Player Matchup

Sylvanus
Sylvanus
Masters
Gospeedrcer
Sylvanus
Masters
Level 155
God Stats
8W - 12L
1,721 SR
Queue Stats
115W - 90L
2,705 MMR
Solo
Neith
Neith
Masters
ItzGrimlynn
Neith
Masters
Level 160
God Stats
1W - 1L
1,771 SR
Queue Stats
36W - 37L
2,707 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Korravaie
Cu Chulainn
Diamond I
Level 142
God Stats
9W - 5L
1,655 SR
Queue Stats
208W - 206L
2,661 MMR
Party 3
Vulcan
Vulcan
Masters
SoloOrTroll
Vulcan
Masters
Level 160
God Stats
44W - 40L
1,699 SR
Queue Stats
1,325W - 1,264L
2,542 MMR
Party 3
Set
Set
Diamond II
godfatherxxvi
Set
Diamond II
Level 160
God Stats
1W - 2L
1,761 SR
Queue Stats
278W - 265L
2,416 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,722 SR
2,606 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,639 SR
2,598 MMR
Chiron
Chiron
Diamond IV
BiggestSucker
Chiron
Diamond IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 326L
2,204 MMR
Solo
Awilix
Awilix
Grandmaster
Brαyboy
Awilix
Grandmaster
Level 68
God Stats
13W - 8L
1,755 SR
Queue Stats
228W - 164L
3,315 MMR
Party 1
King Arthur
King Arthur
Diamond II
Dåedalus
King Arthur
Diamond II
Level 157
God Stats
34W - 27L
1,615 SR
Queue Stats
541W - 532L
2,317 MMR
Party 2
Ganesha
Ganesha
Diamond III
macaronì
Ganesha
Diamond III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 124L
2,088 MMR
Party 2
Chang'e
Chang'e
Masters
Ζelda
Chang'e
Masters
Level 112
God Stats
20W - 14L
1,824 SR
Queue Stats
118W - 79L
3,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gospeedrcer
Sylvanus
18
0 / 5 / 7
11,917
426
10,585
30,544
38,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 7 / 2
13,176
471
19,228
25,151
11,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Korravaie
Cu Chulainn
18
2 / 10 / 0
12,142
434
18,902
40,007
54,663
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
17
3 / 11 / 1
11,917
426
19,528
24,955
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 10 / 2
13,267
474
10,276
33,974
14,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
CliodhnaLancelotKhepri

VS

Bans
CamazotzHadesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
18,240
651
20,448
24,126
11,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Brαyboy
Awilix
20
19 / 2 / 14
19,561
699
42,704
25,094
18,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

King Arthur
Dåedalus
King Arthur
20
8 / 0 / 14
17,335
619
26,198
37,349
63,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
macaronì
Ganesha
20
0 / 6 / 22
16,209
579
8,993
28,385
38,738
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Ζelda
Chang'e
20
9 / 1 / 16
17,197
614
29,570
20,711
11,503
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
8
Kills
43
43
Deaths
9
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Awilix
Brαyboy
Awilix
19
2
14
13
W
King Arthur
Dåedalus
King Arthur
8
0
14
15
L
Sylvanus
Gospeedrcer
Sylvanus
0
5
7
0.7
L
1
7
2
0.29
L
Cu Chulainn
Korravaie
Cu Chulainn
2
10
0
0.2
L
Vulcan
3
11
1
0.32
L
2
10
2
0.3
W
Ganesha
macaronì
Ganesha
0
6
22
1.83
W
Chang'e
Ζelda
Chang'e
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,519
Damage
127,913
154,631
Taken
135,665
129,370
Mitigated
143,892
27,192
Healing
53,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,448
10,295
1,797
13,852
24,126
11,944
9,866
3,652
20,474
17
201,514
W
Awilix
Brαyboy
Awilix
42,704
21,507
0
5,236
25,094
18,705
6,397
7,591
17,503
35
176,887
W
King Arthur
Dåedalus
King Arthur
26,198
3,786
0
10,459
37,349
63,002
572
5,384
31,965
344
133,896
L
Sylvanus
Gospeedrcer
Sylvanus
10,585
1,194
4,210
9,195
30,544
38,840
162
7,896
21,627
43,462
0
L
19,228
7,120
0
3,558
25,151
11,911
484
1,748
23,373
0
149,557
L
Cu Chulainn
Korravaie
Cu Chulainn
18,902
2,226
0
7,510
40,007
54,663
0
6,228
33,723
0
108,673
L
Vulcan
19,528
7,502
0
845
24,955
9,160
0
15,131
9,418
122,832
0
L
10,276
3,701
0
1,874
33,974
14,796
0
6,327
27,431
0
166,793
W
Ganesha
macaronì
Ganesha
8,993
817
0
6,353
28,385
38,738
1,201
8,538
19,847
46,574
0
W
Chang'e
Ζelda
Chang'e
29,570
1,825
5,869
10,349
20,711
11,503
5,061
8,438
12,273
146,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,419
Gold Earned
88,542
885
Minions Killed
866
0
Camps Cleared
0
2,248,202
Distance Traveled
2,917,560
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,240
651
258
9
0
573,546
9
W
Awilix
19,561
699
190
7
0
685,624
1
W
King Arthur
17,335
619
171
6
0
565,985
6
L
Sylvanus
11,917
426
47
2
0
495,396
9
L
Neith
13,176
471
224
8
0
458,444
4
L
Cu Chulainn
12,142
434
181
6
0
406,990
2
L
Vulcan
11,917
426
193
7
0
427,087
3
L
Set
13,267
474
240
9
0
460,285
10
W
Ganesha
16,209
579
15
1
0
513,531
5
W
Chang'e
17,197
614
232
8
0
578,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role