
13,483
586
198
9
0
418,509
6
L
Charybdis
9,469
412
118
5
0
399,462
5
W
Ao Kuang
13,739
597
150
7
0
403,633
0
L
King Arthur
10,097
439
128
6
0
307,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role